the mod I didn't realize I needed; clams not being fish has always driven me crazy, I never even thought about modding them to be fish. Doing the lord's work lol.
Aww, thanks! Clams always drove me crazy too, I never make speed-gro or chowder so they were basically useless to me. All the other shellfish were fish, what was so special about clams? Anyways, thanks for the comment!
A minor oddity; Existing clams in a chest do not update and can not be used for fertilizer. The easy work around is to collect new clams, which are now fish, and transfer all clams in the chest to your inventory. You may need to collect one of each quality to get all the premod ones to read as fish.
Nice Mod, I love that the clams now have a better use. ;)
This is an excellent point. Unfortunately it's not something I can fix within the scope of a CP mod. Other CP mods that edit data of existing items such as type or sell price have the same problem e.g. Animal Rebalance (https://www.nexusmods.com/stardewvalley/mods/3485). But it is a point worth taking note of, and so I've added it to the description page. (If you do ever see a CP mod that fixes this, please do let me know.)
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Existing clams in a chest do not update and can not be used for fertilizer. The easy work around is to collect new clams, which are now fish, and transfer all clams in the chest to your inventory. You may need to collect one of each quality to get all the premod ones to read as fish.
Nice Mod, I love that the clams now have a better use. ;)
Thanks for the comment!