Since Android testing is not your priority ( you only got so much time in a day ) could you note that the current version does not work with Android and it any Android users want to tell you which old version does to let you know. then Android users can use the old one and if you get bored you can see what changed between the new Android doesnt work version and the old does work version andvsee if its worth tweaking. (But if an old version does work there's no need to worry about it)
There is a old version that work, but I don't know which, if you read the user comments you can find which one. But I also remember someone said most content packs are not compatible with this old versions, so I don't know if it's worth to find out. The best place to find this info is on the Stardew Valley discord server.
I just downloaded and successfully loaded version 1.6 for Android game version 1.5.39 (latest version that works with current Android SMAPI). I think, no errors in logs. Someone else in comments said they're using this mods 1.4.2 version though if that doesn't work, although another person commented that a lot of packs don't work with that old a PFM version so beware I guess!
Please digus I just kindly ask to know if you could fix only the error of not being able to use the ovens on Android just that please digus the rest can wait but the ovens thing is very important plis digus 🤕😥🙏🏻🙏🏻
Please digus I just kindly ask to know if you could fix only the error of not being able to use the ovens on Android just that please digus the rest can wait but the ovens thing is very important plis🙏🏻🤕😥🌎
Please update the mod for Android, it is very necessary, most of the good mods use this framework and I don't mind using old versions, they have many errors, please update the mod
The mod was never developed to work on android. I don't have Stardew Valley for android to test it. (nor the time to do it) But the mod is open source, if someone send a PR fixing it for android I could release it.
For what it's worth, this issue happens every time I try to interact with Mead and seems to have something to do with the producer framework mod...so I have been able to play mostly just ignoring mead and saving regularly! Thank you for any help you can give. Truly - I played about 8-9 saves of vanilla SDV on my switch and was thrilled to expand stardew valley with Smapi when I got a small gaming laptop!!!! So thank you!
I should release a version that will let you pick the item, though the name will be wrong. But you can also just remove PFM for a day, that will also let you pick the item with the wrong name and sell it.
theres a bug that makes you whenever your cursor points at mead in a chest, the UI suddenly zoomed out. it comes back to normal after you point the cursor to anything but the mead. but because of it, i cant pick my mead in the chest. i hope you can fix this because tbh its pretty annoying.
heres the log btw https://smapi.io/log/5d211d663bf14568a366be33460476ae
You probably had a mod by nachonline, that used a translation key from PFM and it moved away from PFM, but the items you had generated by it need that key to work. You can just sell those items or place back the old PFM component.
can you tell me how? because i dont know how to pick the item up (cuz i cant) let alone selling it and i dont really know what you mean by "old PFM component." you mean the PFM older version?
I should release a version that will let you pick the item, though the name will be wrong. But you can also just remove PFM for a day, that will also let you pick the item with the wrong name and sell it.
I've been having a problem with Automate lately, where it starts lagging super hard with every tick (which happens every IRL second by default) and after looking over it with Pathoschild themselfes, the issue seems to lie with PMF, as when I uninstall the mod, the lags are completely gone. According to Pathoschild,
PFM works by patching into the Automate code, so it calls PFM's code instead. [...] Automate has a lot of optimizations built-in which PFM might be skipping in its patches.
The lags freeze the whole game including movement of my mouse for about a second straight and it's making the game unplayable, forcing me to change the frequency of the ticks in Automate, which does'nt help at all, but rather gives me more time in between the freezes to navigate the menus and play the game.
Could you kindly look into it, please? I'll attach a few SMAPI logs with profiler installed to maybe help you figure it out...
Hi there. Some people have reported this performance issues with PFMAutomate for a long time. There are two problems with them: I was never able to reproduce them, and I really don't have the time to investigate it right now.
But I'm currently working on some other Stardew mods, so if you have the time help investigate it, I might find the problem and fix this. So here is what you can do. I saw that there is only one PFM pack in your game, so just remove it and load the game with PFM and PFMAutomate still in the mod folder and lets check if just the existence of PFM and PFMAutomate causes the problem, even without rules to process. If it solves the freezes, we have to find which rules in that pack might be causing the problem. You will have to edit the ProducerRules.json and remove all but one rule and test it. You don't need to test every rule, but it would be ideal to find at least one that freezes and one that does not freezes. Rules using different properties might be candidate to have different behavior. It also might depends on the amount of producers(Big Craftables) you have placed.
Once you found the rules, post there json here so I can investigate the code.
Okay, so it definitely is an Artisan Valley problem. The ProducerRules.json has over 2000 lines of text, though xD QAQ
I'll do my utmost to investigate it over the coming days, probably starting with replicating the problem and reducing the amount of machines used, then I'll check out the rules. Expect to hear back from me o7
Okay, so I've come around to checking the machines (not the individual rules of all machines) and these are my findings:
The wax barrel causes significant freezes. Ice Cream Machine, Espresso machine and smoker cause stutters, that naturally get worse if your run all three of those together, but are less severe if you run just one of them.
There are even freezes and stutters if all rules for those are disabled.
The wax barrel has just one recipe and I have disabled the smoker because it interferes with the smoker from the base game. Ice cream and espresso machines have a lot of individual rules. Do you need me to check those or is the above info enough for now?
Edit: *sigh* scratch that, after playing for a few hours, the freezed picked up again. Edit again: Now it went back to normal, stutter and freeze free. I don't know man, it's dynamic.
That is why it’s so difficult to investigate. It might not even be something PFM alone is causing. But it might be calling some code patched by other mods, and combined they cause the freeze. Anyway, I will put that mod on and try this machine myself so see if this happen here. thanks for the info.
it's an issue that is affecting people with android. I've had the problem for a week now, and I am hoping it will get fixed soon, I love playing with pfm!
[Producer Framework Mod] This is just a Warning, don't report this as a bug. No producer found for ProducerName Distillery. This rule will be ignored.[Producer Framework Mod] This is just a Warning, don't report this as a bug. No producer found for ProducerName Iron Cask. This rule will be ignored. help,thanks
I'm getting some yellow errors in my smapi log. [Producer Framework Mod] This is just a Warning, don't report this as a bug. No producer found for ProducerName Butter Churn. This rule will be ignored. [Producer Framework Mod] This is just a Warning, don't report this as a bug. No producer found for ProducerName Grinder. This rule will be ignored. [Producer Framework Mod] This is just a Warning, don't report this as a bug. No producer found for ProducerName Butter Churn. This rule will be ignored. [Producer Framework Mod] This is just a Warning, don't report this as a bug. No producer found for ProducerName Grinder. This rule will be ignored. [Producer Framework Mod] This is just a Warning, don't report this as a bug. No producer found for ProducerName Butter Churn. This rule will be ignored. [Producer Framework Mod] This is just a Warning, don't report this as a bug. No producer found for ProducerName Grinder. This rule will be ignored.
912 comments
But I also remember someone said most content packs are not compatible with this old versions, so I don't know if it's worth to find out.
The best place to find this info is on the Stardew Valley discord server.
But the mod is open source, if someone send a PR fixing it for android I could release it.
https://smapi.io/log/c55672a4de8743a1bdb18d0f13b7d232
For what it's worth, this issue happens every time I try to interact with Mead and seems to have something to do with the producer framework mod...so I have been able to play mostly just ignoring mead and saving regularly! Thank you for any help you can give. Truly - I played about 8-9 saves of vanilla SDV on my switch and was thrilled to expand stardew valley with Smapi when I got a small gaming laptop!!!! So thank you!
But you can also just remove PFM for a day, that will also let you pick the item with the wrong name and sell it.
heres the log btw
https://smapi.io/log/5d211d663bf14568a366be33460476ae
You can just sell those items or place back the old PFM component.
But you can also just remove PFM for a day, that will also let you pick the item with the wrong name and sell it.
I've been having a problem with Automate lately, where it starts lagging super hard with every tick (which happens every IRL second by default) and after looking over it with Pathoschild themselfes, the issue seems to lie with PMF, as when I uninstall the mod, the lags are completely gone. According to Pathoschild,
The lags freeze the whole game including movement of my mouse for about a second straight and it's making the game unplayable, forcing me to change the frequency of the ticks in Automate, which does'nt help at all, but rather gives me more time in between the freezes to navigate the menus and play the game.
Could you kindly look into it, please? I'll attach a few SMAPI logs with profiler installed to maybe help you figure it out...
log of one ingame hour without PFM: https://smapi.io/log/9d876d8418f74e5cb6c2495263b57ce8
log of one ingame hour with PFM: https://smapi.io/log/290df5ddda9444868c302d401ca96c62
Thank you very much in advance <3
Some people have reported this performance issues with PFMAutomate for a long time.
There are two problems with them:
I was never able to reproduce them, and I really don't have the time to investigate it right now.
But I'm currently working on some other Stardew mods, so if you have the time help investigate it, I might find the problem and fix this.
So here is what you can do.
I saw that there is only one PFM pack in your game, so just remove it and load the game with PFM and PFMAutomate still in the mod folder and lets check if just the existence of PFM and PFMAutomate causes the problem, even without rules to process.
If it solves the freezes, we have to find which rules in that pack might be causing the problem. You will have to edit the ProducerRules.json and remove all but one rule and test it.
You don't need to test every rule, but it would be ideal to find at least one that freezes and one that does not freezes.
Rules using different properties might be candidate to have different behavior. It also might depends on the amount of producers(Big Craftables) you have placed.
Once you found the rules, post there json here so I can investigate the code.
I'll do my utmost to investigate it over the coming days, probably starting with replicating the problem and reducing the amount of machines used, then I'll check out the rules. Expect to hear back from me o7
The wax barrel causes significant freezes.
Ice Cream Machine, Espresso machine and smoker cause stutters, that naturally get worse if your run all three of those together, but are less severe if you run just one of them.
There are even freezes and stutters if all rules for those are disabled.
The wax barrel has just one recipe and I have disabled the smoker because it interferes with the smoker from the base game. Ice cream and espresso machines have a lot of individual rules. Do you need me to check those or is the above info enough for now?
Edit: *sigh* scratch that, after playing for a few hours, the freezed picked up again.
Edit again: Now it went back to normal, stutter and freeze free. I don't know man, it's dynamic.
Anyway, I will put that mod on and try this machine myself so see if this happen here.
thanks for the info.
I am playing in android .
When i tried to put ores into furnace , its not working.
Could you please help thanks.
### SMAPI Log Latest> ## [Click Link Log Here](https://smapi.io/log/e7266309a7d84d909704767e8a8321b6)### Current App Info> Game 1.6.15.0> Launcher 1.1.4 - 1735840517> SMAPI 4.1.10.3 - 1735840167
help,thanks
[Producer Framework Mod] This is just a Warning, don't report this as a bug. No producer
found for ProducerName Butter Churn. This rule will be ignored.
[Producer Framework Mod] This is just a Warning, don't report this as a bug. No
producer found for ProducerName Grinder. This rule will be ignored.
[Producer Framework Mod] This is just a Warning, don't report this as a bug. No
producer found for ProducerName Butter Churn. This rule will be ignored.
[Producer Framework Mod] This is just a Warning, don't report this as a bug. No
producer found for ProducerName Grinder. This rule will be ignored.
[Producer Framework Mod] This is just a Warning, don't report this as a bug. No
producer found for ProducerName Butter Churn. This rule will be ignored.
[Producer Framework Mod] This is just a Warning, don't report this as a bug. No
producer found for ProducerName Grinder. This rule will be ignored.
Here is my smapi log: https://smapi.io/log/bc5585a8b00049cba333ba2a27c817e0