About this mod
Animate 41 gemstones and crystals while making them more sharp looking.
New: Animated Geodes and GemNodes!
New: Ingots and mineralNodes!
And the rest of the minerals with the same style as static ones. New: Static Ores
New: Ginger Island 1.5.0 items!
- Requirements
- Permissions and credits
- Changelogs
- Donations
Version 1.1.7
GingerIsland and 1.5.0 compatible items
-Radioactive ore / Ingot - Static
-Cindershard and Cindershard nodes - Animated
-OmniGeodeNode for Volcano area - Animated
-Mudnode - Static
-Matching skin for a dangerous monster disguised a node.
This 1.1 version contain 41 animations of Gemstones and Crystals.
-Animated Geodes and GemNodes
-Added the rest of the minerals as static ones with the same style.
-Static Ores -
-Ingots and mineralNodes!
-Gemmed and Mystic Nodes. Animated
(Animated gifs on the images.)
New!: Matching skin for a monster in the mines. 1.1.4
Changes on 1.1.5 New!
-Clean file structure! (Delete old version´s folder)
-Meteorite
-Ice Mine Crystals
-Missing Celestine mineral
Added the 3 special GeodeNodes that appear in the Mining and 4 corners Farm-Maps. New in 1.1.3
Each one can be turned on and off via Config file inside this mod folder when you launch the game at least once.
Example :
"Diamond" : "true"
"Emerald" : "false"
In this example you will have an animated Diamond while the Emerald will stay vanilla or Edited by another mod.
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Install :
Drop this file contents inside your mods folder in your SDV directory
Then or before be sure to have these 3 mods installed :
Smapi
Content Patcher
SpaceCore - Migrated. (From CPA)
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Troubleshooting
If an object is flickering, its because 2 mods are targeting the same tile/sprite.
Example :
The primatic Shard Test on CP-Animations
And the prismatic Shard in this mod.
Fix: Remove/disable one (it might be patched on new version on Nexus)
Know Conflict for "SpriteMaster" Mod. (Know by both tool makers). !!!
Conflict : Flickering images
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Troubleshooting 2 :
IN 1.1.3 :
-I am adding an extra optional file with the Config file generated by 1.1.3
This is because it seems there is an issue of the Config file not generated when used with a mod manager.
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1.1.3 : I think this cover All the Minerals and Gems. So no more plans for now.
1.1.2 Planning on adding // DONE //
-Mineral nodes.
-Mining Farm Geode-Nodes
-And other mineral related items.
If you liked this mod and want to see the other minerals animated, just let me know.
1.1:
There are still some minerals like the marble and mud left unchanged, i have a hard time thinking how to animate those.
In a future update would like to animate the Gemmed stones in the mines/caves and maybe the geodes. Would love your opinion.
1.1.1
Static versions of remaining minerals -Done
Working on the geodes/ores and ore/gem-veins as animated versions
Happy mining!