Update 22Jan 2025 Migrated to SpaceCore - CPA is no longer needed. Just be sure to delete the CPA folder version before installing this new one. Note : Looks like the "2 content packs targeting the same file crash" still applies to SpaceCore mods (Animationwise). A CPA known issue. So, be mindful of that while installing animation mods.
Update 02 Jan 2022 Added compat for Ginger Island and 1.5.0 items
Update 26 Dic 2020 My pc broke badly, so i am not currently modding. Updates for 1.5 for my mods are planned. Stay safe and have fun!
Know problem with "SpriteMaster" By both framework makers. Conflict : Flickering images. Added a config file as optional download, for anyone having problems generating it.
I want to say that this mod has had a permanent place in my mod list for a while now. I was wondering if there is any chance of an add-on/patch for the Geology Mod being made, as I am thinking about adding it to my game and would love for the new gems added by the mod to match your style.
Hello! This is wonderful work. I had a request for an optional mod if that's okay. I use Lumisteria Glittering Clumps and Nodes, and was hoping you could animate those in your style? From the looks of it, it might mostly be upscaling.
I'm using Stardew Valley version 1.6.8. For Chinese this mod works great for me and the gems are sparkly. It’s really a very beautiful gemstone texture! Thank you for sharing.
Hello, I converted the mod to use "SpaceCore" instead of "Content Patcher Animations", fixing the issue of the animation not working in other languages
Sharing it here in case someone wants to use it.
- All animations should work in any language - Tested on version v1.6.15 build 24356 - SpaceCore is required for animation to work - You no longer need "Content Patcher Animations"
It isn't working for me. I deleted the old one, and it said the new one was loaded in properly, but it doesn't animate anything when I look at the minerals in game. I also submitted a regular bug report on this.
You have a lot of mods, and at least 7 red errors related to Smapi, the game and Spacecore. Very likely to mod conflicts.
Answered the bug report with some pointers on how to test and check your installation, as that is very likely to be the issue and not this mod (Who I can confirm is working right now on my pc).
There is a weird bug with CPA that prevented animations to play if the users didn´t play in "English" language. So its worth asking is that could be the same case with Spacecore.
Hello! Thanks for your work! Please tell me how to enable animations? All objects in this mod have changed their textures, but they are static, not animated.
Thank you so much this mode!! it's so beautiful! I think it doesn't work for some minerals in version 1.6. ... In my collection, the Celestine and Slate are vanilla jewelry. how can I fix it?
This stunning, amazing mod has renewed my interest in mining through pure magpie response! These gems are just STUNNING. Man I love pixel art so much. Found it downloading your PFM Jewelcraft mod because my farmer is going to open a "jewelry shop" with Clint at his smithy based on something he said about liking gems or being interested in jewelry making or something. Poor guy. Hopefully this will make me play with him in my stories a bit more too.
126 comments
Migrated to SpaceCore - CPA is no longer needed. Just be sure to delete the CPA folder version before installing this new one.
Note : Looks like the "2 content packs targeting the same file crash" still applies to SpaceCore mods (Animationwise). A CPA known issue.
So, be mindful of that while installing animation mods.
Update 02 Jan 2022
Added compat for Ginger Island and 1.5.0 items
Update 26 Dic 2020
My pc broke badly, so i am not currently modding.
Updates for 1.5 for my mods are planned. Stay safe and have fun!
Know problem with "SpriteMaster" By both framework makers.
Conflict : Flickering images.
Added a config file as optional download, for anyone having problems generating it.
I was wondering if there is any chance of an add-on/patch for the Geology Mod being made, as I am thinking about adding it to my game and would love for the new gems added by the mod to match your style.
Sharing it here in case someone wants to use it.
- All animations should work in any language
- Tested on version v1.6.15 build 24356
- SpaceCore is required for animation to work
- You no longer need "Content Patcher Animations"
undare feel free to use/upload my version..
[CP-SC] AnimatedGemstones.zip
Goodbye my old friend Content Patcher Animations! 😥
Very likely to mod conflicts.
Answered the bug report with some pointers on how to test and check your installation, as that is very likely to be the issue and not this mod (Who I can confirm is working right now on my pc).
There is a weird bug with CPA that prevented animations to play if the users didn´t play in "English" language.
So its worth asking is that could be the same case with Spacecore.
it's so beautiful!
I think it doesn't work for some minerals in version 1.6. ...
In my collection, the Celestine and Slate are vanilla jewelry.
how can I fix it?
This stunning, amazing mod has renewed my interest in mining through pure magpie response! These gems are just STUNNING. Man I love pixel art so much. Found it downloading your PFM Jewelcraft mod because my farmer is going to open a "jewelry shop" with Clint at his smithy based on something he said about liking gems or being interested in jewelry making or something. Poor guy. Hopefully this will make me play with him in my stories a bit more too.