I have Expanded, and there's a conflict with SVE's cheese wheel upgrade you can get. When you have a cheese wheel in Expanded with this mod, it only shows the original cheese block, and not the Cheese Wheel. Is there a way you can add the animation for the cheese wheel? Or have it where the cheese wheel won't be overwritten with the original cheese block animation?
The skins of the food and drinks change but they have no animation, I have the latest version of CP and CP-A, I already tried the mod only by itself and nothing, any solution?
That is strange, I can't see any errors in your log only a warning about MSI Afterburner and RivaTuner Statistics Server. Which I have no idea what is. But SMAPI says it might cause conflicts?
MSI Afterburner is a software to see the FPS and the performance of the PC, I uninstalled it and tried again but it still doesn't work with this mod and neither with the animated slime eggs and loot mod where you are helping me too. So neither MSI Afterburner nor RivaTuner cause conflict with SMAPI.
Welp, after few seconds thinking what could it be, i was wondewring if might it be something with the lenguage of the game, maybe the srpit doesn't apply with other lenguage idk, so i changed the game lenguage to english, being my main lenguage spanish, and both mods works. I recorded a video and uploaded to YouTube, can you do something to fix it? Others mods work perfecly using spanish lenguage, as you can see with the Visible Fish mod. Edit: Also the Animated Fish mod, that also your mod, work as the same of those 2 mods, its need to change the game language in order to they work.
I was trying to make the Animated Fish Mod work in the Spanish language but I couldn't, what I managed to notice is that your Animated Weapons and Tools Mod does work in the Spanish language. I was reading the code (Content.JSON File) to find out what could be the reason that one mod works and another doesn't in Spanish, but I could only find that the Animated Weapons Mod has a variable assigned to the prismatic scythe that adds different translations depending on the language of the game and of a When variable that works when the game language is not in English. In addition to this, I also noticed that the Content file of the Animated Weapons Mod is in Format: 1.20.0 and the Animated Fish Mod is in 1.19 (I don't know what it might affect but they are the differences I could find in those mods). I was experimenting to see if I could make both mods work in Spanish but I had no success, I hope that with this information and your knowledge making Mods for SV, and the fact that the codes are yours, you can find a solution. Thanks for the help, I'll be waiting for great news :D
The issue is that different languages have different tilesheets. For weapons and tools, this isn't necessary (except for tooltip descriptions). I will try working on a fix.
So turns out it's an issue with CP-A (the framework). It's no longer able to target the language tilesheets which it used to do automatically. So look for an update with CP-A to fix this, I've already notified the author.
It seems like there's no solution to this problem yet, Content Patcher Animations code doesn´t work with other languages, excpet when the target file is the same for all the languages, if the mod needs to change any other languages files it will not work as it should be. We have to wait and see if CP-A authors modify this or pray that the new 1.6 update fix this problems with this kind of mods. If you want that this kind of mods works you'll need to change your game language to english, being the target file of this mods (they works by changing the "Default" file, and as you can excpect it is the english file).
Hey! Love the mod, would you be able to message the creators of The Love of Cooking and see if they'd be okay with letting you animate their new recipes?
I love your mod sooooooo much! is there any way you can add all of the food for me? you don't have to animate them I just want to edit the look of them i don't know how to mod :( and i can't add anyother mod with yours and i love your mod the most so if there is anyway you can I would appreciate it so much!!! plz!! <3
If I understand you correctly, you want to make your own mod that changes the food sprites (non animated)? If so I would recommend making a CP content pack, the documentation for CP can be found here. You're welcome to use this mod as a base for your mod since that could save you a lot of time. This might be a lot for you since you say you don't know how to mod. If you are truly interested in learning how to make SDV mods, I highly recommend Official Stardew Valley Discord. They have a very helpful modding community that would be happy to answer any questions you might have.
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I recorded a video and uploaded to YouTube, can you do something to fix it? Others mods work perfecly using spanish lenguage, as you can see with the Visible Fish mod.
Edit: Also the Animated Fish mod, that also your mod, work as the same of those 2 mods, its need to change the game language in order to they work.
If you want that this kind of mods works you'll need to change your game language to english, being the target file of this mods (they works by changing the "Default" file, and as you can excpect it is the english file).
This might be a lot for you since you say you don't know how to mod. If you are truly interested in learning how to make SDV mods, I highly recommend Official Stardew Valley Discord. They have a very helpful modding community that would be happy to answer any questions you might have.
Hope this helps, I would love to know if you get it working.