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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
Eemiestardew for her lovely textures and flowers and for being an inspiration for all my medieval mods. You can find her on reddit: u/eeemie
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Changelogs
Version 2.8
Fixed unneeded map edit in Clints backyard cx
Added few small decorations and snow on roofs in winter.
Version 2.7.1
Fixed Susan's house to work nicely with new sve 1.13.6 redesign
More roof fixes ( andy's roof tiles in pierre's garden )
Fixed new desert retextures when used with Way Back PT mod
Version 2.7
Fixes for missing roof tiles, shifted roof tiles, floating roof tiles... just roof tiles in general
Slightly edited Andy's and Aurora buildings to look properly after SVE 1.13.4 changes
Added retextures for new desert path & walls to match nicely when used with my Way Back PT mod
Version 2.6.1
Minor fixes ( not replacing ??? photo when the building retexture is disabled, remove additional SVE fall leaves from town buildings roofs when using Way Back PT )
Added dependency for Vibrant Pastoral for SVE ( it will no longer overlay my retextures with recoloured SVE assets )
Version 2.6
Added Grandpa's Farm retextures
Added next fixes for Way Back PT
Removed IF2FIX retextures -> now part of Way Backs Compatibility pack
Version 2.4
Added fixes for my Way Back Pelican Town mod -> removes messed adventurers guild roof tiles and puts Dusty back into his pethouse.
Version 2.2
Fixed a loading lag when entering/exiting busstop ( Thanks once again FlashShifter for saving me from map editing and blues30#6264 for help c: )
Fixed few small messed up pixel here and there
Adjusted loading changes as IF2R now uses only SVE's tilesheets -> {{season}}_z_extras
Version 2.1
Fixed rogue shed roof tiles appearing when on busstop map
Version 2.0
Added retextures of all new buildings from SVE 1.11
Added better color matching for popular recolor mods ( list in description )
Version 1.3
Added Jenkin's Residence and Susan's House.
+ boat and rope retexture on IF2
Added more config options for disabling specific buildings
Now you can use the mod with both SVE and IF2R as well as only one. Some assets will be missing but won't cause errors. Should also work with IF2 Fix ( not tested )
Version 1.2
Added Andy's home and few craftables/decorations retextures
Version 1.1
Added Aurora and Blue Moon winery and some craftables/decorations retextures
Fixed error in update key
Fixed the problem with petbowl loading on other farm maps than IF2R
Added few dependencies for popular mods to improve compatibility
Version 1.0
First upload
I Upload my mods ONLY on Nexusmods.com Do NOT reupload them elsewhere without permission.
This mod changes ONLY assets added by SVE. By itself it doesn't change/add anything. To have the rest of the town in the same style check Way Back Pelican Town