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Author notes
Feel free to edit the assets however you like for personal use. If you would like to upload modifications as a separate file or otherwise use these assets in another mod, please credit!
Assets from optional files are property of their original author and are an exception to the above rule.
File credits
FlashShifter for use of Stardew Valley Expanded assets LemurKat for use of East Scarp assets Lumisteria for use of Lumisteria Tilesheets - Outdoors assets
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fix C#'s GMCM integration for i18n drop-down values
add missing i18n keys for configs/mail
add extended localization integration
add priority to SnOverlay/Vegetation edits
update mail integration
fix fish pond's golden basket
Version 2.0.3
update C#'s token registration to post game launch
fix missing flooring error (see token registration)
fix missing tree3_summer warning (see token registration)
fix SnOverlay not working for building masks
Version 2.0.2-sve
update dependencies
fix bookseller shadow
fix opaque water patches
Version 2.0.2
bump C#'s to Redrawn's version number
update dependencies
fix config option 'Terrain Flowers' on town map
fix mountain range backgrounds
Version 2.0.1-sve
fix SVE furniture bug
Version 2.0.1
fix water tiles glitching with green fall
fix water opacity
Version 2.0.0-sve
update to SVE 1.15
rework implementation of edits
lower impact on loading times
Version 2.0.0
merge Vibrant Pastoral Recolor, 1.6 fix and Redraw Pelican Town into Vibrant Pastoral Redrawn
update to 1.6.10
add i18n functionality
add extensive visual localization for officially supported languages
rework several tree sprites for seasonal consistency
many more that have been long forgotten
Version 1.13.1
polished up Ginger Island, added support for Small Beach Farm, minor fixes.
Version 1.13.0
recolored new craftables. flower overhaul + shorter grass variants. minor fixes
Version 1.12.0
recolored new furniture & decor. minor fixes
Version 1.11.0
recolored new trees, craftable flooring, festival tilesheets. minor fixes
Version 1.10.1
island season fix
Version 1.10.0
recolored new location tilesheets. minor fixes
Version 1.9.0
start of 1.5 content recolors
recolored beach farm tilesheets + seasonal maps, recolored new town details
Version 1.8.2
seasonal maps automatically disabled if SVE/NPC Locations is installed, format version 1.19.0
Version 1.8.1
added custom tilesheets for all officially supported languages, recolored movie theater, format version 1.18.0
Version 1.8.0
recolored craftable paths/flooring, fences/gates. minor fixes
Version 1.7.2
format version 1.17.0
Version 1.7.1
casino recolor, more seasonal decor, minor fixes
Version 1.7.0
now compatible with all languages and SVR2. added recolored walls, floors, and furniture. minor fixes
Version 1.6.1
fixed glowing lamps
Version 1.6.0
added recolored interiors
Version 1.5.0
more adjustments to improve compatibility. minor fixes
Version 1.4.0
added more config options; reorganized them
Version 1.3.1
minor fixes & adjustments
Version 1.3.0
added recolored mine/skull cavern levels, and an iridium Oasis option. small fixes & adjustments.
Version 1.2.0
added recolored craftables, heart events, and spouse area items. adjusted & added more config options. small fixes.
Version 1.1.0
updated format version to 1.15. added config option for hoed dirt. small fixes.
Version 1.0.0
initial release
Version 0.4.1-es
fixed seasonal assets always using spring
Version 0.4.0-es
merged Vanilla and SVE version
minor fixes
Not just another map recolour! Featuring fun color palettes, lots of flowers, and holiday decor ✨ Recolours all indoor & outdoor tilesheets, mine levels, and more. This started out as a personal project of grapeponta and now features all edits of the former Redraw Pelican Town mod, fixes by poohnhi and never before seen edits. All in one place!