996 comments

  1. Gervig91
    Gervig91
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    If you have an issue please open a bug report and provide a log by following the instructions at https://smapi.io/log and post the resulting link. We can not help without a log.
  2. ZarKiiFreeman
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    Before making a bug report, check if there is already a fix to it in the "Bugs" section, we sometimes get the same issues reported twice or more it is just a small countermeasure to prevent flooding in there :)
  3. Gervig91
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    1.1 (and above) is currently not translated fully to any language (except Korean). We also welcome edits / additions to current translations.

    We have already received 1.0 translations for the following languages:
    - Korean
    - French
    - Portuguese
    - Russian
    - Chinese
    - German
    - Spanish
    - Japanese
    - Turkish

    We could still use translations for:
    - Hungarian
    - Italian

    Thank you so much for everyone making translations for our mod! <3
  4. Kosharik87
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    Unviewed event, does not work in any way. Latest version of the mod - 2.3.0

    [Event Lookup] Something failed displaying the following event:
    [Event Lookup] Location: Stardew Aquarium Lobby, time: 1000-2100, ID: Gervig91.StardewAquariumCP_RazorTroutDonation,
    Modifiedrecondition :
    delPrecondition : t 1000 2100/i FlashShifter.StardewValleyExpandedCP_Razor_Trout/
    Precondition : /t 1000 2100/i FlashShifter.StardewValleyExpandedCP_Razor_Trout
    [Event Lookup] System.NullReferenceException: Object reference not set to an instance of an object.
       at EventTable.Event.display() in C:\Users\shekurika\source\repos\EventTable\EventTable\Event.cs:line 293
    [Event Lookup] Stardew Aquarium Lobby 10:00-21:00
  5. SpiderLily7
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    Since the Bug section just call this 'not a bug' with no explaination, maybe here I could get some more information?

    [Stardew Aquarium Code] This mod failed in the GameLoop.SaveLoaded event. Technical details:
    ArgumentException: An item with the same key has already been added. Key: Bonefish
       at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
       at StardewAquarium.Framework.Utils.GameLoop_SaveLoaded(Object sender, SaveLoadedEventArgs e) in E:\source\_Stardew\Mods.ChroniclerCherry\StardewAquarium\Framework\Utils.cs:line 204
       at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
  6. Deltaliina
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    Hey. SMAPI gives some errors that i have 2 content packs or something like this. Ingame i dont seem to notice anything wrong but still would like to go error free. Im afraid to go and delete something until im not sure its the right thing to do.
    i hope i did the log thing correctly.
    https://smapi.io/log/03e9508cd35848919ee00fd83c43fb9e
    1. Mehra
      Mehra
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      Hey there, I'm just a fellow commentor but I had this problem and was about to post about it myself.  Turns out, I had an old version of this mod installed when I installed the new one.  (I use Vortex most the time)  What I did was uninstall and delete the entire mod from my Mods folder and reinstalled the newest version.  It fixed my problem immediately.  I hope this helps!
    2. Deltaliina
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      Thanks, it worked :)
  7. MsDisGrace
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    Hello, so the MNF creators added the mermaid island fish to ginger island, so I was wondering if the mermaid island room could be open to those who just have MNF and not mermaid island. Is that something you are considering? If not that's totally fine, I'm just curious.
    1. O3car1
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      found a fix for this. Go into the patches folder and then the locations.json file. replace all instances of "JAISland" with "MoreFish". Now the Mermaid display will be functional
  8. O3car1
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    Will the Mermaid Island display be merged with MNF since the fish have all migrated to Ginger Island now and do not require the mermaid island mod?

    Edit: found a fix for this. Go into the patches folder and then the locations.json file. replace all instances of "JAISland" with "MoreFish". Now the Mermaid display will be functional
  9. M77loong
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    为什么我改了代码也呼出不了水族馆菜单www
  10. biancie
    biancie
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    after donating the clam and puppyfish from sve, i can't seem to find either of them in the aquarium. im unsure if i just missed them somehow or a minor bug. i dont see any errors or anything in my smapi that might suggest a bug tho.
    edit, found puppyfish,i think i meant the cutthroat trout from rsv because i cant find that either
  11. ReliaDracul1
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    Just wondering if it would be possible to change the dependency for Train Station to Central Station instead because of the first one being depreciated and suggesting newer mods to use Central Station. It's just a little suggestion that isn't me trying to force you to change it or anything, just something i thought might help.
  12. frankic
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    I'm not sure if anyone has encountered this, but I have stardew valley expanded and went the community center route so don't have access to the razor trout but the aquarium still shows it as needing to donate to complete the collection, am I locked out of the "achievement" for finishing the aquarium? I have donated all of the other fish and not sure what to do next?
  13. ChickenSupreme9
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    Really glad to see this one back - SA was pretty much the only casualty on my list when the modpocalypse hit, and I definitely felt its absence.