When asking about bugs or console messages, please upload your log file to https://smapi.io/log after they happen, then share the link. It helps a lot.
It might also help to ask about common issues (e.g. if mods won't load) in one of Stardew's modding communities.
I'm using version 1.6.15 of SDV and having issues getting this mod to work. I've read through the advice you've given other people and followed it to the best of my ability, and nothing helped. Every time I load up the game, it gives me the same message:
[SMAPI] - Expanded Preconditions Utility 1.0.1 because it's no longer compatible. Please check for a new version at https://smapi.io/mods
EDIT: Here's the log https://smapi.io/log/2bce57bcf70247dfba641141919526ca
It should be fine. The only issue I know is that if you install any new NPC mods during the week before the Winter Star festival, it might change who you're supposed to give a gift. (This is just a framework for NPC mods, though, so it does nothing by itself.)
It should be NPC's "internal" name, which is their entry's key in Data/Characters (or if the mod is still using an older format, Data/NPCDispositions).
In the example below, MyMod_ExampleNPC would be the name to use:
Hi! It says it's not compatible with the 1.6 anymore, any idea how to fix it? Tried everything I could think of. https://smapi.io/log/ed0797de3ac642f586dcb67ceba2fd78
Mod organizers all seem to rely on https://smapi.io/mods to see whether mods are up to date, which is based on this wiki page, which is manually updated by modders and players. (And it was overloaded when SDV 1.6 came out, so I forgot about trying to update my entries...)
It was updated earlier thanks to another modder, so mod managers should see the correct status soon, hopefully. In the mean time, you can ignore those warnings or install the mods without a manager.
Code mods like this use .dll files, which can always be dangerous, the same way as running an unknown .exe file would be.
Chrome's anti-virus service might decide it's safe and stop warning people later, but it takes time. If it helps, you can scan the file yourself with something like VirusTotal (which I think Nexus does automatically too).
143 comments
It might also help to ask about common issues (e.g. if mods won't load) in one of Stardew's modding communities.
Thanks for your support and feedback, everyone.
[SMAPI] - Expanded Preconditions Utility 1.0.1 because it's no longer compatible. Please check for a new version at https://smapi.io/mods
EDIT: Here's the log
https://smapi.io/log/2bce57bcf70247dfba641141919526ca
In the example below, MyMod_ExampleNPC would be the name to use:
{
"Action": "EditData",
"Target": "Data/Characters",
"Entries": {
"MyMod_ExampleNPC": {
"DisplayName": "Example NPC",
"HomeRegion": "Town",
/* etc */
https://smapi.io/log/ed0797de3ac642f586dcb67ceba2fd78
As far as I know, that mod isn't necessary with Stardew 1.5 or 1.6. The fixes added to Stardew and SMAPI over time.
It was updated earlier thanks to another modder, so mod managers should see the correct status soon, hopefully. In the mean time, you can ignore those warnings or install the mods without a manager.
Chrome's anti-virus service might decide it's safe and stop warning people later, but it takes time. If it helps, you can scan the file yourself with something like VirusTotal (which I think Nexus does automatically too).