0 of 0

File information

Last updated

Original upload

Created by

Aredjay and Sweet Panda

Uploaded by

Aredjay

Virus scan

Safe to use

511 comments

  1. Aredjay
    Aredjay
    • premium
    • 8 kudos
    Locked
    Sticky
    Hey! Here are some more mods I'm working on!
    Aredjay's Cool-Colored Grass
    (Working on farm map)
  2. DummyAccount03
    DummyAccount03
    • member
    • 12 kudos
    Locked
    Sticky
    as stated on description page
    USE THIS MOD INSTEADQuickSave
  3. DarkVoidcatz
    DarkVoidcatz
    • member
    • 0 kudos
    hi hi
    This mod suck on saving screen when i press to save it, is that bug or something. Sampi doesn't seem have any error
    here u go might see something i dont
    https://smapi.io/log/bfeeec9b59bd41ccaeb031e85a568d42
  4. reallurker
    reallurker
    • member
    • 0 kudos
    Sometimes after saving and reopening the game, NPCs will go to unreachable places.
    1. utir123456
      utir123456
      • member
      • 0 kudos
      I am agree
  5. ahczd
    ahczd
    • member
    • 0 kudos
    好mod
  6. ahczd
    ahczd
    • member
    • 0 kudos
    nice
  7. Kychan17
    Kychan17
    • member
    • 0 kudos
    Everytime i save and leave the game, when i came back, the npcs schedules are all messed up, they walk through the buildings or just leave the map.... i really love this mod. I use some other mods too but i don't believe they are the problem.
    1. syt682
      syt682
      • supporter
      • 0 kudos
      Me too. Once I save in the Pierre's shop, and then my NPC goes everywhere, but Pelicon town is empty.
      When I play with my friends, the terminal window always has red lines, though it doesn't influence our game and save.
  8. Jeccyka
    Jeccyka
    • member
    • 0 kudos
    I would like to know why this mod lately every time I try to save it simply crashes and gives an error. I'm no longer able to use this mod as much as I would like.

    [table]20:30:38ERRORgamesaveTask failed with an exceptionInvalidOperationException: There was an error generating the XML document.
    ---> InvalidOperationException: The type Pets_Enhanced_Mod.Utilities.Custom_Classes.SmartPet was not expected. Use the XmlInclude or SoapInclude attribute to specify types that are not known statically.
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write128_NPC(String n, String ns, NPC o, Boolean isNullable, Boolean needType)
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write202_Farm(String n, String ns, Farm o, Boolean isNullable, Boolean needType)
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write241_GameLocation(String n, String ns, GameLocation o, Boolean isNullable, Boolean needType)
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write285_SaveGame(String n, String ns, SaveGame o, Boolean isNullable, Boolean needType)
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write286_SaveGame(Object o)
    --- End of inner exception stack trace ---
    at System.Xml.Serialization.XmlSerializer.Serialize(XmlWriter xmlWriter, Object o, XmlSerializerNamespaces namespaces, String encodingStyle, String id)
    at SpaceCore.Patches.SaveGamePatcher.SerializeProxy(XmlSerializer serializer, XmlWriter origWriter, Object obj) in C:\Users\space\Programming\StardewValley\StardewValleyMods\SpaceCore\Patches\SaveGamePatcher.cs:line 384
    at StardewValley.SaveGame+<getSaveEnumerator>d__91.MoveNext_PatchedBy<spacechase0.SpaceCore>(<getSaveEnumerator>d__91 this)
    at StardewValley.SaveGame.<>c__DisplayClass89_0.<Save>b__0()
    at System.Threading.Tasks.Task.InnerInvoke()
    at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
    --- End of stack trace from previous location ---
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)20:30:38ERRORSMAPIAn error occurred in the overridden update loop: InvalidOperationException: There was an error generating the XML document. ---> InvalidOperationException: The type Pets_Enhanced_Mod.Utilities.Custom_Classes.SmartPet was not expected. Use the XmlInclude or SoapInclude attribute to specify types that are not known statically.
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write128_NPC(String n, String ns, NPC o, Boolean isNullable, Boolean needType)
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write202_Farm(String n, String ns, Farm o, Boolean isNullable, Boolean needType)
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write241_GameLocation(String n, String ns, GameLocation o, Boolean isNullable, Boolean needType)
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write285_SaveGame(String n, String ns, SaveGame o, Boolean isNullable, Boolean needType)
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write286_SaveGame(Object o)
    --- End of inner exception stack trace ---
    at StardewValley.SaveGame.Save()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 398
    at StardewValley.Menus.SaveGameMenu.update_PatchedBy<spacechase0.SpaceCore>(SaveGameMenu this, GameTime time)
    at StardewValley.Menus.ShippingMenu.update(GameTime time)
    at StardewValley.Game1._update(GameTime gameTime)
    at StardewValley.Game1.Update(GameTime gameTime)
    at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)[/table]
    1. RhiaSalor
      RhiaSalor
      • member
      • 0 kudos
      big same

  9. ChrisLumberton77
    ChrisLumberton77
    • member
    • 0 kudos
    Is this working on android? Sdv 1.5.6.39, smapi 3.18.3.3?
    Cause I tried all 3 latest files in it, the first one says it needs an updated version of smapi and the other two says the mod is no longer compatible.
  10. AsmodeusUltima
    AsmodeusUltima
    • member
    • 0 kudos
    "questable tractor incompatibility"
    Is that what is causing it to just say "saving..." forever and never finish? If so, hope it gets patched cause I really like both that mod and this one!
  11. mujie123
    mujie123
    • member
    • 0 kudos
    Is there a way to not have the game ship items off after saving anywhere? Thanks.
  12. tis4tony
    tis4tony
    • supporter
    • 0 kudos
    I finally got it working, but like other have said, its a little weird with the whole day animation thing, but ill take it, for now! I literally crash every 15 min so this allows me to at least keep playing lol