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Stunky McDoo

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Nrc5Skyrim

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  1. Nrc5Skyrim
    Nrc5Skyrim
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    **Update on my Wellbeing**

    So I am doing ok. Ups, downs, everything in between. I'm partly back, partly not.

    BeebBoob07 has become co-author of GOF. Please welcome them with open arms, as they have been absolutely wonderful converting over GOF to CP.
  2. Nrc5Skyrim
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    I have a discord now. Hit it up for bug reports, to ask questions or make suggestions

    https://discord.gg/hexJ7FsswT
  3. BeepBoop07
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    To any and all people telling me about GoF yellow warning lines: I am aware of them. I appreciate that people want to make sure I know but I don't need everyone to comment the exact same thing. 

    If you encounter a bug please:
    1. Check if no one else has mentioned it, either in the bugs tab or the comments.
    2. Put it in the bugs tab.
    3. Add a SMAPI LOG, I won't be able to help you otherwise. You can do so here: https://smapi.io/log.

    I will delete posts that talk about duplicate bugs or warnings that I'm already aware of.
  4. karoga1220
    karoga1220
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    im getting this issue and am just trying to figure out if its this mod or Wildflour i should be asking about this. 


    [Content Patcher] Can't apply data patch "(CP) Grapes of Ferngill > Include data/CompatData/Wildflour.AtelierGoods.json > EditData Data/Machines #1" to Data/Machines: the field '(BC)Wildflour.AtelierGoods_Deluxe_Dessert_Stand' > 'OutputRules' > 'Wildflour.AtelierGoods_Gem_Pudding' doesn't match an existing target


    1. Ashrayne
      Ashrayne
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      It's this one. I just provided the modder with a possible solution how to fix it on the Bugs page
  5. Altairis27
    Altairis27
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    Is there a specific step that is necessary to unlock titania grapes? I have never gotten the letter despite completing steps 1-17 on the main mod page. I've even saved 10 copies of each wine and sold them in addition to the grapes, because I wasn't sure what else would trigger getting the mail. I'm now in winter Y3.

    Edit: I just thought of something, maybe I didn't get the Lunatone grapes until after fall Y2? Does that mean I can't get the titania if I didn't activate the conditions by a set point?
    1. BeepBoop07
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      If you've gotten the mail for Lunatone grapes you should be able to get the mail for titania grapes as long as you're past fall year 2 (which you are). To get the mail you do need to be in fall, so depending on when you got the lunatone grapes you might just need to wait until the next fall.
    2. Altairis27
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      For some reason I still didn't get it, sadly. After the mail is received, how do we actually get the grapes? I'm wondering if I should just edit my file so that I can unlock the mail.
    3. BeepBoop07
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      Weird. You should be able to get the sapling from putting grapes into a seedmaker, do note that it's a fairly small chance of actually being a titania grape sapling (about 5%).

      If you wanna up the odds you just have to go to the MachineData folder and adjust the output of the "GOF_Grape_Starter" entry in the SeedMaker.json.  Sorry I can't help you much more then that, I have no idea why the mail doesn't send out even though you should have all its requirements.
    4. Walken55
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      Same thing is happening to me. The conditions have all been met but there is no mail with the saplings showing up. 
    5. Amerusi
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      Did this ever get figured out? Im having this issue currently, I also never got the Yeast starter machine?
    6. choimy007
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      I was sifting through the Mail.json file and it looks like there may be a typo in the Condition for GoFTitaniaGrapes entry. It should be PLAYER_HAS_MAIL Current StunkyMcDoo.GrapesofFerngill.cp_GoFlLunatoneStarter Received. The mail ID seems to have an extra l? I updated that along with a date check condition and I got the mail.
    7. hankthedog2023
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      Can confirm that making that small change in the Mail.json file fixed the issue for me. I got the Titania grapes mail as soon as I loaded up the game again.
  6. bxbear0814
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    Can't apply data patch "(CP) Grapes of Ferngill > Include data/GiftTastes.json > EditData Data/NPCGiftTastes" Record 'CharlineClochertonVMV' has no value, so field '1' can't be modified using text operations.
    1. Lynds77
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      Same problem 
    2. kilabik
      kilabik
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      +1
      same problem :(
    3. sankayoudead
      sankayoudead
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      It's harmless and it's not an issue of this mod, it just means items from this mod will not count as gifts to specified NPCs. I quickly downloaded and checked VMV, it looks like some of the villagers' gift tastes are commented in their respective assets (which probably means it's a content that will be edited/added in the future updates - I checked their wiki and Rayan, for example, is currently not giftable on purpose). I would recommend to wait. You can ask in VMV comment thread if it bothers you, but as I said - it's a harmless warning.
  7. IrishMoxie
    IrishMoxie
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    The mod has been throwing several gift taste errors for a while now, and is now also throwing an error about compatability with Wildflour Atelier Goods.

    https://smapi.io/log/913354a7711e48e78df442281d7114ea
    1. Lynds77
      Lynds77
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      Same
  8. dannisloan
    dannisloan
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    When I first unlocked Ginger Island, I foraged a bunch of Ocean Mist grapes (yay!) Then, I unwisely put them all into a seed maker and got only rotten plants (boo!) Now, no new Ocean Mist grapes have spawned on Ginger Island in the 2 seasons since. Did I miss my chance to get the seeds the proper way (which I now know is NOT the seed maker) and/or is there a trick to get them to start spawning again? Not submitting as a bug because I suspect it's just a me being silly situation, but I can do a bug/log if needed. Thanks!
  9. ArchangelDead
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    Hello author, I encountered a yellow warning during the startu

    [11:27:43 WARN  Content Patcher] Can't apply data patch "(CP) Grapes of Ferngill > Include data/CompatData/Wildflour.AtelierGoods.json > EditData Data/Machines #1" to Data/Machines: the field '(BC)Wildflour.AtelierGoods_Deluxe_Dessert_Stand' > 'OutputRules' > 'Wildflour.AtelierGoods_Gem_Pudding' doesn't match an existing target
  10. blueacid20020
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    Very cool mod! I did notice that when seeding to get titania starters from common that the rate seemed very low. When I used info tool check it said 33% chances for normal output, rotten plant, and titania which couldn't be right, so then I went into the SeedMaker.json and saw that you're using RANDOM on the chances with "UseFirstValidOutput": false. Would this mean that the chances with three options are actually 33% x RANDOM %, such as 33% x 25% = 8.25%?
    Just looking for clarity about chances.
  11. Fangduanqiu
    Fangduanqiu
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    感谢您创建 MOD。祝您每一天都好
  12. lapziblue
    lapziblue
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    hi i want to stop produce fortified wine. How can i do it cause i use automate and all the vanilla wine i have turn into fortified wine and i want to stop it. Can u help me in this?
    1. BeepBoop07
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      Hi, if you use Machine Control Panel you should be able to turn off fortified wine in the kegs you're using for wine production, unfortunately there's no real other way other then just manually moving the made wine out of the chests before it turns into fortified.
    2. lapziblue
      lapziblue
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      ok thank you
  13. marilynsinister
    marilynsinister
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    Hello!

    Please tell me, can I translate your mod into Russian?

    Thank you!
    1. BeepBoop07
      BeepBoop07
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      Hi there! You're absolutely allowed to translate the mod in Russian, thank you for asking!
    2. marilynsinister
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      Thank you!