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Billy0815

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Billy0815

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53 comments

  1. sulinglan
    sulinglan
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    I like this mod, but the stables don't match the style of the other buildings in the runtime game, and if it is updated, I hope the author will greatly add the stables to it. Please forgive me for using the machine translation
  2. PaparuChan
    PaparuChan
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    Hi! I really love the mod but 1.6 broke the slime hutch texture.... will there be an update anytime soon for this?
  3. blackfoxriot
    blackfoxriot
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    hi! Love the mod, but my slime hutches don't look right?? they are glitched and looked zoomed in so you only see the top left corner. I can still use the door and get into them though
    1. emmelznicole
      emmelznicole
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      I'm having this same problem :( 
  4. Christinie
    Christinie
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    hello idk if its bcs of this mode or the barn animals but it looks like this and idk what to do https://ibb.co/pbnxDZC :((((
  5. matheusyanofc
    matheusyanofc
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    Are we going to have an update to 1.6? 
  6. diamond100ct
    diamond100ct
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    I love this building mod I wish this mod would work well soon with 1.6 new update.Thank you
  7. WitheredSouls
    WitheredSouls
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    its not working :(

  8. NIKS092
    NIKS092
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    Hi! Love the mod but it isn't really working :(. Nothing weird really shows on my SMAPI log but my house looks like this. Other buildings are fine tho.

    SMAPI log


  9. deleted46480847
    deleted46480847
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    Hi! With this mod, some of the big craftables get replaced even if I don't want them to (Jar, Keg, Furnace) and for that reason Medieval Craftables mod is not applying properly even when it loads after this mod sometimes. Would it be possible to add a config option so that we can turn off those that are not really altered from vanilla (and keep beehouses and lightning rods)?

    This is by far my favorite building mod but I don't know how to remove the craftables option without removing the beehouses and rods at the same time :(

    Thank you!
    1. Ghallok
      Ghallok
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      probably go into the content.json and just delete the lines that does that. I'll take a look and see
    2. Ghallok
      Ghallok
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      So i loaded it into my game and it didn't change my craftables (keg,cask, etc) but maybe because I have some AT mods installed, not sure..it did change the dog house tiles and the shipping bin though. But like in my previous reply, check the content.json and just delete the lines for the objects you don't want changed, and that should fix your issue.
    3. deleted46480847
      deleted46480847
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      I tried that but then it removes beehouses and lightning rods too which as stated in the original post I did not want. So instead I removed craftables files and lines from content.json completely, and took the beehouses and lightning rods and made them into a separate mod for personal use to go with this.
  10. Rio982uhd
    Rio982uhd
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    Can this be done on Android? I tried it but it doesn't change, is there an explanation, sir?
    1. BethKitten
      BethKitten
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      Works just fine for me on Android.  Can't really help you without a smapi log.