Version 0.2 added: -Should fix issues some players were having where their weapons would only show as Tier 2 regardless of actual tier level -Added alternate files to remove all other equipment mod/legendary effect prefixes aside from equipment tier
when you update your mod to have support for new melee weapon tier affixes consider to make it an .esm instead of .esp. nexus have a sticky from moderators about it https://www.nexusmods.com/news/14993
I hope someone someday creates a mod that automatically assigns a weapon rarity to the weapon quality.
It seems to needlessly complicated and almost redundant to have, for example, an "Advanced Common" item and a "Base Quality Legendary" item. Better should be better! I don't think I should have to choose between dealing more damage because of it's tier vs it's legendary perks. For example, it could work like the following:
Base Quality [T1] -> Common Calibrated [T2] -> Rare Refined [T3] -> Epic Advanced [T4] -> Legendary Superior [T5] -> Legendary (with additional bonuses maybe?)
i.e. All Base Quality items are common. All Calibrated items are Rare, All Refined items 1are Epic, All Advanced items are Legendary, and all Superior items are (also Legendary?).
same here ... no matter where i put the .esp file it dosen't work ... ofc added the line to .ini file and i've tried to put it in [Starfeild folder] then inside [Starfeild folder>Data] folder then in [Documents>starfeild] then [Documents>starfeild>Data] ... then all of these places together lol .. nothing worked can i get help ?
Is it possible to get a version with the tiers as Suffixes rather than Prefixes? That would allow my obsessive brain to sort them by name and see all of the same weapon side-by-side.
I know it's early days for modding Starfield but another mod got me thinking about plugin slots again - in the interest of future-proofing things, is there any chance of making these ESPFE plugins in a future update ? Thanks !
103 comments
Version 0.2 added:
-Should fix issues some players were having where their weapons would only show as Tier 2 regardless of actual tier level
-Added alternate files to remove all other equipment mod/legendary effect prefixes aside from equipment tier
nexus have a sticky from moderators about it https://www.nexusmods.com/news/14993
It seems to needlessly complicated and almost redundant to have, for example, an "Advanced Common" item and a "Base Quality Legendary" item. Better should be better! I don't think I should have to choose between dealing more damage because of it's tier vs it's legendary perks. For example, it could work like the following:
Base Quality [T1] -> Common
Calibrated [T2] -> Rare
Refined [T3] -> Epic
Advanced [T4] -> Legendary
Superior [T5] -> Legendary (with additional bonuses maybe?)
i.e. All Base Quality items are common. All Calibrated items are Rare, All Refined items 1are Epic, All Advanced items are Legendary, and all Superior items are (also Legendary?).
Base: Common (White)
Calibrated: Uncommon (Green)
Refined: Rare (Blue)
Advanced: Epic (Purple)
Superior: Legendary (Orange)
oh but it would be useless unless the prefixes like advanced/calibrated/modified/ were also removed
otherwise we wil lstill have to go through them in an annoying manner ( I think most of us want something like this.)
Beowulf (T3) (Modified)
or
Maelstrom (T4)
or
Beowulf (Tier 3) (Refined)
or
Maelstrom (Tier 4)
Any way to show superior (T5) weapons with the mod? Or highlighted in some other way?
They are incorrectly named 'advanced' in vanilla but do exist.
Thanks !