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Battenburga

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Battenburga

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  1. Battenburga
    Battenburga
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     27/08/24: 0.4 released
    Fixed PCM Branch ITM issue
    Two new POIs
    Map Markers now use "Derelict" marker
    Removed Random Encounters from some locations due to pathing / inconsistencies

    Thank you for all the downloads, support and feedback!
  2. raznek34
    raznek34
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    • 50 kudos
    Honestly I can't even tell if this mod is working in my game, I haven't found a single one of these POIs in over 30 hours in my current playthrough :(
  3. Grigsty
    Grigsty
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    • 1 kudos
    I love this mod and the immersion added with the POIs. Going through my modlist i saw that it is still on version 0.4.1. Does it mean that there is more to come or are you done with you mod? If this is the final version it maybe would make sense to switch to version 1.0. This would also show new users / interested people that this is a stable and working mod.
  4. stevek1ng
    stevek1ng
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    This is a fantastic mod and exactly what the game needs a lot more of. Random, rare, and unique curiosities.

    I ran into a wreck in an area absolutely teaming with hostile wildlife. The Spacers were preoccupied when I arrived. Got them fighting amongst themselves while I broke into their crate and stole their ship parts :)
  5. h1zchan
    h1zchan
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    • 11 kudos
    Shame you can't replace the crash sites visible from orbit (yet) when those are the ones that are in the most dire need of replacing. 
    1. YetAnotherCat
      YetAnotherCat
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      • 4 kudos
      Definitely agree, for the past month or so I've been seeing way more crash site POIs while in orbit, and I'll admit, it's getting under my skin a little bit at this point. A change of scenery would be greatly appreciated.
  6. cammel20
    cammel20
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    • 2 kudos
    Will this this error cause a problem?

    [00:16] Background Loader: Error: record REFR contains unexpected (or out of order) subrecord XLIB 42494C58
    [00:16] Background Loader: Errors were found in: [REFR:0F004DBE] (places Loot_LPI_PCM_Manmade_Container_Large_50 [LVLI:0023336D] in GRUP Cell Temporary Children of [CELL:0F00214A] (in BWWreckSmall08 "Crashed Freighter" [WRLD:0F001D52] at 0,0))
    [00:16] Background Loader: Contained subrecords: NAME XLIB DATA
    [00:21] Background Loader: [BattensWrecks.esm] Done building and saving reference info.
    1. Battenburga
      Battenburga
      • supporter
      • 46 kudos
      No :)
  7. penguin621
    penguin621
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    • 4 kudos
    Mission - Back to Vectera/near the crashed ship Heller was on their is a white circle of light on the ground.
    Disabling the mod removes it.
    Thank You
    PS "Fallout 4 LD Portfolio" Can you build some of those appropriate and put them in starfield. They are exceptionally great.
    Not the same, mine is a much smaller flat disc. Couple of in game feet across ?Sorry didn't do a screenshot.The crashed ship is on Nirra.
    update.
    Started a new game and their is NO light spot. No idea what the problem was, disregard please.
    1. Battenburga
      Battenburga
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      • 46 kudos
      If you look in the bug tab, a recent report mentioned something similar? Can you please confirm if it is the same? If not, please open a report with an image showing the issue.

      Thanks.
  8. leoj4
    leoj4
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    • 2 kudos
    This is one of the best immersion mods on the nexus. I love it!
  9. EgoBallistic
    EgoBallistic
    • supporter
    • 4 kudos
    Just wanted to thank you for making this.  It adds a lot of atmosphere, and it's pretty realistic given the amount of ships that get destroyed in combat.  All the ones I've seen so far are really well crafted.  Also, I think your spawn rate for these is perfect, they aren't super common but you run into one every few planets.  Really nice work.
  10. calazzo
    calazzo
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    • 10 kudos
    Thanks for the update and for keeping this game alive!
  11. mateusmarcone
    mateusmarcone
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    • 6 kudos
    Thanks for looking into derelict ships in space. I brought this up previously and it was nice to see you were already thinking ahead (: