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This page was last updated on 05 October 2024, 7:46PM
- Changelogs
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Version 1.7
- Changed "Other You's" starter equipment to be more fitting of the Midas Manor. (This change will not effect current playthroughs that already recruited the companion, you'll only see the changes when newly picking up the "Other You" Data Slate on a new game or NG+.)
- Corrected positioning of several objects in the Midas Destroyer to have everything more symmetrical and fleshed out a few extra minor details.
- Made bed in Midas Destroyer prison cell non-interactive. (No more companions sleeping in the prison bed if the cell door is unlocked, which will also re-lock on the typical 7 day cell reset timer.)
- Some other minor stuff not worth mentioning.
- Updated Navmeshes for changes made to furnishings.
- "Couch 1" didn't have Static pillows, it does now!
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Version 1.6.2
- HOTFIX - Removed Marker from Mission Board on Midas Destroyer, Companions will no longer interact it with unintentionally.
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Version 1.6.1
- HOTFIX - Removed voice lines from NPC Guards and Merchants on the Midas Destroyer Ship.
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Version 1.6
- Added 10 additional Buildable objects, bringing the total to 300.
- Overhauled the Merchants Materials tab, added every material in the game by hand.
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Version 1.5
- Lowered Shower head to fit in buildings better.
- Corrected placement of Wine Box on Full Bar Set 2.
- Added 40 Buildable Objects. - Added several Action Figures for the player to place and dress.
- Added Clothing Merchant to Midas Manor. - Located on the Captain's Desk.
(You'll have to use the one on the Midas Destroyer until NG+ or starting a new game if newly updating from 1.4.)
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Version 1.4
- FIXED: Buildable objects built in ships should no longer cause crashes after editing and finalizing a ship with Midas Manor objects inside. (Changed build requirement from "Iron" to "Credits" each buildable object will require One Credit to build, refunded to Ship Storage when scrapped. (Over 20,000 IDs were tested to attempt crashing, the game did not crash.)
- FIXED: 50+ Buildable Objects that had their placements broken after Bethesda's Update to Starfield in August. (Any Objects corrected in this patch that were placed by the Player, will have their positions messed up in-game, I'm sorry, I did the best I can to make the impact as minimal as possible, you'll have to reposition some objects.)
- ADDED: Custom Midas Destroyer (Player Ship) has been added, fully decorated and stats modified for better high difficulty end game handling. Custom Vendors, Guards and Doctor. (Ship is Located in the Narion System, on the Planet: Vectera, where you first started the game (Requires Midas Biometric Key to open the door.)
- ADDED: Doctor Anderson now cares greatly for your well being, at a small fee, he will now cure you of any and all debilitations.
- ADDED: Crafting Materials, Medical Supplies and more! Have been added to the Midas Terrabrew Authority Merchants and Kiosk/Terminals.
- ADDED: 20 Buildable Objects. (Bringing the total to 250 buildable objects.)
- ADDED: Door to The Unity. (Located in the Secret Room, in the Midas Manor.) (This allows the Player easy access to New Game Plus, granting the ability to easily reset the games CELLS.)
- ADDED: Large empty room for the Player to build in freely, inside the Midas Manor. (Door to enter this room is located in the Captains Office between the Door to the Storage Room and the Remote Systems Terminal.)
- ADDED: Unique, rare and outright not normally possible to obtain outfits from the game to the new special merchant on the Midas Destroyer. (Lady Vivienne "The Doc") (Also added a custom Neuro-Amp that has all three of the effects on it.)
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Version 1.3.1
- HOT FIX - Added alternate place-able vendor that is smaller and easier to place.
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Version 1.3
- Made Vendor in to a buildable object to place anywhere.
- Made stand alone Mission Board, buildable anywhere.
- Added 20 additional buildable objects.
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Version 1.2.1
- Quick Hot Fix to correct the wrong Large Fridge with the variant with a storage door, mishap while converting to Form Lists.
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Version 1.2
- FIXED - Weapon cabinet storage 1 and 2
(After reloading a save, containers would float off to the side, issue has been corrected and will remain static, delete old one and replace with new version after updating.) - FIXED - Research Workbench activation marker, now placed correctly.
(Delete old one and replace with new one after updating.) - Added 10 additional buildable objects to the build menu.
- Added Form Lists for all buildable objects, making the menu less condensed and easier to navigate.
- FIXED - Weapon cabinet storage 1 and 2
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Version 1.1
- FIXED - NPC Merchants that were not working should now be functioning correctly.
(Due to NPC script changes, you will need to revert the save to before the mod was installed to make the merchants function, or entering New Game+ to reset cells will work.)
> Cleaned up Navmeshes.
- FIXED - NPC Merchants that were not working should now be functioning correctly.
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- Author's activity
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November 2024
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09 Nov 2024, 8:18AM | Action by: Dialectric
Permission change
'Bug tracker disabled.'
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09 Nov 2024, 7:35AM | Action by: Dialectric
Permission change
'Bug tracker set to private.'
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09 Nov 2024, 7:35AM | Action by: Dialectric
Permission change
'Bug tracker disabled.'
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09 Nov 2024, 7:34AM | Action by: Dialectric
Permission change
'Bug tracker set to private.'
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09 Nov 2024, 7:33AM | Action by: Dialectric
Permission change
'Bug tracker disabled.'
October 2024
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05 Oct 2024, 7:46PM | Action by: Dialectric
Attribute change
'Description changed.'
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03 Oct 2024, 2:21PM | Action by: Dialectric
Permission change
'Bug tracker enabled.'
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03 Oct 2024, 2:20PM | Action by: Dialectric
Permission change
'The mod page is now allowing a single comment topic.'
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03 Oct 2024, 2:20PM | Action by: Dialectric
Permission change
'The mod page is not allowing comments.'
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03 Oct 2024, 2:18PM | Action by: Dialectric
Permission change
'Bug tracker set to locked.'
September 2024
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01 Sep 2024, 5:20AM | Action by: Dialectric
Changelog added
'Change log added for version 1.7'
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01 Sep 2024, 5:13AM | Action by: Dialectric
Changelog added
'Change log added for version 1.7'
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01 Sep 2024, 4:40AM | Action by: Dialectric
Attribute change
'Description changed.'
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01 Sep 2024, 4:40AM | Action by: Dialectric
Changelog added
'Change log added for version 1.7'
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01 Sep 2024, 4:39AM | Action by: Dialectric
Changelog added
'Change log added for version 1.7'
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01 Sep 2024, 4:39AM | Action by: Dialectric
File added
'The Midas Manor Player Home [version 1.7]'
August 2024
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30 Aug 2024, 7:54PM | Action by: Dialectric
Attribute change
'File \'The Midas Manor Player Home\' description changed.'
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30 Aug 2024, 7:48PM | Action by: Dialectric
Attribute change
'File \'The Midas Manor Player Home\' description changed.'
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30 Aug 2024, 7:46PM | Action by: Dialectric
Attribute change
'Mod version changed to 1.6.2.'
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30 Aug 2024, 7:46PM | Action by: Dialectric
Changelog added
'Change log added for version 1.6.2'
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- Mod page activity
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April 2025
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23 Apr 2025, 2:46AM | Action by: freakenbot
Endorsed
'Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants'
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22 Apr 2025, 12:41AM | Action by: Vierulia
Untracked
'Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants'
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20 Apr 2025, 7:31PM | Action by: felixnng
Tracked
'Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants'
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20 Apr 2025, 11:46AM | Action by: DarkLord2832
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'Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants'
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19 Apr 2025, 11:25AM | Action by: Zuldamax
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'Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants'
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19 Apr 2025, 10:08AM | Action by: Ensch
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18 Apr 2025, 1:19PM | Action by: elgreengreengreen
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16 Apr 2025, 9:08PM | Action by: b0bulat0r
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'Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants'
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16 Apr 2025, 9:08PM | Action by: b0bulat0r
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'Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants'
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13 Apr 2025, 10:31AM | Action by: 07Ramos55
Endorsed
'Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants'
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12 Apr 2025, 12:55PM | Action by: Lairen13
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11 Apr 2025, 1:58PM | Action by: Liham72
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07 Apr 2025, 1:19PM | Action by: Draycon77
Endorsed
'Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants'
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07 Apr 2025, 2:32AM | Action by: stardust6IX
Tracked
'Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants'
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06 Apr 2025, 2:51PM | Action by: Draycon77
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'Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants'
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06 Apr 2025, 11:47AM | Action by: 1142015944
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'Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants'
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05 Apr 2025, 5:02PM | Action by: 1142015944
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'Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants'
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05 Apr 2025, 2:33PM | Action by: ImmorBlade
Endorsed
'Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants'
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04 Apr 2025, 4:50PM | Action by: jkoll66
Tracked
Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants
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02 Apr 2025, 5:51PM | Action by: 3lf0Dr0w72
Tracked
'Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants'
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