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GM Custom Sauces

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gmcustomsauces

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189 comments

  1. LisbethSAO
    LisbethSAO
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    Now that this new version/update is an .esm file...does that mean it's compatible with Plugins.txt Enabler?

    EDIT: This mod's new update (.ESM version) is compatible with Plugins.txt Enabler! Woohoo! \o/
    -----------------------------------------------------
    For those using Plugins.txt Enabler :
    1) Install the mod as you normally would with any .ESM/.ESP file (I'm assuming you already know, if you're using Plugins.txt Enabler) ; or just follow the install instructions on the description page.
    2) Skip Step 5. where you do the "sTestFile1=..." in the .ini edit, and instead...
    3) Open your Plugins.txt file and add the line: *FlyingJetpack.esm
    And you should be good to go!
    -----------------------------------------------------

    But OMG...

    I couldn't get this mod to work when I first tried the new (.ESM) update... followed the instructions to the T (which I was already familiar with anyways), and still my jetpack was depleting like vanilla. However, at first I tried installing via the Plugins.txt Enabler method... wasn't working... *scritching head*...then tried the normal method using "sTestFile1=..." ...still wasn't working, and on top of that, using that method also disabled all my Plugins.txt Enabler mods (lol) ...*starting to pull my hair out*... then I realized I forgot to delete the old files from the previous version (jetpack.txt and jetpackreset.txt)... eureka! Now it will work! ...still didn't work... *rolls face on keyboard and pulls hair out more*... then I went back and tried the Plugins.txt Enabler method again, one last try... also so that all my other mods using Plugins.txt Enabler would also work again... jetpack was still behaving as vanilla... UGH... then out of pure curiosity... I went into inventory, unequipped my jetpack and then re-equipped it... OMFG, MOD NOW WORKS (AGAIN) AS ADVERTISED!!! *facepalms*  \o/  xD  LMAO!!!

    Side Note: When you uninstall the previous version (before the .ESM update), and before you remove all the old files, don't forget to also do the console command: bat jetpackreset , and then save your game!

    THANK YOU for the new update!!  \o/  ♥  :P
    1. Shey
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      Thanks for that. I was just starting to ponder how to fix that myself and you saved me some time hahah
  2. CrushedWall
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    Anyone else who is still struggling to get this to run despite the help here, try out adding the following line to your StarfieldCustom.ini :

    [Boostpack]
    bUsePressAndHoldControls=1

    That did it for me. The install description is a bite vague here and I assumed that I don't needed the ini.-File since I already had one. But it's actually this entry that matters.

    Now it works perfectly fine, so thank you very much for this mod.
    1. ApollyonsWolves
      ApollyonsWolves
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      You're a fucking legend.
    2. SLITSCAN
      SLITSCAN
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      This should really be pinned. Thank you so much!
  3. xBallzDeepx
    xBallzDeepx
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    this mod is great one of the best and my fav but i cannot use it right now it breaks my plugins every time i install it making them all un activate automatically and not run in game took me 3 days to narrow down this mod being the direct cause but if i un install this wa laa everything's back to running order again just wanted to let everyone know 
    1. DeadDew
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      Hey, I usually don't comment on Nexus - but I wanted to let you know when you say "wa laa,"  what you're actually trying to say is "Voila." Have a great day!
  4. seigneur
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    Alternative jump key? How do I do with controller??
    1. LisbethSAO
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      I'm pretty sure there's been convos about that, just use the "Search Comment" feature, input box is above the "Comment" button, and do a search for "controller". Look for a post by wildy88, but also check the other posts that come up.

      EDIT: Whoops, I only just noticed the date of the original post I replied to, durr, lol.  xP
  5. LisbethSAO
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    Hazzah! Still working as advertised, with the recent/new Starfield Update 1.14.70 !  o7 


    Again, THANK YOU for this hella awesome mod, GM Custom Sauces! Still my fav and go to jetpack mod!    :)
  6. 7orus7
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    any way to keep the player character in that original boost position? it only lasts as long as the original boost then starts flailing idk how to make mods but i image it should be easy to just keep that position for the duration of the hold
  7. LisbethSAO
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    Still working hella awesome, with the new Starfield Update 1.12.30/32 !  \o/ ♥

    EDIT: Also with the recent game update 1.12.36 !  o7
    EDIT2: Still workin' hella fire, with the new Starfield Update 1.13.61 !  o/ 
  8. xavix
    xavix
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    great mod, still works with the las may update , the triky part is that u most start the game with the perk of traning jetpack 
    or the bakgorund soldier or bunty hunter, at least in my game , so thats the only think if u want to play with this amazing mod (i play with xbox xontroller)

    i cant put this to work any other way, hope this help somehow

    tienen que tener el perk de entrenamiento de jetpack desde el principio de lo contrario no funcionara, puedes escoger el background  de soldado o cazarecompenzas y notaras el cambio , juego con mando de xbox
  9. Kingroan
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    Oh boy, finally!!! This very damn hot simple mod it's a complete game changer. It is a completely different feeling, in a really positiv sense. Thank you so much for this little peace of happiness. :D
    Now I can immerse myself in Starfield! With an immersive jetpack experience.

    PS: Once you've got the hang of it, you can use the modified controls or slightly adjusted handling to either fly like an angel or fight like a jetpack ninja xD
  10. LisbethSAO
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    Woohoo, still working as advertised, with the new Starfield Update 1.11.36 !  \o/ ♥


    I tested:
    Flying Jetpack - 600  v2.1
    Flying Jetpack - 900  v2.1
    Flying Jetpack - 600 (Less Cost)  v2.1
    Flying Jetpack - 900 (Less Cost)  v2.1

    And all functionalities are working. So it's probably safe to assume the other versions also work (i.e. 1200, 1500, etc).

    (Note: Don't forget to unequip and re-equip your Pack after installing this!)

    Once again, THANK YOU GMCustomSauces, for this hella essential-must-have-mod!! Still appreciating ya!!  \o/ ♥ ♥ ♥
  11. JohnnoirAtlas619
    JohnnoirAtlas619
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    I got the infinite jetpack fuel, so that indicates this mod is working, but when I hold the key as shown in the tips, the jet pack doesn’t run continuously. I still have to keep pressing them to activate the jetpack like in vanilla. Also, so many people talking left and right about this mod, I am absolutely confuse as to what is going on here. Wish there something wrong with the Mantis jetpack when using this mod?

    Also, one thing I noticed is that I used a random jetpack with Skip and compared it with Mantis Basic, but both of them work the same. In Vanilla, the Skip is much faster in flying horizontally than Mantis Basic, so what is wrong with this mod?
    1. gmcustomsauces
      gmcustomsauces
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      In the ini file, the following line will enable your boost pack to function by holding the buttons:
      [Boostpack]
      bUsePressAndHoldControls=1
      If you are using a mod manager, make sure that the mod manager is set to use the ini file.

      As for the speed, I am looking into it. Starfield is giving me some weird result. I might have to redo the whole thing...
    2. JohnnoirAtlas619
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      Are you talking about the StarfieldCustom.ini? I have no idea what you mean by Vortex "set to use the ini file". The only thing it did was installing the .esm in the directory data folder.

      EDIT: Nvm, I found a comment that answered my question, but adding that line did not do anything.
    3. gmcustomsauces
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      Yes, the "StarfieldCustom.ini". So, does your boost pack work with holding now?

      By the way, I have rework the Balanced and Skip boost pack. The speed issue should fix now.
    4. JohnnoirAtlas619
      JohnnoirAtlas619
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      No, that command line did not work, I still have to tap the boost button.
    5. gmcustomsauces
      gmcustomsauces
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      Did you use my StarfieldCustom.ini?
    6. JohnnoirAtlas619
      JohnnoirAtlas619
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      No, because it’s common for any mod in this game to want us to download their custom ini or make one ourselves mainly for the Archive Invalidation only, so I assumed yours was the same thing. If yours did have more than just the Archive Invalidation, then you might wanna say that in the description.
    7. gmcustomsauces
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      It's in the Manual Installation:
      4. If you already have a "StarfieldCustom.ini" file, simply copy the lines from my INI file into yours.

      Seems like Nexusmods mess up the code in my previous reply.  So there is a line in my StarfieldCustom.ini under [Boostpack]. Copy that line and it should work.
    8. JohnnoirAtlas619
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      Okay, it works now. Question, is the animation suppose to be the falling animation? My character does the flying posture at first launch, but then he does the falling animation as the flight kept going.
    9. gmcustomsauces
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      Yep, I didn't touch the animation, so that's how it is.
    10. Aranakis
      Aranakis
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      Would it be possible to replace the free-fall animation with the impulse one?
  12. LisbethSAO
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    Still working as advertised, with recent Starfield Update 1.9.67!  \o/ ♥

    EDIT: Yep yep, also with 1.9.71. ♥
    EDIT2: Also with new Starfield Update 1.10.31!  \o/
    EDIT3: Also with new Starfield Update 1.10.32!  \o/