Great mod but I have run into a conflict with useful brigs. (computer shows zero beds). Independent of one another each mod works fine but load order changes do not seem to resolve the conflict. Just wondering if anyone else came across this and may have found a fix?
Is this compatible with Skully's Emporium, Tank Girls houses, and Nem's Deco pack by Downfall Nemesis? Those three are fundamental mods for me, there is a lot in these, which are NOT in those, I really want to try some of the buildings, and like the idea of some of larger deco stuff. I already have the tents and some trees from another mod... farm mod maybe?... off the CC, but most of the rest seems like things my other mods do not include.
Those three mods work together, because Nems mod uses it own custom menu, but does this do the same? I love the idea of this, but I do not want to lose my other mods.
do we need outpost building for the workbenches? I have the crew stations but I don't see the variations of the workbenches at all, just the vanilla ones.
Do you happen to have star ui downloaded? I know that can cause issues with outpost items showing up. For some reason the custom workbenches are only showing up at outpost though and not on your ship
https://imgur.com/a/TiJ1pOi hey so seems I was wrong, the custom work benches don't show up on a ship other than the crew stations, no other outpost mods active during this screenshot, they do however show up in the outpost, so perhaps theres a setting that needs to be in place for them to be useable on ships? I know there must be because bethesda has some stuff not show up from the vanilla outpost builder on ships.
Great mod, my colonists can now have their own little homes instead of being work slaves sleeping in the habs lol.
I have no idea how possible this is, but if you could somehow allow for items such as the wooden paths to clip into each other as well as sink further into the ground, it would allow for great little walkways between buildings and such. Starfield is very picky with what it considers to be 'intersecting objects'.
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Those three mods work together, because Nems mod uses it own custom menu, but does this do the same? I love the idea of this, but I do not want to lose my other mods.
There are still a lot of unknowns for me when it comes to modding Starfield so apologies for asking such a basic question.
EDIT: As usual a conflicting mod and wrong asset because of it. Sorry for inconvinience. AMAZING MOD!
Great looking mod otherwise thank you.
hey thanks for getting back no, not using starui they were just in a seperate catagory from the crew stationshey so seems I was wrong, the custom work benches don't show up on a ship other than the crew stations, no other outpost mods active during this screenshot, they do however show up in the outpost, so perhaps theres a setting that needs to be in place for them to be useable on ships? I know there must be because bethesda has some stuff not show up from the vanilla outpost builder on ships.
I have no idea how possible this is, but if you could somehow allow for items such as the wooden paths to clip into each other as well as sink further into the ground, it would allow for great little walkways between buildings and such. Starfield is very picky with what it considers to be 'intersecting objects'.