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InquisitorOverhauls

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About this mod

This mod adds 21 NEW standalone vehicles to the game! No need to replace anything, choose one you prefer and enjoy! Can safely swap them in ship builder!

Permissions and credits
Donations
Vehicles Expanded

I love the REV-8, but it get's boring, and on extreme difficulty, it's useless. I wanted to add new vehicles based on my ideas. So this mod adds 21 brand new STANDALONE vehicles to the game. No need to replace anything.

When you make that 1st 25000 credits purchase, all these new vehicles will show up and you just select which one you want. You can edit their colors and make multiple variants and swap them similar to how you swap ships. EACH vehicle is different. It has different weapons, and each of them has different mobility settings. Some have slow boost, some have fast boost.I also visually changed some of them to be different. More below:

IMPORTANT. There is a new perk called „Vehicle Specialist“ it increases damage of all vehicles by 100%/200%/300%/400%/500% . Now bear with me here.. vehicle weapons cannot be improved as vanilla weapons at workbench. So only balancing way of improving them was to add a perk tree. So.. vehicle weapons are close to vanilla stats. Not overpowered. Depending on type, they have damages similar to Maelstrom, Microgun, Equinox, Negotiator and so on. That is why 4 level perks give a lot of damage increase. For normal difficulty I guess you can avoid perk leveling, but on extreme, it is very much needed.

NEW Vehicles:
Varuun Assaulter – Varuun inspired vehicle, has serpents in front, shoots green ammo like poison. Faster firing rate. Boost is slightly increased.

Varuun Toxic Bomber – Slower firing rate, same model as Assaulter, should create a toxic cloud on explosion.

Beamer – Stronger beam laser. Point and shoot. Imagine it like a strong cutter. ALL THESE WEAPONS CAN ALSO MINE ORE!.

Special Forces Close – Shotgun vehicle. Close combat focused.

Special Forces Vehicle – Sniper based vehicle. Slow fire rate, big damage. Mobile sniper!

Special Forces Grenadier – Self explained – throw grenades on enemies.

Ultra Laser Vehicle – Shoots a strong laser that creates a Tesla AOE field.

Electromagnetic Stun Vehicle – Self explained, stun your enemies!

Energy Machinegun Vehicle – Shoot energy bullets at your enemies!

Flamethrower Vehicle – Shoot flames on your enemies! Close combat!

Glacialiser Vehicle – Shoot a freezing blast on your enemies! Close combat!

Machinegun Vehicle – Self explained, mobile Minigun!

Nuclear Tank – Slow but massive damage. Shoots Nuclear Blasts on enemies!

Rocket (Incendiary) Vehicle – Shoot Rockets that make a flameable ground enemies get burned on when walking on it.

There is a set of GLOWING Vehicles.
They are vanilla but with glow stuff. They are:

Purple Glow Vehicle
Blue Glow Vehicle
Red Glow Vehicle
Yellow Glow Vehicle
Green Glow Vehicle
Amber Glow Vehicle

ALSO, there is vanilla REV-8 BUT... SUPER FAST! Nitro mode!

This is it! Long changelog but I wanted to explain what is added!

Known stuff that can happen when playing:
Varuun Assaulter sometimes doesnt aim correctly. I dont know what the issue is.

Bethesda designed vehicles to react to collision and when enemies shoot at you. This means that sometimes your vehicle will fly on grenades etc. Or when enemy shoots at you it is possible that your vehicle will move. Nothing I can do about it atm.
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Donations are greatly appretiated!
They are considered as a "Thank you" for all the massive work I have done for the Starfield
community since Starfield release.
Thanks for everyone who donated and plans to donate!


(Nexus Mods seems to have problems with straight donations button, so please,
for everyone who would like to donate, use this Paypal image link instead!)


Installation:

Honestly best is to install is with your prefered mod manager

If you install manually, extract RAR file and copy files inside Steam/Starfield/Data folder. Then activate esm inside creations load order menu!

Video Demonstration: