I just turned in 5 Drum Beat weapons, whose combined selling price would have been just as good if not better than the 1k creds and a junk item he gave me.
This won't fix the quest if it's already in progress in your game, you'll need to find the items elsewhere (or add them to your inventory with a console command). But the next time you start the quest, all the required items should be in the container that the mission sends you to.
You should be using the small master, there's no reason to get the full master unless you're a mod maker.
Yeah there was an unused RefCollectionAlias, so the script now creates refs for the items, adds them to the alias, then adds those aliased refs to the container. That prevents them from being lost when the container resets.
is there any way you can cure the bug where if you have two hotbarred weapons of the type he wants he takes the second one over ones in general inventory?
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I just turned in 5 Drum Beat weapons, whose combined selling price would have been just as good if not better than the 1k creds and a junk item he gave me.
I am using FIX 1 Should I use FIX 2?
You should be using the small master, there's no reason to get the full master unless you're a mod maker.