Can someone please tell me what I'm doing wrong with this mod. I've installed/re-installed it, disabled/enabled it multiple times. Yet when it comes time to set it down somewhere (in my home, my ship, etc.) I still get the old RamTech Unlimited kiosk and not the latest 2.0 version. Is it a load order thing? A .ini thing? A console command thing? A sacrifice to Olde Gods thing? What can I do to fix this so that I can play around with the new 2.0 kiosk instead of the older model. :/
Hello, this is a great mod not only for some cheating, but also for solving bugs and tough situations. Thank you!
If you don’t mind, I would have a few ideas:
- would you be able to add an option to not bypass the Unity - to be sent at Unity instead of skipping it? That’s the place where it’s safe to change the load order, remove problematic mods, etc. and it would be great to have that option - eg. in the Unity menu where you go through options last one would be - visit unity or skip unity;
- would it be possible to add an option to add/remove traits and backgrounds? As far as I know, you can add them all if you want to in order to unlock all dialogue options;
- would it be possible to add an option to enable the other You? regardless of the universe you’re in (even in the standard universe)?
- not sure if this is possible can the other versions of you (that you can find in an NG) be added as followers and crew? I know they’re not voiced for that but it would be cool to wander around with as many Yous as possible. :D
I've recently had the same problem. One minute it was working alright (I could see both old and 2.0), now I only see the old version and nothing of the newer build. :/
He4llo, great mod. Before I install, is it compatible with DarkStar Manufacturing (DSM)? I don't expect the DSM workshops to function with this mod, but will they work (side by side) in the same game without interference? Thank you!
Hey now! Great work !! I've seen some of your videos and learned some stuff, you seem to be having a lot of fun with CC, Much Respect, I know it's hard work.
Just a suggestion,
Maybe list any "Requirements" as well as utilize the "Change log"
Your enthusiasm is quite contagious and all your effort is appreciated !! Thank You !!
This is awesome! And I subscribed to your youtube channel. I made a comment about trying to use your spacestation walkthrough to add a moon. I get closer every day. Just keep modding, modders like you are keeping this game alive! I'll make a donation as soon as I can - to you and probably about 10 other modders.
Would you be interested in making a crew member spawner? It would be really convenient if you could get all elite crew members/constellation members at the beginning of the game/at the start of ng+.
Thanks for your tutorial series. Awesome how easily clear you go through the steps of modding. With that I managed to create and publish a fantastic new hab. I’m happy, players are happy, mod community is happy. Thanks! Keep them coming!
Happy to see your putting your mods up on Nexus. Love the kiosk,won't play without it. One goes up at every outpost,and on every ship. Can't wait to see what other mods you create.
13 comments
If you don’t mind, I would have a few ideas:
- would you be able to add an option to not bypass the Unity - to be sent at Unity instead of skipping it? That’s the place where it’s safe to change the load order, remove problematic mods, etc. and it would be great to have that option - eg. in the Unity menu where you go through options last one would be - visit unity or skip unity;
- would it be possible to add an option to add/remove traits and backgrounds? As far as I know, you can add them all if you want to in order to unlock all dialogue options;
- would it be possible to add an option to enable the other You? regardless of the universe you’re in (even in the standard universe)?
- not sure if this is possible can the other versions of you (that you can find in an NG) be added as followers and crew? I know they’re not voiced for that but it would be cool to wander around with as many Yous as possible. :D
Thanks again for this mod.
Kind regards!
Before I install, is it compatible with DarkStar Manufacturing (DSM)? I don't expect the DSM workshops to function with this mod, but will they work (side by side) in the same game without interference? Thank you!
Great work !!
I've seen some of your videos and learned some stuff, you seem to be having a lot of fun with CC, Much Respect, I know it's hard work.
Just a suggestion,
Maybe list any "Requirements" as well as utilize the "Change log"
Your enthusiasm is quite contagious and all your effort is appreciated !! Thank You !!