It is identical in a lot of ways to the 0.xx versions but also with a lot of internal changes. Due to this, I've renumbered the (system) and changed a few things under the hood, this should prevent any conflicts with previous (0.0.x) versions. But, it also won't auto install overtop of the previous version(s).
TL;DR, you can have both (1.xx & 0.xx) versions installed should you have a reason to keep the old 0.xx one.
Would love a patch to remove fauna on heaven.. like maheo 1..animal sounds (birds, etc..( but no beasts actually to get in the way. Also a non-glowing map, even if just an image on the mod page, so you can see where the biomes are.
The Biomes follow (roughly) the Resource bands. Mountains at the caps (some resources at the lower mtn latitudes) > coniferous > deciduous > Hills > then swamp & tropics around the equator.
No fauna?!
How about a high flora, no fauna, temperate world in ArkCentral instead? (I'd rather not maintain 3 versions + 3 patches for this mod).
I added a map screenshot of where the star is on the galactic map, there was some question on the reddit review site on how to find it. If that's ok with you it is in user photos for you to approve.
Alpha/Beta Andraste is only 50% of the way to the left from SOL. see images tab. there are 2 different screen shots from 2 different users (one is me) showing the location. if you look at mine the straight line gives you clear positional references to compare your map against. .
I found Hell, strangely enough, on a TA mission to it. As soon as I back out from there to the Starmap it disappears. I tried your suggestion (don't know if monitor size makes a difference) put Sol to the max bottom right, bubkis. Took a screenshot, but won't allow me to put it here. Suggestion? I'm really liking both planets and would like to re-visit if I could find the system.
Yeah, I wasn't sure? Initially it was just the one rogue planet, now they're a sort of binary system. But, the star is still there (it won't let you build a system without one), it's just just invisible.
I had skinned Heaven as an A0 star (pretty blue-ish), which looked great but then you couldn't see where oceans were.
I'll swing back around to it at some point, perhaps blue star but no ocean, only lakes & rivers? Then you wouldn't need to see the ground so much to determine where to land.
Ь It would be nice to bring Tartarus into the light, especially to make it visible from the surface of Hell, so that half the sky would be occupied by a star.
both ideas are great, having the star seen from hell would be like Hades palace being visible from the Fields of Punishment or Asphodel ...unreachable yet omnipresent.
the all lakes & rivers (and I assume totally clear weather all the time) would be awesome for heaven. a large (close) ringed gas moon tidal locked dipping into the ocean would make it an absolute stunning photo scene, but i image all of that is a lot of complicated add-in work.
Heaven has been given a complete makeover and turned back blue, oceans removed, etc. I couldn't get clear weather without causing possible conflicts with other mods, but I tried to pick biomes with mostly pleasant weather.
Tartarus has been brought to light, had a bit of fun with it since we already have two 'stars'.
A lot of internal changes so version 1.x is essentially a second mod that shouldn't conflict with the old. But, due to this I haven't marked it as an update for the old.
This doesn't make sense to me. But it must appeal to some specific niche. I would have chosen a darker texture and added some rings like the ones from the planet that scientists discovered like this one:
Oooh, now that's cool! This was just a fun little day project, the texture from the base game. They only have this, or red (class k / m), which maybe I should swap to that? Maybe loose the flares and atmo?
Will you add in the future Goo Effekt like in Fallout, from laser and Plasma Weapons? There is a new great paid mod that adds Plasma Weapons. Maybe a patch with the Green goo effect for this Mod?
if you just wanted to do "Hell" you could have made a star with 9 moons each representing a layer of hell, with different enemies on each moon. Heaven imho should have been represented by a blue star since hell is a red one.
is it weird i want a zombie planet? i know that type of enemy isn't in the game. but come on... starfield should have more "hostile" worlds... a science outpost where a viral outbreak occurs is standard scifi... give me the reavers or something...
I've been sent to planets to find a Temple that were just shy of 600 degrees above , and I've found palm trees on planets that claimed to be 218 degrees below . This is why I use god mode , that and because my jetpack is useless without it . This planet looks like a walk in the park compared to what the game already has . Either that or your video was misleading 🤔
40 comments
It is identical in a lot of ways to the 0.xx versions but also with a lot of internal changes. Due to this, I've renumbered the (system) and changed a few things under the hood, this should prevent any conflicts with previous (0.0.x) versions. But, it also won't auto install overtop of the previous version(s).
TL;DR, you can have both (1.xx & 0.xx) versions installed should you have a reason to keep the old 0.xx one.
No fauna?!
How about a high flora, no fauna, temperate world in ArkCentral instead? (I'd rather not maintain 3 versions + 3 patches for this mod).
If so, let me know, it's at 6,6,6 right now, but I can bring it in.
I don't think monitor size matters, there's a map UI border 'edge' that I think (hope!) everyone can reach. (My monitor is only 1920x)
I had skinned Heaven as an A0 star (pretty blue-ish), which looked great but then you couldn't see where oceans were.
I'll swing back around to it at some point, perhaps blue star but no ocean, only lakes & rivers? Then you wouldn't need to see the ground so much to determine where to land.
Or maybe bring Tartarus to light?
the all lakes & rivers (and I assume totally clear weather all the time) would be awesome for heaven. a large (close) ringed gas moon tidal locked dipping into the ocean would make it an absolute stunning photo scene, but i image all of that is a lot of complicated add-in work.
Heaven has been given a complete makeover and turned back blue, oceans removed, etc. I couldn't get clear weather without causing possible conflicts with other mods, but I tried to pick biomes with mostly pleasant weather.
Tartarus has been brought to light, had a bit of fun with it since we already have two 'stars'.
A lot of internal changes so version 1.x is essentially a second mod that shouldn't conflict with the old. But, due to this I haven't marked it as an update for the old.
Now if I could just sort out skybox landing anim for the ring, I could get that up and get busy on my actual system :)
https://www.mansworldindia.com/more/news/scientists-have-discovered-a-hell-planet-with-lava-oceans-and-rocky-rain
This was just a fun little day project, the texture from the base game. They only have this, or red (class k / m), which maybe I should swap to that? Maybe loose the flares and atmo?
This would be awesome!