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Archost

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enpinion

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668 comments

  1. Doug022965
    Doug022965
    • member
    • 1 kudos
    Is any chance of an update at least one to 1.14.70
  2. omaops
    omaops
    • member
    • 9 kudos
    I switched to an SSD recently but I just wanna say that I am grateful for your mod for making it possible on HDDs. You carried Bethesda. Keep up supporting low end hardware.
  3. SanityFlippers
    SanityFlippers
    • supporter
    • 3 kudos
    SSD is never needed for games, 99% of all games made even today dont have SSD requirements... starfield just doesn't utilize HDD for some reason, because bethesda sucks!

    If i can play vr games fine on HDD, and halo games, and gta games and more, then i should be fine here!

    If I sat someone down in front of 2 computers with a HDD and an SSD except for the loading times, you'd not be able to tell the difference... They don't increase FPS just loading times..  

    Also, videos have been posted where someone shown the read/write speeds of a HDD being used while playing starfield.. guess what? STARFIELD DOESN'T UTILIZE THE HDD FOR SOME STUPID REASON!

    This mod however lets you play with HDD with zero issues. Also, the images posted by the mod creator prove that... even then it's not fully using the drive for some stupid reasons...

    All HDD's come with different cache and read write speeds, the top end like  "western digital blacks and barricuda pros" have speeds that are almost half that of a SATA-SSD and that's damn good, you can get way slower ones, depends how much you want to spend on a HDD and if you're smart enough not to buy CRAP..
    1. ScarecroOw
      ScarecroOw
      • premium
      • 63 kudos
      wtf
    2. Sasspiria
      Sasspiria
      • premium
      • 75 kudos
      This is not true. A lot of big games require SSD to work properly now and Starfield is f*#@ing huge so ofc it needs an SSD.
    3. SanityFlippers
      SanityFlippers
      • supporter
      • 3 kudos
      Name some. SSD is never required to work properly. Anyone that believes that is part of the new generation and born after 2000s This mod basically proves the point, why else would this be a thing
    4. khirasier
      khirasier
      • supporter
      • 11 kudos
      this is the most boomer copium i've ever heard
    5. SanityFlippers
      SanityFlippers
      • supporter
      • 3 kudos
      You don't even know what a boomer is... but okay zoomer.
    6. kaintfm
      kaintfm
      • member
      • 17 kudos
      "Needed"?  Well, no.  You don't "need" an SSD.  You don't "need" scenes to load 10 - 20x faster.

      Is it nice to have?  Oh yeah.
    7. STON3Yza
      STON3Yza
      • member
      • 0 kudos
      ey some people cant afford an SSD so bless this modder much love man!!!
    8. DMartinCG
      DMartinCG
      • supporter
      • 1 kudos
      This so untrue it actually hurts f*#@ing hell and if you want proof just look at any game released the past couple years 
  4. Yamil768
    Yamil768
    • member
    • 1 kudos
    do your magic for FF7 Rebirth
    1. Jordan1G4m3r
      Jordan1G4m3r
      • supporter
      • 0 kudos
      +1
  5. Trueblue1878
    Trueblue1878
    • member
    • 5 kudos
    Works great for me with the SFSE method. Haven't tried ASI. Nothing worse than having a brand new high end PC and games like this still run badly.  I was going to just move the game to my SSD but this made it run smoothly on my firecuda HDD so thanks! Loading times have increased but that's fine by me. 

    Just wondering does this mod or the SFSE break achievements? 
  6. Audley
    Audley
    • premium
    • 90 kudos
    Posting this for everyone here who is confused by naming and renaming things. You can easily install this with a mod manager. You will need:

    Starfield Script Extender
    Address Library for SFSE
    Updated ASI Loader

    That's it. Install SFSE into the root directory as usual. Install Address Library via your mod manager as usual. Install Updated ASI Loader the same way as Address Library like any other SFSE plugin. Then when you have all of those, use your mod manager (or place it manually) the Disk Cache Enabler ASI into either the root folder, or data. Ultimate ASI loader is not needed. You can check the ASI plugin is loaded by going into your My Games and checking the SFSE logs.

    Edit (August 24th, 2024): For clarity, the SFSE version does NOT work as of writing this or when I wrote my initial comment. You have to use the ASI version for now until this mod gets updated or forked. The ASI version works as intended, and is a noticeable improvement even on an SSD.
    1. neokio
      neokio
      • supporter
      • 25 kudos
      Omg yes, that's so much better. It might be one more middle-man in the clumsy chain between Starfield update / SFSE update / patch release, but delay is often preferable to confusion.
    2. DrAg0nCrY
      DrAg0nCrY
      • supporter
      • 5 kudos
      Wow this works, its THAT easy.

      Literally install everything with a mod manager and it works, WITHOUT renaming anything.

      It literally loads the .asi and its done lol
    3. Snoxti
      Snoxti
      • member
      • 0 kudos
      Hi, any reason why i'm not seeing the ASI plugin in my SFSE logs in My Games? I installed all the above listed via mod manager and correctly as far as i know. Would love to get this to work im pretty desperate to get this poorly optimized game to work correctly lmao
    4. Audley
      Audley
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      • 90 kudos
      @Snoxti

      The only thing I can think of (assuming that the ASI loader is installed properly) is that you don't have the ASI for this mod in the correct location. Keep in mind it's slightly different than most mods, and it can be in multiple locations. However, one place it shouldn't be is in the SFSE/Data directory. It should either be in the Root folder (where the Starfield.exe is), the Data directory, or in a Plugins folder within the Root directory. In my opinion, if you're using Vortex, I'd just manually download it and drop it into the Root directory. If you're using MO2, put it in the data directory via its interface. Though one thing to keep in mind is that MO2 will say the "data" is not valid, so you'll need to ignore that.
    5. Jormungand24
      Jormungand24
      • supporter
      • 3 kudos
      I'm confused by your post.  Does this mod now only work if using the ASI version of the mod, not the SFSE version?

      If I use MO2, and I used SFSE, am I still OK using the SFSE version through MO2?
      -OR-
      Are you saying because the mod hasn't been updated everyone has to use the ASI version now?

      Sorry I'm confused, I'd like to still use this mod.
    6. Audley
      Audley
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      • 90 kudos
      @Jormungand24

      This is a valid question. I just assumed everyone knows. Oops.

      To answer it: the SFSE version does NOT work as of writing this or when I wrote my initial comment. You have to use the ASI version for now until this mod gets updated or forked. The ASI version works as intended, and is a noticeable improvement even on an SSD.

      I will add this to my initial comment to avoid confusion for future commenters.
    7. Jormungand24
      Jormungand24
      • supporter
      • 3 kudos
      Thank you for replying.

      So, would I be correct in assuming that me, as a MO2 / SFSE user, but download the ASI version of this mod, via MO2 Mod Manager download, and install via MO2, and it will do the rest for it to work?

      I don't need to do any renaming, and I don't need to download any ASI Loader or ASI Ultimate (I'm not familiar with ASI or ever used it, never needed to, so excuse my ignorance on that subject matter).
    8. Audley
      Audley
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      • 90 kudos
      ASI is a format that needs to be loaded into the game. This is why I made my initial post. You will still need, SFSE (even though you are using the ASI version), Address Library, and the Updated ASI Loader. This is because the game natively does not load ASI files. You only need Address Library and SFSE because the Updated ASI Loader requires them. 

      In short, follow my initial instructions. Download the three mods I linked, then install this mod using MO2 at top level i.e. don't have it in a subfolder when you install it in MO2. You can install Address Library and the Updated ASI Loader like any other SFSE plugin. SFSE will need to be installed in the root (where the Starfield.exe is) as usual.

      This is how MO2 should look when you double click on disk cache enabler in the right pane. It will say the content is not valid, but ignore that.



      Edit: You do NOT need the ultimate ASI loader. That is definitely more complex than needed. The Updated ASI Loader includes all of that functionality in an easy to use package. Just install it like any other SFSE plugin. This will allow the game to load ASI files.

      Don't use Ultimate ASI Loader or rename things or move stuff around if following my instructions. I know it sounds complicated, but once you've done it, it will make sense.
    9. Jormungand24
      Jormungand24
      • supporter
      • 3 kudos
      Thank you so much for taking the time to explain and clarify.  I'll be setting this all up in the morning using all your directions. Again, thank you!
    10. Jormungand24
      Jormungand24
      • supporter
      • 3 kudos
      I followed all your directions, it worked! I checked in my SFSE logs and the ASI Updater gets loaded by SFSE successfully and then I went checking the ASI Loader logs and it shows this mod gets loaded successfully. YAY! Thank you so much for your help and knowledge on this!!!  :)
    11. Audley
      Audley
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      • 90 kudos
      No problem! Always happy to help. :D
    12. Captaincalgar
      Captaincalgar
      • member
      • 0 kudos
      any idea how to get it working on vortex? i thought it was enabled and nothing is happening?
    13. Chomke021ns
      Chomke021ns
      • supporter
      • 6 kudos
      +1
    14. StrandedAbyss
      StrandedAbyss
      • member
      • 0 kudos
      Any chance you could tell me where you found the ASI logs?  I have confirmed that SFSE is loading ASI, but I'm not sure where to look to confirm that disk cache enabler is being loaed.
    15. DeleCian
      DeleCian
      • member
      • 3 kudos
      ^
      @StrandedAbyss

      You can find the log from "C:\Users\*\Documents\My Games\Starfield\SFSE\Logs". It is called "SFSEAsiLoader.log".
    16. StrandedAbyss
      StrandedAbyss
      • member
      • 0 kudos
      You can find the log from "C:\Users\*\Documents\My Games\Starfield\SFSE\Logs". It is called "SFSEAsiLoader.log".
      Much appreciated!  Just found it, and it confirmed that the mod was being loaded.  This game is very unforgiving to hardware; I need every advantage I can get.  😁
    17. Arciticwolf
      Arciticwolf
      • member
      • 3 kudos
      Thank  you for this. The errors saying it didn't install correct etc that it was giving me threw me off. Once I read your message, proceeded to ignore the warning pop ups and it works!
  7. GustavoKeno
    GustavoKeno
    • premium
    • 0 kudos
    Any updates, please?
    1. CaptainBongo
      CaptainBongo
      • supporter
      • 1 kudos
      ASI version still works
    2. cubanbface
      cubanbface
      • member
      • 13 kudos
      A proper update would be nice.
    3. satbuster
      satbuster
      • premium
      • 0 kudos
      Yeah, seems to be working and it's really positively noticeable.
    4. LisbethSAO
      LisbethSAO
      • supporter
      • 359 kudos
      Yup, this mod is still working as advertised with the new Starfield Update 1.14.74.

      ~IF~ you are an SFSE user AND you use the ASI version--- just follow Audley's instructions below (and/or the instructions I also posted below).

      Again, the SFSE version is no longer working, HOWEVER, the ASI version is STILL working for SFSE users, if you do the work-around described by Audley (or myself) in a previous post below.

      A proper SFSE version update would be nice, but we make do, and the ASI work-around works fine, and it's easy to do.  :)

      REMINDER:
      SFSE Users who use the ASI version work-around... don't forget that SFSE ASI Loader Updated was indeed recently updated for 1.14.74, so if DCE stopped working for you, make sure you update your ASI Loader !  :)
  8. shijian452
    shijian452
    • member
    • 2 kudos
    Thank you to the author for sharing this. This mod significantly reduces stuttering while running around the city. I have an M2 SSD, and my FPS is between 100-130 in the city and 170-230 indoors. However, I often experience stuttering when I first enter the city. This mod greatly reduces that kind of stuttering.When the hardware is sufficient, this mod can resolve the only root cause of stuttering in the game.
  9. GustavoKeno
    GustavoKeno
    • premium
    • 0 kudos
    Please we need an update <3 

    Thank you for everything
  10. LisbethSAO
    LisbethSAO
    • supporter
    • 359 kudos
    Firstly...
    Again, THANK YOU for this hella awesome and essential mod, Archost/enpinion!  o7 
    Second...
    I just updated my game (Steam) to the new Starfield Update 1.14.70 earlier today, and as far as I can tell...

    this mod is still working as advertised with the new Starfield Update 1.14.70, woohoo! HOWEVER...

     ...ONLY IF you as an SFSE user, uses the workaround that Audley has posted. (THANK YOU Audley, kudos, you rock! ♥)

    Again for SFSE users
    : Using the "ASI version" of this mod (for SFSE users) still works as intended (as an SFSE workaround), with the new 1.14.70 update.

    !ATTENTION! - As mentioned, the actual SFSE version of this mod ( "DiskCacheEnabler-SFSE-1.2.1.0"  Version 1.2.1.0 ) in the Main Files is no longer working with the current/latest game version---if you still want to use this mod, you (as an SFSE user) need to use the ASI version workaround.


    Brief Summary of what I did:
    (Manual installs; I don't use Vortex/MO2)
    Spoiler:  
    Show
    Installed:
    Starfield Script Extender
    Address Library for SFSE
    Updated ASI Loader

    Then installed:
    "DiskCacheEnabler-ASI-1.2.1.0"  Version 1.2.1.0  (from the Main Files)

    ***Placed the "diskCacheEnabler.asi" file in the game's root directory (same place where the "Starfield.exe" file is located)***

    Side Note:
    Spoiler:  
    Show
    When I originally updated my game to 1.14.70, I did a completely fresh/new reinstall of my game (Steam); purged ALL related left-over files (root directory/My Games/AppData), everything, after the uninstall. After I got the game reinstalled, I started up the game purely vanilla. Started a New Game, and played through the prologue just up to the point where you first meet Barrett, and then Exited the game---just to test if everything ran fine with a purely vanilla install---everything was good.

    After installing this mod (and its Requirements, or course), I started another New Game, and again played through the prologue, and up to the point where you are about to board the Frontier for the very first time, and...

    ...I could definitely notice the difference in performance, between playing vanilla and playing with this mod installed---so much better---and still working with 1.14.70, woohoo!!  \o/  ♥  :)

    So yeah, hopefully this gets a proper update for 1.14.70 *crosses fingers and toes and eyes*, but the "ASI version workaround" does indeed work for 1.14.70.  :)
    1. Naldo96
      Naldo96
      • member
      • 0 kudos
      I downloaded all the necessary files and placed them in the game folder in the correct location and it doesn't work, the game chokes and crashes even more than without the asi mod.











    2. LisbethSAO
      LisbethSAO
      • supporter
      • 359 kudos
      You are most likely having a mod conflict; and/or have outdated mods causing conflicts/errors; and/or maybe having a game-version VS mods-versions incompatibilities/conflicts; and/or a bad install; and/or you are having hardware-compatibility issues.

      • Make sure your game is updated to latest official game version.
      • Make sure all your mods, and core-mods (i.e. Address Library, SFSE, etc etc), are updated to the latest versions that are compatible with the latest game version.
      • DO NOT use any outdated mods that have not been updated for the latest game version, or at the very least make sure the mod(s) in question has been confirmed working with the latest game version.
      • If you use Vortex/MO2, be aware that they are known to occasionally mess up installs (due to being configured incorrectly, and/or placing files in the wrong locations), as well as messing up uninstalls (by not completely removing all files during uninstalls; leaving left-over files can sometimes cause unforeseen errors/conflicts).
      • If you do Manual installs/uninstalls, then you need to be extra diligent that your installs/uninstalls are correct. 98% of reasons why a mod may not work are always due to human error, and not the mod actually being broken.
      • And lastly, if you haven't already done so, and you've exhausted all your troubleshooting and you are still having problems, try updating your Visual C++ Redistributable:
      Visual C++ Redistributable
      Spoiler:  
      Show
      (Enlarge image: Right-click image, Open Image in New Tab)

      
    3. MyOtherName
      MyOtherName
      • premium
      • 1 kudos
      There's no upvote button on comments so : Thank you <3 
    4. IlanF
      IlanF
      • premium
      • 3 kudos
      This mod just completely fixed my game! 😲
      No more minute(s) long delay to open the menu/inventory, no more random crazy lags every few minutes, and the audio no longer cutting out...
      Still have some stuttering, that I can deal with, but the game is at least playable now.
      So yeah I can confirm the ASI version works perfectly fine with the Shattered Space update.