Every last visual effect in Starfield remade and improved. *NOT Ai UPSCALE!!!* This will enhance your game in a big way. Muzzleflashes, storms, blood, explosions, lasers, and everything else.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
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Translations
No translation available on the Nexus
Changelogs
Version 0.6
Sept 19 update: Explosions, Arc Welder, Stone Impacts, Explosion impact, Metal Decal 2nd pass. Blood splatter textures separated from main file.
Version 0.5
Fire touchup, Debris remake, Blood redone, Particle Wep impact,
Version 0.4
Second update: New Lasercutter beam, Incendiary grenade ground fires, Metal impact decals,
Version 0.3
First update: Metal impact sparks, Wood impact chips, Blood impact droplets, Blood decal lighting fix
Version 0.2
Initial Release - Sparks, fire, scorches, blood
As seen in MxR's Starfield Mod's showcase
Every visual effect in Starfield has been enhanced *NOT Ai UPSCALED LIKE OTHER MODS*
This includes (but isn't limited to):
Explosions (all of them!)
Weapon fx (muzzleflashes, impacts, etc)
Gore (with bonus gore to come!)
Storms of all kinds
Fires (like igniting an enemy)
Ambient fx like fog, dust, wisps, auras, smoke etc
Water visuals (splashes, foam, waves, etc)
Prop fx like electric arcs, force fields, animated bits, etc
and everything in between!
NOTE! The mod is currently incomplete and only contains a portion of what is planned! Check back often to grab huge updates!
Q: How to install the mod? <<------
A: Place contents of zip into: C:\Users\yourusername\Documents\My Games\Starfield
Q: Is the mod complete?
A: Not currently, but it is constantly being updated!
Q: Is this mod compatible with ___ mod?
A: It is compatible with 100% of all mods that don't edit effect textures
Q: Does this mod affect ___ in game?
A: My priority is remaking the most commonly seen visuals in the game, but you are welcome to suggest a common game visual to enhance sooner.
Q: Does this mod affect performance?
A: Most textures are the same resolution as the original, however, there are some very commonly seen visuals that are higher resolution in this mod out of necessity, but won't have an impact on perf.
Q: Were you sent here by the Devil?
A: No, good sir, I'm on the level.
V0.6 - Explosions, Arc Welder, Stone Impacts, Explosion impact, Metal Decal 2nd pass. Blood splatter textures separated from main file.
V0.4 - New Lasercutter beam, Incendiary grenade ground fires, Metal impact decals,
V0.3 - Metal impact spark burst, - Wood impact woodchips, - 4k Blood with lighting fix, - Blood impact spray/droplets
V0.2 - Impact Sparks for all weapons implemented- Laser Burn Impacts- Laser and Weld drip fx - Actor ignite/on fire fx- Fireplaces / Braziers fx- Blood splatters for humans- Blood wounds for humans- Blood Spray for human
Every asset within this mod was created by Weijiesen and Team EVE. The files contained in this mod are not to be used or distributed elsewhere without express permission of Jack Wong (aka Weijiesen).