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TheMudsy

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TheMudsy

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29 comments

  1. TheMudsy
    TheMudsy
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    Locked
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    Requires new version (1.3) of CCR
    Will not work without it - was released 3rd Oct.
  2. Jambo11
    Jambo11
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    I have the latest versions of SFSE, CCR, and Address Library, but vendors still aren't resetting upon exit.

    What might I be doing wrong?
  3. hi man i know its been made long ago but ! i wonder one thing ! it works perfectly but does it just refresh the money of the vendor ! or money has been decided for vendor too? cause all places i go buy ! even when i add them money by codes ! when once i buy and sell from them ! next time i i want to sell right there it has only 50 k money ! i just wanted to know is that ur mod effect or someone elses?
  4. xtcislove
    xtcislove
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    Where is the image from or who is that woman?
    1. TheMudsy
      TheMudsy
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      AI generated
    2. MagellanDiMarco
      MagellanDiMarco
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      Came in here to ask that exactly...Figured it was AI, due to the look, but thought I'd ask. Glad to see someone beat me to it. Thanks!
    3. Wunderhund
      Wunderhund
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      I want her for my next character
  5. gsusvideo
    gsusvideo
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    Any chance to get the amount of credits a vendor has drastically raised with this?  Or can I run a mod that gives vendors more credits with this one.  Trade authority only has 11k and it still takes many many many times to be able to sell everything.  Would love to give TA something like 100k credits or something like that.
    1. TheMudsy
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      There are other mods that give vendors more credits.
      My other mod Atlantis Shipyard All Parts maintains 10mil to The Den Trade Authority (activates by opening ship menu).
  6. qdlt
    qdlt
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    Doesn't work at all
    1. TheMudsy
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      It is working.

      Make sure your mod manager is installing the file to:
      Data\SFSE\Plugins\ConsoleCommandRunner

      Make sure you have SFSE - CCR - Address Library
      And make sure you are running the game with the SFSE executable: steamapps\common\Starfield\sfse_loader.exe
    2. qdlt
      qdlt
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      I did all that even before your reply. I manually copied the file to Data\SFSE\Plugins\ConsoleCommandRunner. I have SFSE, CCR and Address Library installed correctly which I know for sure because other mods that require them are working fine.
      Lastly, I run the gave with MO2 and always use SFSE  loader as the executable.
    3. TheMudsy
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      That's strange because it does work, I tested it to make sure after your post.
      Do you have 1.3 CCR? It doesn't work with the CCR version that came out same time as last SFSE, only the one after: released 3rd Oct.
    4. qdlt
      qdlt
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      Thank you for testing. You convinced me to check everything again and it turns out the toml files were both 0 bytes in size.
      I can confirm everything works as described. Awesome mod!
  7. EpicGamer87
    EpicGamer87
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    Not working for me. Does it go in the steamapps area or in the mygames sfse folder?
    1. TheMudsy
      TheMudsy
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      If manually installing put in CCR folder
      Data\SFSE\Plugins\ConsoleCommandRunner
  8. JFBaston
    JFBaston
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    Great job! Thanks!

    Works nearly everywhere.

    Does not work with civilian/colonial Outpost.
    1. TheMudsy
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      It's possible some quest vendors don't adhere to the normal vendor refresh variable. You could try this to make time pass.
  9. dukehenry
    dukehenry
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    Unfortunately it doesn't appear to work with Vladimir either. Going to take a while to sell these surveys!
    1. TheMudsy
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      It's possible some quest vendors don't adhere to the normal vendor refresh variable. You could try this to make time pass.
  10. Durtnap86
    Durtnap86
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    do we have to change the custom ini file at all to run this?
    1. TheMudsy
      TheMudsy
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      no
  11. Dirich13
    Dirich13
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    This doesn't work for me (mod and dependencies are all up to date).

    It might be due to the keyboard layout not being US and Bethesda having messed up the console keybinding for non US layouts. In other Bethesda games it was still the phisical key left to the number 1, whatever that was associated with on your keyboard layout, but now it's ridiculous stuff, like shift+' (to get @), depending on layout.
    1. TheMudsy
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      This does not depend on keyboards or keybinds, it is triggered from the in game vendor menu opening and closing.
    2. Dirich13
      Dirich13
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      I am saying that I open and close the vendor menu, as per the mod description, and the vendor isn't restocked.

      The whole keybinding thing was an hypothesis as to why this isn't working for me even though it works for others and even though I have all mods and deps updated to the latest version. I was assuming that the mod somehow fails to open the console on my setup due to bethesda console keybind weirdness (sadly I can't seem to find a way to rebind it to test my theory).

      I mentioned my theory because I figured if I didn't at least try to mention how my setup might differ from yours, you'd have nothing to go on if you wanted to try and debug the issue.

      Anyway, it's still a great mod!
    3. TheMudsy
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      Thanks, I appreciate any details, I can't suggest anything when people only say "not working".

      The number one thing for "not working" is people think their CCR is updated, but it's not the 1.3 version that came out 3rd Oct.

      It is working, I make mods for my own use and then share them on Nexusmods, and download them again to use them.