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RyselZ

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RyselZ

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  1. RyselZ
    RyselZ
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    INSTALL TIPS

    • To install with mod managers you need Baka Disable My Games Folder
    • If the aforementioned plugin doesn't work for you, uninstall it and then put the Data folder of the .zip inside Documents\My Games\Starfield folder
    • Please triple check you correctly enabled loose files modding
    • Don't use Vortex to install the optional .TXT files. Must be copied manually into Starfield main game folder, where the .exe is located

    Compatibility Note
    : This mod is now entirely standalone and fully compatible with Always Land On Planets.
  2. LisbethSAO
    LisbethSAO
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    For Call Your Ship v1.1.0

    For anyone who would like to use this mod, but don't have or want to use 'Starfield Hotkeys' and/or 'Console Command Runner (CCR)', and would also rather avoid having to open the console every time to call your ship, for the purpose of immersion (ie. bat CallShipMobile/bat CallShipHere/bat CallShipCheck). Do the following...


    Step 1
    Install the mod as you normally would, AND ALSO INSTALL the 'bat files' from the OPTIONAL FILES ('CYS - Bat Files'  *install instructions are in the archive in 'README!!!.txt' ***make sure you read the README before installing it***)

    Step 2
    In your StarfieldCustom.ini file, add the following lines:

    [Menu]
    bUseConsole Hotkeys=1
    (Note: Remove the space between Console and Hotkeys)


    Step 3
    If you don't already have one, create a file named StarfieldConsole.ini and place it in the same folder as your StarfieldCustom.ini file (ie. Documents\My Games\Starfield), then add the following lines:

    [Hotkeys]
    F1=cgf "CallYourShip.Mobile"
    F2=cgf "CallYourShip.Here"
    F3=cgf "CallYourShip.HereAndCheck"



    Notes: By default...

    F1 - will place the landing zone as soon as the ship returns from the space. (aka Call Your Ship MOBILE)
    F2 - will place the landing zone as you call it. (aka Call Your Ship HERE)
    F3 - will do the same as F1 and will also check if the surface is flat enough, or refuse to land there because it's not safe enough. (aka Call Your Ship Here and Check)


    Also...you can change F1/F2/F3 to what ever keys you want, BUT MAKE SURE you don't have your desired keys already bound to other functions *double-check your ingame Settings>Bindings to avoid binding conflicts*.

    :)
  3. Astaroth0412
    Astaroth0412
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    Mod is working using Console (latest version installed using Vortex) but hotkeys don't work 
    1. XCinnamonBunsX
      XCinnamonBunsX
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      Agreed, console Yes , hotkeys No.
  4. oscarstg1
    oscarstg1
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    WELL, it doesn't work for me, I've done everything as they say and nothing comes out. It doesn't work with new updates? My keyboard is Spanish, what is the tilde key?
    ç
    1. LisbethSAO
      LisbethSAO
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    2. Ohtgillian
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      If you want to open the console (it’s really handy for different functions), on my Spanish keyboard, it opens with the 'Ñ' key.

      If you’re having issues with installation and getting it to work, check out @LisbethSAO's tutorial in the Sticky section. It’s great for those who "want to use this mod but don't have or want to use 'Starfield Hotkeys' and/or 'Console Command Runner (CCR)' and prefer not to open the console every time to call your ship". Just follow the instructions.

      If you are or want to use a mod manager with the option to call your ship using keys (like F1, F2, etc.), I’m not sure about Vortex, but with MO2 v dev2.5.3, the folder structure changes a bit. What worked for me was installing all the related mods (like Call your Ship, Starfield Hotkeys, Console Command Runner, Address Library for SFSE Plugins, and Starfield Script Extender) and making sure they’re in the right folders.

      Then, just edit the StarfieldCustom.ini and add this: 

      [Menu]
      bUseConsoleHotkeys%1
      sConsoleINI%Hotkeys.ini

      Make sure to swap "%" with "=" in both lines.


      Hope this helps! The mod is awesome and totally worth it!
    3. dangermouse330
      dangermouse330
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      lol yea keyboards are weird globally, idk why. In the UK to open console I have to press the '@' key lol xD
  5. LisbethSAO
    LisbethSAO
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    Woohoo, still working as advertised, with the recent Starfield Update 1.14.70 !  \o/  ♥

    EDIT: Also with the recent/new Starfield Update 1.14.74, hella nice! 

    Again, THANK YOU for this hella amazing and frickin' essential mod, RyselZ!  o7
    Still my all time fav and go-to for calling your ship remotely!  ♥
  6. Khleodon
    Khleodon
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    does calling your ship move the tile barrier? after reaching the tile barrier while exploring a planet, if i call my ship, will i be safe to move on or will i have to get off the surface and land again?
    1. MythicalTwinkies
      MythicalTwinkies
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      No. you will have to enter orbit and land again
  7. kmkl666
    kmkl666
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    Would be nice to have remote in inventory..
  8. LisbethSAO
    LisbethSAO
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    Still working hella awesome, with the new Starfield Update 1.13.61 !  o7 


    And still one of my all time fav mods!!    :)
  9. LSamu3ll
    LSamu3ll
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    omg thats awsome, i cant understand why devs dont include so simple but max immersion feature like this. thank you

    edit : oh yeah and all works at 1.12.36.
  10. didbossi63
    didbossi63
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    nice mod but can we change time like 10 sec ?
  11. LisbethSAO
    LisbethSAO
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    Still working hella awesome, with recent game update 1.12.36 !  o7

    Spoiler:  
    Show
    
  12. Anev
    Anev
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    Fantastic mod.  Why is this not just in the game from the start?  The first time I tried the mod and watched my ship land, my mouth fell open.  It just felt like a part of the game, to watch your ship land and pick you up.  Such a simple little thing yet adds so much to the feel.