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This page was last updated on 11 June 2024, 5:27AM
- Changelogs
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Version v4.0
- Update for game version 1.12.30
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Version v3.0
- Weapon record overrides rebuilt in CK, and are no longer missing the REFL data. Ammo Counter Fix optional file is no longer needed.
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Version v2.0
- Bethesda fixed the OMOD bug described in detail here, https://www.nexusmods.com/starfield/mods/7795.
- So my mods Craftable Quality and Craftable Quality Extended have now been updated to no longer use FormIDs that were injected records in the Starfield.esm.
- If it ain't broke don't fix it? While that method was a working workaround to not be affected by the bug, they were prone to possible conflicts with other modders using the same workaround and with new records added by Bethesda in future updates. And I suspect there came some conflicts with weapon OMODs in the newest May update from a report I got. For that reason I updated to future proof compatibility.
- The downside is that new OMODs added by these two mods on weapons and apparel will disappear from items in pre-existing saves from before the update. Sorry about that, but it had to be done. So unfortunately some items will get their quality mod slot removed.
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Version v0.993-Hacked-v1
- Added object template entry so Deepcore Helmets will spawn with a quality mod at tier 1.
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Version v0.992-Hacked-v1
- Few small edits
- Added optional Ammo Counter Fix plugin made with a custom xEdit.
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Version v0.991-Hacked-v1
- Fix for Cutters. Found out the game didn't like when I changed the damage from 4 to 40 in Craftable Quality Extended. I suspect it was draining the entire battery before it could fire. So I reverted the damage to vanilla 4 in that mod, and instead of damage increases, the quality tiers now increase the battery charge so you can fire longer with each tier.
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Version v0.99-Hacked-v1
- Fixed the name entry on the Inflictor Rifle, iirc
- Instituted a temporary workaround for a critical bug that effects non-vanilla OMODs that will strip them off of weapons or armor when they are placed in a container with a formID starting in 00, such as any static placed containers (the lodge safe for example) or a companion's inventory. Because of this You will lose prior placed quality tier omods that were added by this mod (such as the clothing ones or for weapons that didn't have them in vanilla.
- Sorry about that, I had to change their formIDs for the workaround. But because of the workaround this mod will no longer be effected by the critical game bug. I've talked with Bethesda with throrough details on the bug, hopefully it will get fixed before too long, but it sounded like it might not get done until they officially support mods, which is why I moved ahead with this less than ideal workaround.
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Version v0.98
- Changed Pirate Charger and Corsair Spacesuits to use universal quality mods instead of unique ones like in vanilla, in preperation for Craftable Quality Extended to streamline process.
- Rebalanced weapon quality mod crafting recipe component requirements.
- Noticed issues while making Craftable Quality Extended with the Novablast Rifle in regards to damage changing randomly. So to minimize issues with it appearing I've changed it's quality mods from being increasing damage based. Now they increase ammo capacity and rate of fire. The weapon is no longer charge-shot based and is now an automatic fire gun (not very fast rate of fire, but still you can hold down the trigger to shoot repeatedly). For this weapon, the change is subjectively an improvement over increased damage.
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Version v0.97
- Created 4 new types of quality mod slots for clothing: clothing, hats, armored clothing, and helmets. It won't effect vanilla game balance directly as clothing items will always be generated by the game with Quality Mk.1 mods which don't give any increase in stats. But you will be able to mod the quality of newly generated clothing created after installing this update.
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Version v0.96
- Added missing object template entries for King Slayer Va'Ruun Painblade and The Holy Blade Osmium Dagger.
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Version v0.95
- Added quality mods to Arc Welder, Auto-Rivet, Barrow Knife, Combat Knife, Cutlass, Cutter, Ripshank, Novablast Disruptor, Osmium Dagger, Va'Ruun Painblade, Rescue Axe, Tanto, and Wakazashi.
- Same issue as before with the Spacesuit Backpacks, these weapons generated by the game prior to installing this update won't have any quality mod attached to them and therefore will not be able to have their quality modded. Any newly generated versions will spawn with quality mods on them.
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Version v0.91
- Fixed vanilla bug: Moved MagPulse Shock Charge Band from Internal mod slot to Muzzle mod slot, where it's supposed to be.
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Version v0.83
- fixed entries in mod_AA99_Quality_02, mod_AA99_Quality_03, and mod_Beowulf_Quality_02 from Armor-Value to Weapon-Value
- fixed entries in mod_Bridger_Quality_02, mod_Bridger_Quality_03, mod_Rocketlauncher_Quality_02, and mod_Rocketlauncher_Quality_03 form ADD to MUL+ADD
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Version v0.82
- Added support for the Grendel.
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Version v0.81
- Fixed typo on name entries of Quality level 4 mods for Eon, Equinox, Rattler, and Sidestar that said Quality level 3
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Version v0.9
- I figured out what was wrong with the vanilla backpack ARMO records that was causing them to not always get at least a level 1 quality mod, which was the reason the quality mod slot wouldn't show up on backpacks which didn't get one, which was all backpacks that should have gotten a level 1 quality mod, except for the constellation pack , which was the only backpack setup correctly in vanilla. Old prior backpacks that can't be modded are stuck that way, but the game shouldn't generate any new broken ones.
- So the only issue with the mod is the broken ammo counters, and that's just a matter of time until xEdit is updated with the capability for me to fix that.
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- Author's activity
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June 2024
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11 Jun 2024, 5:27AM | Action by: Gambit77
Changelog added
'Change log added for version v4.0'
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11 Jun 2024, 5:23AM | Action by: Gambit77
File added
'Starfield Extended - Craftable Quality v4.0 [version v4.0]'
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10 Jun 2024, 11:34PM | Action by: Gambit77
Attribute change
'Description changed.'
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10 Jun 2024, 11:22PM | Action by: Gambit77
Attribute change
'Description changed.'
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10 Jun 2024, 10:48PM | Action by: Gambit77
Attribute change
'Description changed.'
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10 Jun 2024, 10:46PM | Action by: Gambit77
Changelog added
'Change log added for version v3.0'
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10 Jun 2024, 10:42PM | Action by: Gambit77
File added
'Starfield Extended - Craftable Quality v3.0 [version v3.0]'
May 2024
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07 May 2024, 4:16AM | Action by: Gambit77
Changelog added
'Change log added for version v2.0'
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07 May 2024, 3:41AM | Action by: Gambit77
File added
'SF Ext - Craftable Quality - Ammo Counter Fix v2.0 [version v2.0]'
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07 May 2024, 3:39AM | Action by: Gambit77
File added
'Starfield Extended - Craftable Quality v2.0 [version v2.0]'
January 2024
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25 Jan 2024, 4:52PM | Action by: Gambit77
File added
'SF Ext - Craftable Quality v0.993 Hacked-v1 [version v0.993-Hacked-v1]'
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25 Jan 2024, 4:48PM | Action by: Gambit77
Changelog added
'Change log added for version v0.993-Hacked-v1'
December 2023
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19 Dec 2023, 4:36AM | Action by: Gambit77
Changelog added
'Change log added for version v0.992-Hacked-v1'
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19 Dec 2023, 3:14AM | Action by: Gambit77
Attribute change
'File \'SF Ext - Craftable Quality v0.992-Hacked-v1\' changed to \'SF Ext - Craftable Quality\'.'
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19 Dec 2023, 3:12AM | Action by: Gambit77
Attribute change
'File \'Starfield Extended - Craftable Quality - Ammo Coun\' changed to \'SF Ext - Craftable Quality - Ammo Counter Fix\'.'
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19 Dec 2023, 3:11AM | Action by: Gambit77
Attribute change
'File \'Starfield Extended - Craftable Quality v0.992 Hack\' changed to \'SF Ext - Craftable Quality v0.992-Hacked-v1\'.'
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19 Dec 2023, 2:59AM | Action by: Gambit77
Attribute change
'File \'Starfield Extended - Craftable Quality - Ammo Coun\' description changed.'
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19 Dec 2023, 2:57AM | Action by: Gambit77
Attribute change
'File \'Starfield Extended - Craftable Quality v0.992 Hack\' description changed.'
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19 Dec 2023, 2:57AM | Action by: Gambit77
File added
'Starfield Extended - Craftable Quality - Ammo Coun [version v0.992-Hacked-v1]'
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19 Dec 2023, 2:48AM | Action by: Gambit77
File added
'Starfield Extended - Craftable Quality v0.992 Hack [version v0.992-Hacked-v1]'
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- Mod page activity
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June 2024
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