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LiquidArrow

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LiquidArrow20

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52 comments

  1. Banjomir777
    Banjomir777
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    Would love it if you could figure out how to disable conversation cam altogether?
    1. HeyJoeHUN81
      HeyJoeHUN81
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      Others are done that already here on Nexus. No more zoomed dialogue or sg. like that the name of it.
    2. Banjomir777
      Banjomir777
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      I am not asking about zoom values, but about completely disabling the conversation camera.
    3. LootNMods
      LootNMods
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      I think what he's asking for is similar to a mod found in Skyrim, where you could still walk around while speaking to someone.
    4. scottyus1
      scottyus1
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      +1 
    5. Banjomir777
      Banjomir777
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      Yes, that is what I am asking (didn't anticipate it being so complicated to explain this simple concept LOL).
    6. traceguy
      traceguy
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      I understood exactly want you meant, and I'd love it too. Skyrim had to dialogue just right
    7. yigidus
      yigidus
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      fallout 4 and Cyberpunk got it right I hope someone brings it back cause this dialogue camera is awful
    8. ChrisCurch777
      ChrisCurch777
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      Yes please, I just want to be able to view conversations from first / third person. Hell IIRC Fallout 4 even had the option to move around and still participate in conversations, what happened to that! 
    9. atlas1245
      atlas1245
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      That wasnt possible in Skyrim. You could never walk around while speaking. I think you meant FO4. FO4 did allow you to do just that. It's by far the best dialogue camera style
    10. Banjomir777
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      Not asking to walk around while speaking. It is perfectly sensible to be locked in place when engaged in conversation with an NPC, otherwise it could break the dialogue system. Just want it to be like Skyrim....sheesh....
    11. StankyDoge
      StankyDoge
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      Break the dialogue system? How? Cyberpunk and FO4 do it perfectly fine. Hell, there's even an SKSE mod for Skyrim to enable player movement+mouselook and disables the mouse cursor, and it works perfectly. You just use the scroll wheel+E for dialogue. It's more immersive this way.

      If by any chance someone who knows how to compile an .esp mod is willing to try, I think I've found the trigger in xEdit's view only mode that is responsible for the dialogue camera. It's probably not enough to fully stop this stupid camera, but it's at least a step in the right direction.
    12. atlas1245
      atlas1245
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      @StankyDoge
      Wait, there's a Skyrim mod that does that? What is it called?
    13. Banjomir777
      Banjomir777
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      It's called the vanilla dialogue camera behavior, not a mod. I am surprised to have such difficulty conveying such a simple concept.
    14. JaeDL
      JaeDL
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      Dialogue movement enabler
  2. RazielLewach
    RazielLewach
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    It's wonderful, thanks! 110 value is perfect. It's not third person camera dialogues but it's close. You don't see so much detail about mechanic expressions or bad mouth movements because of translation
  3. JazzHum
    JazzHum
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    u see this mod work but the graphic  look lot darker and better in your chat scene, the thing is that i like to ask how can i make rest of the game like your mod? its too damn bright
  4. OneTwoMark
    OneTwoMark
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    Is it possible to have it angled down a little? So the person speaking seems a bit higher up. You get the same effect by looking down a bit in
    dialogue, but it auto corrects itself back up.
  5. BorealUS
    BorealUS
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    Why cant i set different values for 'fFPWorldFOV' and 'fDialogueCameraFailsafeFPFOV' ?

    just curious :)
    1. LiquidArrow20
      LiquidArrow20
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      You can, I just made this ini tweak so it would match your FOV to not change it in conversation. You can set each value to whatever you want.
    2. BorealUS
      BorealUS
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      Thank you my guy!
  6. NEONgamingYoutube
    NEONgamingYoutube
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    So strangely putting this code in the StarfieldCustom.ini didn't change anything in the game, I then also put it in the Starfield.ini in the main game folder and then it worked
  7. Kryxxis
    Kryxxis
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    I really needed this change. Thank you.

    One little change I would like to make is the camera angle so the speaker fills out the frame a little. As a reference, right now, the center of the screen (ie. where the crosshair is) is the speaker's head. I would like the center to be around the speaker's collarbone or chest.
    1. BorealUS
      BorealUS
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      That would be very awesome. 
  8. NPC032136
    NPC032136
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    This is the only mod that isn't working. I don't get how such a simple to install mod refuses to work. I put said file into the folder as instructed. nothing changed. am i missing something? are there extra steps or something? I just don't get it. Every other mod is working fine.
    1. cyrik88817
      cyrik88817
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      this works for the steam version, the gamepass version is different. You have to update starfield.ini where your xbox games are saved. Mine are here D:\XboxGames\Starfield\Content
    2. FlowersJbf
      FlowersJbf
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      Uptade what?
    3. Hatch22dsi
      Hatch22dsi
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      That worked for me, thank you! This mod is really useful.
  9. HewJazz
    HewJazz
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    Unfortunately, if your not facing the NPC in time right before the game pulls you in to speak to them, the camera will stay focused on the direction you were originally facing and remains locked until the conversation is over.  You will end up staring at some random wall until you end communication.
  10. FlowersJbf
    FlowersJbf
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    Script command not found