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Created by

Varangian Studio and LarannKiar

Uploaded by

ghostfc3s

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About this mod

This mod re-adds in the Helium 3 requirement and turns on refueling at ship services. This mod adds in a optional ship repair system, dynamic trade, and crew payment system.

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Translations
  • Russian
  • Mandarin
  • German
Changelogs
What this does

This mod reimplements the ship's Helium 3 requirement for grav jumps, as well as needing Nuclear Fuel Rods to power your ship during in system flight. 

Included with this are optional systems for ship maintenance, crew payments and dynamic trade prices depending on how close the player is to the colonized systems. 

This mod has a supported patch for Ship Weapons Use Ammo

This mod requires Plugins.txt Enabler or similar as it makes use of .ESMs

This mod can be installed at any point, and makes use of level list injections to add items to ships, and ships. 


This mod has 1 loose script and may require manual install even with mod managers. I do not currently use a mod manage and can not advise on how to install loose files with them. 

You must enable loose files, if you don't know how, a quick search of the internet will provide you a walk through. 


This mod is not safe to uninstall after it has been running as it uses scripts to inject loot into level list tables, removing it may result in crashes to the desktop. Revert to a earlier save if you no longer wish to use this mod. 



Thanks to SKK50  and 0xDezzy for all the help. 

Thanks to ElminsterAU and his team, with out xedit this mod would not be possible. 

Made with SF1edit

LarannKiar made the DLL SFSE attachments for this mod, without, we would still be pushing buttons. 
20% of DP of this mod will be going to him. 

The DLL SFSE component, SFSE plugin is under GPL-3 license (open source)
   - the SFSE plugin works with Game version 1.9.51 only. Will be updated as needed.