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Snapdragon

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Snapdragon2

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253 comments

  1. thingonepc12
    thingonepc12
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    Can we revert the version of the game?
  2. QUiet2223331987
    QUiet2223331987
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    Another dead and abandoned great mod floats here. Just hope this gets a lot of updates, but dev is MIA right now.
    1. thingonepc12
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      Yes, I hope he is doing OK.  Not sure why the ghosting.  Too bad I need this mod updated according to the Manager Loader.... :(
  3. Justin850
    Justin850
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    A compatibility update to this work of art would be greatly appreciated. 
  4. sophiextime
    sophiextime
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    Hi SnapDragon :) I just wanted to ask if this mod is being worked on or if its a pass. I am totally happy to wait if you are as i appreciate it takes time. i just not seen any recent info to say its still active or being progressed. if it isnt i can then decide if to play this anymore or not. 
    1. dude2000
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      I would also like to know if there is at least a chance that NAFSF will be updated. I am a very patient person and I can wait. Right now it is part of my daily routine to check if something happened and some info would be nice. Right now I am not playing Starfield because I cannot step back from the rich possibilities NAFSF and dependent mods had offered. If NAFSF will not be updated, thats fine. I'll just ditch Starfield once and for all.
    2. Vwon98
      Vwon98
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      I don’t think this mod is being worked on, Snap must be working on fallout 4 or oblivion. I ditched Starfield after realizing that and because of the numerous bugs. Without mods this game is objectively bad tbh I recommend people to move on to other games and projects. 
    3. Aromov
      Aromov
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      He appears to have not made any online posts anywhere since last month, hopefully he's doing okay. Until we hear new word from him, your best course of action right now is to downgrade back to the previous version of the game in order to keep using this mod, the Starfield update wasn't substantial enough to be all that worth it anyway
    4. Snapdragon2
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      I have been very busy IRL, which has prevented me from devoting time to mod development for the last few months. I do plan to update this when I can get around to it. It'll likely be somewhat time consuming, as it seems like no one is attempting to update CommonLibSF for the latest version of Starfield, but I will try my best to get it done. 
    5. Crumdiggs
      Crumdiggs
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      Let's go!!!!
    6. dude2000
      dude2000
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      You are my hero!
    7. slewis65
      slewis65
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      Thank you, your support for your mod is appreciated!  And thank you for this mod, it has added some very good improvements to Starfield.  It just sucks that every time Bethesda updates their game, it breaks most mods; makes it very difficult on the mod authors (the ones who add a lot to the game, and attract more buyers to play it).  Just wanted to say thanks and appreciate the continued support.
    8. tdtooke
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      Thanks you so much for the update.  Take your time.  I've been there...granted I was there more than 20 years ago.  I used to do alot on an opensource project called rockbox when I was a student.  After I started having a proper job I did less and less until I really didn't have time to contribute at all.  I totally get it.  And to that one guy that seems to think the game is unplayable without this mod.  Really??....I mean....Really???  I'm fully enjoying Watchtower right now.  A lot of new and awesome stuff is happening over at Creations.
    9. dude2000
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      Not unplayable, but not worth playing if a certain class of mods, that can't exist without an animaion framework can't be reinstated. These kind of mods essentially increase the immersion to a level that would some day be comparable to what long time players of e.g. Skyrim are accustomed to and expect (the secret reason that made Skyrim so successful). I will not go into details...
    10. tdtooke
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      You don't have to go into details.  I'm here too so I know which mods you're probably using.  For that you really would be better off with Skyrim.  This will never have that done to the level it's done in Skyrim.  I'm just saying that's not the main drawing point of any game.  That's certainly not why I played Skyrim.  Alot of highly regarded games don't have that at all like Cyberpunk.  To me it's more of an amusing side activity.  Not a main selling point.
    11. FlounderPounder13
      FlounderPounder13
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      Take your time Snap. I'm currently making a pose mod for lady couples ;) 
    12. dude2000
      dude2000
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      Cyperpunk doesn't need it. The storytelling and the world is so much more captivating than anything Bethesda has done so far. However, after following each possible path to every sad end the only thing you can do is car theft. So I guess I am through with Cyberpunk. 
      Every major Bethesda game (like Oblivion, Skyrim, Fallout 3,4, and Starfield) gets bland and repetitive very fast, IF you only play the vanilla version. The possible interactions with the world are quite limited. There is no real immersion. E.g. there are showers and toilets but you can't use them and you don't have to. Maybe these kind of mods are not the main selling point, but it expands the degrees of freedom and immersion so strongly that the simulated world gets much more believable and realistic. Then there are so much more possibilities for richer storytelling with more degrees of freedom. Quest mods (with more interesting stories than Bethesda is capable of) are another reason to make it worth playing longer. And for that Starfield has much more potential and space than Skyrim. Every planet can host hundreds of stories! So it would be a real bummer if this potential will not be used because one essential ingredient, an animation framework, is missing.
    13. Streptopelia2
      Streptopelia2
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      Thank you! 
    14. Wolfsblood64
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      Why don't you person's that don't understand that real life has a way of throwing curve balls at you cut Snap some slack! In case you have not realized it yet! BGS devs love to screw the game up and are more concerned with fixing petty exploits than the actual game breaking bugs. This last game update completely screwed up SFSE mods. My guess is BGS is trying to push mod author's into Creations to make more money off of them and kill off script based mods altogether. Most of the SFSE mod author's have had to completely rewrite their mods in order to get them to work with the latest update. I've got over 4000 hours play time into Starfield and understand that most generally BGS is the one that breaks the game. On the occasions that a mod breaks the game I simply report the bug, find the fix or don't run it! My life doesn't revolve around 1 or 2 mods! So Snapdragon take your time! Deal with real life and then shut up the cry babies!
    15. MetZwerg
      MetZwerg
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      true words.....
      1+
    16. tdtooke
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      Actually this argument has merit.  I think they are trying to push us all into Creations.  I'm considering just dropping nexusmods totally for Starfield.

      edit: this was a reply to what that one guy said about Bethesda wanting us all in Creations so they can monetize everything.  The forums should make it more obvious when you're hitting reply to an individual.
    17. adriancid
      adriancid
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      Thank you for continuing to try to update your mod despite the day to day problems. This is the most awaited update for me.
    18. Iconus
      Iconus
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      (Reply for tdtooke, since the forums don't make it obvious who we are replying to)
      I generally agree with the suspicion that Bethesda is trying to push for mods to be mainly from Creations. The concern is that the next Elder Scrolls and Fallout will not only follow this model but double down hard on it, meaning Starfield is just a trial run - the next elder scrolls will follow this mod model and they will think of all sorts of creative ways to make it even more difficult for non-Creations mods to exist compatibly with their games.
    19. Crumdiggs
      Crumdiggs
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      Well said!
    20. dude2000
      dude2000
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      @Iconus: I guess the only way to vote against this policy is to never, ever pay for creations mods, right? I must admit that I installed some gratis ones.
    21. Srcharles313
      Srcharles313
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      @dude2000 Judge with you wallet. Its the only way to battle the corporate greed. Pay mods are ruinning the whole mod scene, and i can forsee the future consequences if it gets normaliced. 
    22. MetZwerg
      MetZwerg
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      @ iconus:
      it will be the way of bethesda games dying.....
  5. sophiextime
    sophiextime
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    I have so many mods reliant on this. Will it be updated please? I dare not progress my game without this :(
    1. dewayne3478
      dewayne3478
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      he said below it going to take time.
    2. Hammer120
      Hammer120
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      where are you finding these reliant mods? there are only three listed that come from this site and they don't stop play though just add content.
    3. JTrockin
      JTrockin
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      I kind of wish they would stop updating Starfield unless they have MAJOR updates. 
    4. MetZwerg
      MetZwerg
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      @hammer120
      on other websites than this one
      but naming them here can get you banned...
      and yes, my most appreciated mods rely on NAF....
  6. nfnnet
    nfnnet
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    NAF는 현재 게임 버전과 호환되나요?
  7. Vwon98
    Vwon98
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    I had so much fun with this mod, i sure hope Snapdragon is making some progress with the update, i really dont know how i could help this mod is a work of art and wizardry !
    Much love Snap if you read this, you gave so much fun to me and other players/Mod makers. 
  8. sexskyrim2236
    sexskyrim2236
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    update for 1.15.216
    1. Iconus
      Iconus
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      The mod author said below that they need time to update it. Either wait patiently like the rest of us, or volunteer your services to help the author with coding the new version.
    2. GEvans1487
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      Having had played Bethesda games for a while now, I always find it prudent to copy all of my game files into a safe location, so that I can
      "roll back" to a previous version with "relative" ease.  Relative is in quotes, because it can get a bit tricky with mod mangers like Vortex. .
      .

      Two things I wish Bethesda would do for all of their moddable games:  First, have a dedicated mod folder specifically for installed
      mods, instead of dumping everything into the Data folder along with all the original game files.  Second, have a jump table, or lookup table of some sort that modders would use to hook into the game, instead of modders having to access the game directly.  Doing this, Bethesda could modify the game code completely, and as long as they also updated the jump table or lookup table afterwards to reflect the changes - mods would still work.

      Imagine every time there was a Windows Update, you then had to update EVERY other app you've installed on your computer too! 
      It wouldn't be very efficient.  And neither is this.   Just my $0.02
    3. Hammer120
      Hammer120
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      I wish bedthesda, pun intended, had as much knowledge and common sense as you do, I guess we keep dreaming sense they don't have those quality's.
  9. sophiextime
    sophiextime
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    Looking forward to this being updated. last night i finally was able to update SFSE and address library so hoping you can fix this one. i adore having this mod <3 thank you!
    1. dude2000
      dude2000
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      I stopped playing Starfield since the last update. Although SFSE and Address Library are already updated, many other mods that depend on it are not, yet. We have to be patient I guess.
  10. rb1018
    rb1018
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    Recent updates to SFSE and the game, this mod no longer works. The mods that untlizing NAFSF activates, but the animations don't work.
    1. Snapdragon2
      Snapdragon2
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      Yes, the latest update to the game made large changes to the game's binary, so it'll take some time to update everything.