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LarannKiarUploaded by
LarannKiarVirus scan
Tags for this mod
Main files
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Main file. SFSE plugin. For Game version: 1.15.216. v7.0: new native plugin to add support for v1.15.216. Please see changelog for details.
Miscellaneous files
Old files
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Main file. SFSE plugin. (Supported Game version: v1.9.51). v4.0.: decoded reference -> Pack-In template and Pack-In Storage Cell. Added them under Position.
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Main file. SFSE plugin. Supported Game version: v1.11.36. v5.1: fixed a typo in one of the Console log lines.
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Main file. SFSE plugin. (For Game version v1.8.88, SFSE version v0.2.1). v3.0.: fixed the possible duplicates in the Perks array, added Spells array (below Perks), fixed a possible overflow of the [PP] array (last element might have been unrelated).
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Main file. SFSE plugin. (For Game version v1.8.86, SFSE version v0.2.0).
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Main file. SFSE plugin. Supported Game version: v1.12.32.
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Main file. SFSE plugin. Supported Game version: v1.9.71.
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Main file. SFSE plugin. Supported Game version: v1.12.36. v5.4: separate Reference and BaseForm source plugin info; support for v1.12.36.
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Main file. SFSE plugin. Supported Game version: v1.10.31. Notes: game version 1.10.31 came with considerable data structure changes... I could restore most of the plugin except ReferenceName and Worldspace. I'll patch these later (no ETA unfortunately)..
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Main file. SFSE plugin. v5.7: added OverrideFile and BaseOverrideFile to show the last overrider plugin that affects the reference's record.
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Main file. SFSE plugin. Supported Game version: v1.12.30.
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Main file. SFSE plugin. v5.8: added support for Game version 1.14.70; minor bug fixes.
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Main file. SFSE plugin. v5.9: added support for Game version 1.14.70; hotfix for a crash that could occur when selecting a reference with empty name.
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Main file. SFSE plugin. (For Game version v1.8.88, SFSE version v0.2.1). v2.0.: fixed a bug that might cause crash on certain actors with 0 length Perks array if optional param was >= 1; decoded and added GetCurrentPackage(), next to Combat state.
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Main file. SFSE plugin. (For Game version v1.9.51., SFSE version v0.2.2). v3.5.: added Scale next to Rotation.
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Main file. SFSE plugin. v6.0: fixes a bug that could prevent Persistent Promoters from being returned if the Promoter was the Player actor.
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Main file. SFSE plugin. Supported Game version: v1.10.32.
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Main file. SFSE plugin. (For Game version v1.8.88, SFSE version v0.2.1). v3.1.: added Worldspace (both FormID and always-on DisplayName, which is the same as the one the Chronomark), next to ParentCell.
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Main file. SFSE plugin. v5.5: address independent implementation.
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Main file. SFSE plugin. (For Game version v1.8.88, SFSE version v0.2.1). v3.3.: added EditorID next to MyFile (like MyFile: [Starfield.esm]. EditorID: [SarahMorganREF]).
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Main file. SFSE plugin. v5.6: GetRefInfo now also logs the plugin types of the reference and the base form (the leveled base form if applicable), minor bug fixes, address independent implementation.
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Main file. SFSE plugin. (For Game version v1.8.88, SFSE version v0.2.1). v3.4.: added FormFlags, ChangeFlags, BaseFormFlags and BaseChangeFlags (under PluginName). ChangeFlags (a special type of flags) are parsed: they have "friendly names".
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Main file. SFSE plugin. Supported Game version: v1.10.32. v5.0: "grand update". Rewrote the plugin; added many new features and more reference data. Please refer to the mod description for details.
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Main file. SFSE plugin. Supported Game version: v1.9.67.
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Main file. SFSE plugin. (For Game version v1.8.88, SFSE version v0.2.1). v3.2.: Rotation values (GetAngle X, Y, Z) are now shown in degrees (as previously they were in radians because the game code stores them in radians).
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GNU General Public License v3.0.
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GNU General Public License v3.0.
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GNU General Public License v3.0.