Requests have come to an end, and new hairstyles/Beards have been added to the mod. Ill now be focusing on other things, and may start taking more requests at a later time when I decide to add more hairstyles again. Thanks to those of you that made requests, and I hope you enjoy what has been added.
Works with 1.11.36 and up
If you use CharGenMenu make sure you set your character to have a default hair style when saving a preset. Im told youll get CTD when loading a preset with custom hair, so save with a default hair to avoid this.
Be sure to check out Rayality Gaming and show your support for his amazing showcase of the mods!
For anyone that likes to watch streams that are about Starfield, and its mods I high recommend watching Sista Citizen. She show of many great mods, some I never knew about until watching. So its a great place to see them in action, and find out about new ones. I don't watch many streams, but I 100% drop in to watch this one from time to time. 👌
Whoa, a .BA2 update to boot---Mmmm, I loves me some .BA2s, hehe! And more hairs (WHOA, the new hairs are frickin' awesome!!!), and beards even---hella fire work on these!! And again, THANK YOU for all the time, hard work, and updates, you put into all your hella amazing mods!! ♥
Also~ If you guys are updating from the previous version 1.9 of this mod, don't forget to do a complete uninstall of version 1.9 before you install 2.0--- the .ESM file AND the RTFP file names have changed. Removing the old loose files from 1.9 and the old .ESM/RTFP files will help prevent any possibility of redundancy errors, as well as free up a plugin slot, which is always a good thing.
For whatever reason, beards are severely messed up. Almost none of them are displaying correctly. Not sure if it has anything to do with this mod but all hair and beards are clipping through heads and faces, especially with a head shape change - either gets better or worse.
Edit: After much further testing, can confirm it's not this mod causing my problem. It was the Novaform male body replacer mod. Removing it fixed all clipping issues. Just clarifying in case someone else has the problem and mistakenly thinks this is causing it.
So is the RTFP mod still required in order to use this mod? I was thinking of changing some hairstyles on some NPCs and want to make sure I get everything required before I start
Is it possible for you to make all hairstyles available for both genders? Also you you add anything, personally I'd like to see hair w/ accessories like banana or bandanas
Does this not work on character creation? I've tried both 1.9 and 2.0 versions. I only have a few mods installed so I dunno if thats it. I have sfse, performance optimization, address library for sfse, rtfp, and adoring fangirl. Unless I'm missing a mod to get this to work?
Started working for some reason. All I did was turn it off and on off and on and restart like 15 ish times. Nothing changed past that but it works now.
Love those hairs! <3 And I'd very much love to add them to NPC via Creation Kit plugin. Is there a way?
I have tried and see the custom hairstyles in the Creation Kit (loaded this mod's esm as a dependency), can select them in NPC edit window, but it seems 'Bake Chargen Mesh Geometry' can't work with custom assets? I get an error message. Works fine with vanilla hair though.
Does anyone maybe know a way to make it work? Maybe I'd need to work with Nifscope? Would greatly appreciate any leads! :-)
I need to update the nifs before it will work. im in the middle of updating all of my mods to ZBB. Im sure you can see this is taking my a while since i have not posted any new stuff lately... once I have all of ZBB updated, I will be updating all of the Nif files for the hair so they will work in CK. Then I can finally get back to making new mods lol.
438 comments
Works with 1.11.36 and up
If you use CharGenMenu make sure you set your character to have a default hair style when saving a preset. Im told youll get CTD when loading a preset with custom hair, so save with a default hair to avoid this.
Be sure to check out Rayality Gaming and show your support for his amazing showcase of the mods!
For anyone that likes to watch streams that are about Starfield, and its mods I high recommend watching Sista Citizen. She show of many great mods, some I never knew about until watching. So its a great place to see them in action, and find out about new ones. I don't watch many streams, but I 100% drop in to watch this one from time to time. 👌
Whoa, a .BA2 update to boot---Mmmm, I loves me some .BA2s, hehe! And more hairs (WHOA, the new hairs are frickin' awesome!!!), and beards even---hella fire work on these!! And again, THANK YOU for all the time, hard work, and updates, you put into all your hella amazing mods!! ♥
Also~ If you guys are updating from the previous version 1.9 of this mod, don't forget to do a complete uninstall of version 1.9 before you install 2.0--- the .ESM file AND the RTFP file names have changed. Removing the old loose files from 1.9 and the old .ESM/RTFP files will help prevent any possibility of redundancy errors, as well as free up a plugin slot, which is always a good thing.
Edit: After much further testing, can confirm it's not this mod causing my problem. It was the Novaform male body replacer mod. Removing it fixed all clipping issues. Just clarifying in case someone else has the problem and mistakenly thinks this is causing it.
As another commenter stated; version 1.4 does work
Please dont spread misinformation, its not helpful..
And I'd very much love to add them to NPC via Creation Kit plugin. Is there a way?
I have tried and see the custom hairstyles in the Creation Kit (loaded this mod's esm as a dependency), can select them in NPC edit window, but it seems 'Bake Chargen Mesh Geometry' can't work with custom assets? I get an error message. Works fine with vanilla hair though.
Does anyone maybe know a way to make it work? Maybe I'd need to work with Nifscope?
Would greatly appreciate any leads! :-)
That sounds great! Really looking forward to it.
Cheers!
Thank you! <3