Ver 2.2 is out. You don't have to suffer from building the Falcon any more. I precrafted her for you. ;-) Just Grab-n-Go on Vectera. You can still build the ship if you pay the registering fee. Enjoy!
--====EDIT ====== Ver 2.4 uploaded. I had no problem with ver 2.2, but some seem to have issues falling through the landing pad upon exiting the ship in some places. 2.4 addresses that issue.
Awesome work, I have "Star Wars YT-1300 Millennium Falcon 1977 ver 2.4-8703-2-4-1722702572", "J-type 327 Nubian Royal Starship-8914-2-2-1736830730" & "Star Wars YT-1300 Millennium Falcon 1977 ver 2.4-8703-2-4-1722702572" in my fleet.
Yah, this is a bit much for the 1st play through in 2 years. I had no idea it had full power meter to distribute and full lasers, shield,grav... I mean, and the ship is free to boot. A bit of a cheat to me , but thanks anyway
The only thing that has always bothered me about the yt-1300 in general is that it was supposed to be one of the more successful models with a LOT of factory modification, as well as a healthy aftermarket scene, yet , when was the last time you saw any other model? wouldn't this game be the perfect tool to but and modify a ship like that?
Thank you for such a great mod and special thanks for additional color customization!
I found a little bug with the switch inside Nasa Launch Facility location inside grav drive room. It says "here's where the fun begins" and when activated it states "may the force be with you". It's not gamebreaking or anything that needs to be fixed, just wanted to let you know, maybe it's not even your mod's fault. Here's how it looks:
Great ship! Wonderful work of design, it works perfectly except for one thing I can't build the armilary. When I approach the panel it's lit, as it's already built. It's giving me the option to build it, but it never happens. No matter how many times I click it, it still gives me the option to build it again and again, and it never does
I've run into an issue where the door to the docking door is missing. There is a wall a shelf and the quest marker on the other side where the docking door is. The room where there is the Princess Leia easter egg is also missing for some reason. I've tried replacing the habs to no effect.
EDIT: The issue was the mod “Place Doors Yourself”, which messed with the interiors of most ships. Fixed now!
that one i'd love even more. they are roughly the same things "fastest ship" and all. but i love old republic part of star wars a lot more that anything else was ever made. practically lived in both kotor games
you know what could give players some good star wars vibes? replacing "junker" in trackers alliance 1st quest. all the comments about this can barely fly, is kinda what people in star wars usually say at first glance about falcon :)
Ya, no. There's no activator. I've pulled my hair out searching. It's not there. Also, I'd like to second that the armillary comment, but that might actually be a bug outside of this mod. I've seen it on vanilla ships as well.
You don't need the decorate button in the ship, just open your scanner and it'll have a "decorate" key shown at the bottom (same key you use for building outposts).
379 comments
You can still build the ship if you pay the registering fee. Enjoy!
--====EDIT ======
Ver 2.4 uploaded. I had no problem with ver 2.2, but some seem to have issues falling through the landing pad upon exiting the ship in some places.
2.4 addresses that issue.
The only thing that has always bothered me about the yt-1300 in general is that it was supposed to be one of the more successful models with a LOT of factory modification, as well as a healthy aftermarket scene, yet , when was the last time you saw any other model? wouldn't this game be the perfect tool to but and modify a ship like that?
Well, i guess i'm rambling.
I found a little bug with the switch inside Nasa Launch Facility location inside grav drive room. It says "here's where the fun begins" and when activated it states "may the force be with you". It's not gamebreaking or anything that needs to be fixed, just wanted to let you know, maybe it's not even your mod's fault. Here's how it looks:
I can't build the armilary. When I approach the panel it's lit, as it's already built. It's giving me the option to build it, but it never happens. No matter how many times I click it, it still gives me the option to build it again and again, and it never does
EDIT: The issue was the mod “Place Doors Yourself”, which messed with the interiors of most ships. Fixed now!
they are roughly the same things "fastest ship" and all. but i love old republic part of star wars a lot more that anything else was ever made.
practically lived in both kotor games
replacing "junker" in trackers alliance 1st quest. all the comments about this can barely fly, is kinda what people in star wars usually say at first glance about falcon :)
Also, I'd like to second that the armillary comment, but that might actually be a bug outside of this mod. I've seen it on vanilla ships as well.
Otherwise, everything is great.