
Converted Sabers Expansion
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STAR WARS JEDI KNIGHT: JEDI ACADEMY MODIFICATION
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Title: Converted Sabers Expansion
Author: inb4poof
Filesize: 3.96 mb
Release Date: 8/15/2020, Update 1.20: 12/22/2022
Version: 1.20
-UPDATE 1.20-
Added 4 hinged double-bladed lightsabers
Added 3 more backhand sabers
Added 2 more crossguard sabers
Added 2 more saber pikes
Renamed Compensator (back_1) to Returner
Reworked and renamed the custom NPCs: reborn_knight is now reborn_cross; reborn_assassin is now reborn_back; reborn_lancer is now reborn_pike
Added 4th custom NPC reborn_hinge
Reworked custom weapons;Backhand sabers can now be dual-wielded in Singleplayer
-DESCRIPTION-
A simple mod that adds 5 crossguard sabers, 5 backhand sabers, 4 saber pikes, and 4 hinged lightsabers, using parts from saber hilts that were already in the game, hence "Converted Sabers." Usable in both singleplayer and multiplayer. This also adds 4 new Reborn bots that use these sabers.
Crossguard Saber - Good in saber locks and parrying, but suffers slow swing speed. Making all three blades hit can deal massive damage to the target. In other words, additional damage is dealt the closer your target is to your hilt. The Strong style is perfect for achieving this result.
Backhand Saber - Fast aggressive style that can easily break defenses. Suffers from weak parrying and being mostly limited to one style. Forward jump attack executes a kick move that hits almost immediately. Dual-wielding two at once gives you even faster swings.
Pike Saber - Has the longest reach and can push back anyone hit with it, but has slow swing speed. Lunge and forward jump attacks are stab moves.
Hinged Saber - Its two blades give massive damage output at the cost of attack speed. Single-bladed mode uses the Fast style. Forward jump attack executes a flipping kick move.
You can also change sabers in-game using cheats. Enable cheats by pressing Shift and ~, then typing "helpusobi 1" into the console.
Now that cheats are enabled, type "saber (name)", replacing (name) with any of the saber names listed below.
Here are the names of the sabers:
Crossguard Sabers:
cross_1 - Made from Adjudicator (single_7)
cross_2 - Made from Firebrand (single_9)
cross_3 - Made from Avenger (dual_2) and Champion (dual_4)
cross_4 - Made from Sentinel (single_6)
cross_5 - Made from Katarn (kyle)
Backhand Sabers:
back_1 - Made from Retaliator (single_2)
back_2 - Made from Arbiter (single_1)
back_3 - Made from Defender (single_8)
back_4 - Made from Vindicator (dual_3)
back_5 - Made from Skywalker (luke)
Saber Pikes:
pike_1 - Made from Adept (single_4)
pike_2 - Made from Praetor (single_5)
pike_3 - Made from Adjudicator (single_7)
pike_4 - Made from Consul (single_3)
Hinged Sabers:
hinge_1 - Made from Praetor (single_5) and Sentinel (single_6)
hinge_2 - Made from Guardian (dual_1) and Sentinel (single_6)
hinge_3 - Made from Champion (dual_4)
hinge_4 - Made from Avenger (dual_2)
Included in the pk3 files:
zzzConvertedSabersExpansion.pk3 - Contains everything needed for the mod to work. Weapon models, saber files, sounds, and saber names for menus.
zzzConvertedSabersExp-customNPCs.pk3 - Optional. Contains custom NPCs that you can spawn with cheats: reborn_cross = Reborn with crossguard saber; reborn_back = Reborn with backhand saber; reborn_pike = Reborn with saber pike; reborn_hinge = Reborn with hinged saber.
zzzzzzzzzzzConvertedSabersExp-enemysaberreplaced-cross.pk3 - Optional. Replaces some enemy sabers in Singleplayer with crossguard sabers. Single saber-wielding New Reborns, dual-wielding Reborn Masters, and Dark Rosh are affected and will use these.
zzzzzzzzzzzConvertedSabersExp-enemysaberreplaced-backhand.pk3 - Optional. Same as above, except with backhand sabers.
zzzzzzzzzzzConvertedSabersExp-enemysaberreplaced-pike.pk3 - Optional. Same as above, except with saber pikes.
zzzzzzzzzzzConvertedSabersExp-enemysaberreplaced-hinged.pk3 - Optional. Same as above, except with hinged sabers.
zzzzzzzzzzzConvertedSabersExp-enemysaberreplaced--MIX-CrossPikeBack.pk3 - Optional. Replaces all generic enemy sabers in Singleplayer with crossguard sabers, saber pikes, and backhand sabers. All Cultists, all Reborns, and Dark Rosh except staff wielders are affected.
zzzzzzzzzzzConvertedSabersExp-enemysaberreplaced--MIX-HingeCrossBack.pk3 - Optional alternate version of above file that replaces all generic enemy sabers in Singleplayer with hinged sabers, crossguard sabers, and backhand sabers.
zzzzzzzzzzzConvertedSabersExp-enemysaberreplaced--MIX-HingeCrossPike.pk3 - Optional alternate version of above file that replaces all generic enemy sabers in Singleplayer with hinged sabers, crossguard sabers, and saber pikes.
-CREDITS-
Models, textures, and sounds re-edited from Star Wars: Jedi Academy (Raven Software)
Sounds edited from The Phantom Menace, Attack of the Clones, A New Hope, The Empire Strikes Back, Return of the Jedi, The Force Awakens, Rise of Skywalker (Lucasfilm Ltd.)
Other sounds edited from Star Wars: The Force Unleashed (LucasArts) and LEGO Star Wars: The Complete Saga (LucasArts)
-HOW TO INSTALL-
Extract the zip file, then put zzzConvertedSabersExpansion.pk3 into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base"
The other files are optional.
-BUGS-
Sometimes, if your character cannot move while saber(s) are on, the game cannot decide whether you're using saber staff or dual sabers. This can be fixed by restarting the game and reloading the level.
There is a rare chance that the maps vjun3 and kor2 may not load every 2nd time, especially with the crossguard saber replacement mod. Press ESC to exit the loading screen and reload the level.
-LICENSE-
Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it.
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & � LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.