Thank you for this mod. It's the only thing that doesnt turn off ray tracing and allows playing on jedha without crashes. I have reviewed the changes you made to the DefaultEngine.ini, and tried to mix/add them to DefaultEngine.ini in Ultra Plus Best Performance and Visuals for Everyone at Star Wars Jedi: Survivor Nexus - Mods and community Though it's just aint working, even if i replace the whole file with yours. Thats quite unfortuante, because with vanilla settings framegen looks super ugly. Ultraplus got this sorted out. Maybe you'll find some time to explain the changes you made, or even give some advice on how to merge your changes with the above mod. Anyway, great work, i am able to play Jedha with ray tracing thanks to you.
With DLSS SWAPPER (click on refresch). I also use "NVIDIA PROFILE INSPECTOR" to take advantage of DLSS4 (DLSS DLAA quality and RAY RECONSTRUCTION DLAA quality).
Appears to be working as advertised! Haven't had a crash on Jedha since utilizing it. I feel like I might be seeing slightly more traversal stutters, but that could just be a coincidence and/or nothing at all related to this. Does seem to cause shader recompilation every boot though.
Thank you for this mod. Fixing the white flashing boxes on my side, and compatible with mod "SWJS - Fixes and Improvements", and the both together works well. SWJS mod fixes the stuttering & stable frame rates. With a 5700x3d + 3060ti + 32gb 3200mhz, 40fps stable everywhere in the game, without white flashing boxes & stuttering.
Any chance that we get an updated version which uses the patch 9 Default.ini? It fixed the shader compilation to only run at the first start of the game. Using this mod causes that the shader compilation is running at every start.
I downloaded this for the occlusion culling fix, which works, but I am unable to play with raytracing on without crashing... If i remove the mod the game runs fine. I have the lightsaber stance mod installed and the loader. (Patch 9)
59 comments
C:\Program Files\EA Games\Jedi Survivor\SwGame\Content\Paks
Any updates will be posted immediately.
I have reviewed the changes you made to the DefaultEngine.ini, and tried to mix/add them to DefaultEngine.ini in Ultra Plus Best Performance and Visuals for Everyone at Star Wars Jedi: Survivor Nexus - Mods and community
Though it's just aint working, even if i replace the whole file with yours.
Thats quite unfortuante, because with vanilla settings framegen looks super ugly. Ultraplus got this sorted out.
Maybe you'll find some time to explain the changes you made, or even give some advice on how to merge your changes with the above mod.
Anyway, great work, i am able to play Jedha with ray tracing thanks to you.
The problem was using specific version of UnrealPak
It includes fast shader compilation etc.
Here is the updated pack
https://drive.google.com/file/d/19640QczaM4l8qHmiblgeyIE_ABH4ZW9A/view?usp=sharing
If anyone interested in tweaking the ini further here is the folder i used to compile pack, just execute Create Config Pak2.bat after modifing files in ~UltraPlus_Survivor_P directory
https://drive.google.com/drive/folders/1eTkt4dg_LxHAg2aGiir4BTh5buiVxqIP?usp=sharing
I belive it only does have DLSS (nvngx_dlss) and FG (nvngx_dlssg)
Also, for anyone using Steam, the path you want is:
C:\Program Files (x86)\Steam\steamapps\common\Jedi Survivor\SwGame\Content\Paks
Fixing the white flashing boxes on my side, and compatible with mod "SWJS - Fixes and Improvements", and the both together works well. SWJS mod fixes the stuttering & stable frame rates.
With a 5700x3d + 3060ti + 32gb 3200mhz, 40fps stable everywhere in the game, without white flashing boxes & stuttering.
I haven't tried playing without this mod for testing but I find it a must-have for it's fixes.
Hoping for an update.