I am having an issue. When i try to add this mod or the reduced freaks mod into the mod manager it seems to have trouble renaming the files. and it happens even if i only use one file or the other. I have also just tried dropping it into the paks folder and the mod manager has the same issue afterwards if i open it up. not sure if its a mod issue with your file or an issue with the mod manager but i can't seem to find any reference to the error on the mod manager forums.
it shortens the mod name to 008-_P.pak instead of 014-ZombiesHard_P.pak. even when i go in and manually change the name ahead of time to (008-ZombiesHard_P.pak) the second i open the mod manager it changes it back to (008-_P.pak).
Right now the only work around i can think of is to add your mods after i'm done with everything else and just load up the game without firing up the mod manager. My only concern with doing that is that your mod and the zombie limit break mod have a conflict and i'm not sure how to load both safely without causing an issue.
did some more trouble shooting and it only seems to throw an error when im trying to use this mod and the increased freaks mod. Still seems to rename the file wrong though even if i am just using one mod and not both.
I noticed this too. Fortunately, we need less mods for v38 (and there are less mods working with it lol). Just use the Mod Manager to check if there are conflicts in any mods. If all are false then great! Use the paks. If there is a conflict then make a decision on which mod you want to use. Once done checking, clean up your Paks folder, then copy all your mods again. Done.
Meaning don't make/use integrations. Only pak mods.
Obviously manual install your mods with SoD2 and not automated tools. Works. I made a folder for the mods I use in my SoD2 backup folder that I sync the entire thing to my NAS drive. \Documents\My Games\State of Decay 2\Mods
Is it normal that the mod has no name in the paks folder? It does show up fine in the mod manager and seems to work seemingly ok in the game aside from a few glitches and crashes, but that could also be from another mod.
I've tried adding either of your optional mods (dmg, night spawns, scaling etc) and they all try to overwrite each other in mod manager and they all show up blank in the paks folder. I'm on game version 38.1 I've removed the mod just to be safe, but I really like what I've seen. Wish I could keep it
Running Sod on ROG ally (Windows 11) - after dragging all files into Sod mod manager the conflicts on them read true instead of false, is this why they are not working?
122 comments
it shortens the mod name to 008-_P.pak instead of 014-ZombiesHard_P.pak. even when i go in and manually change the name ahead of time to (008-ZombiesHard_P.pak) the second i open the mod manager it changes it back to (008-_P.pak).
Right now the only work around i can think of is to add your mods after i'm done with everything else and just load up the game without firing up the mod manager. My only concern with doing that is that your mod and the zombie limit break mod have a conflict and i'm not sure how to load both safely without causing an issue.
did some more trouble shooting and it only seems to throw an error when im trying to use this mod and the increased freaks mod. Still seems to rename the file wrong though even if i am just using one mod and not both.
Meaning don't make/use integrations. Only pak mods.
Obviously manual install your mods with SoD2 and not automated tools. Works. I made a folder for the mods I use in my SoD2 backup folder that I sync the entire thing to my NAS drive.
\Documents\My Games\State of Decay 2\Mods
I've tried adding either of your optional mods (dmg, night spawns, scaling etc) and they all try to overwrite each other in mod manager and they all show up blank in the paks folder. I'm on game version 38.1 I've removed the mod just to be safe, but I really like what I've seen. Wish I could keep it
I don't know why the mod manager renames the pak files but the files stay intact, they should still work.
as i choose insane i want just insane amount of zombies but these constant big walking hordes i do not really be a fan of^^
still loving ur mod this more zombies is just what i needed