The editor has now been updated for the last version of the game.
Thank you to everyone who sent in their well wishes for my surgery, your support and positivity is always wonderful :) Everything went well with the operation and I have now fully recovered without any further complications.
I hope everyone has a wonderful christmas and new year in the upcoming weeks, and enjoy State of Decay 2 as well as time with your friends and family :D
i followed the steps in the description but it still wont work, and i cant seem to save it. i exit the thing and it asks to save, but then i click save and it still wont work, can someone explain to me in very good details on how to do this? and yes my game is updated to the most recent version. please and thank you.
(Narrator: whenever someone says "try verifying files" it means they have no earthly clue how to help you but still want to talk at you about things 'n stuff because of course they do.)
I may be wrong, and I'm not an expert programmer or anything, but my guess is this is what happens when you don't follow the KISS acronym (keep it simple, Sartre).
As a comparison, the developer menu that is years old without an update (my version is, anyway), still works beautifully with current versions of the game.
This mod, which most people want merely to do simple things like change traits and stuff, fails every time a developer sneezes in the game's general direction.
Where exactly does the editor expect the saved files to be? When I run it, I get a "no saves detected" message, and the app doesn't let me tell it where they are. Thanks in advance.
Hi, I have a question. Though it's possible to change a leader type via CE, there is one particular issue I've come across. Each leader type gains a morale bonus from its corresponded facility, e.g., warlord likes the workshop, trader likes the garden, etc. So I changed my guy from a builder to a warlord with all the corresponded debug traits, however, despite him being a warlord, he still "likes the watchtower". Is there any way to fix this? UPD: nevermind, figured out myself & fixed it.
Dear Nexusmods community, I am writing to you because I have a problem with the community editor in its most updated version. I have the game version V38 build 724522 but despite this the editor does not work. I read in the pages before this one that the editor only works with the updated versions of the game and I wonder if this was really my problem and if there is something that can be done. I thank you in advance for the time you will dedicate to me. A hug!
What exactly happens when you try to use the editor? Does it open okay but not find your game? Does it report that your game version is wrong? Is it claiming it cannot read your save files? Are you sure you are using game version 38.2 (741435)? What platform do you have the game on (Windows, Steam, Epic)? The more details you provide the more help we can be.
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Thank you to everyone who sent in their well wishes for my surgery, your support and positivity is always wonderful :)
Everything went well with the operation and I have now fully recovered without any further complications.
I hope everyone has a wonderful christmas and new year in the upcoming weeks, and enjoy State of Decay 2 as well as time with your friends and family :D
I may be wrong, and I'm not an expert programmer or anything, but my guess is this is what happens when you don't follow the KISS acronym (keep it simple, Sartre).
As a comparison, the developer menu that is years old without an update (my version is, anyway), still works beautifully with current versions of the game.
This mod, which most people want merely to do simple things like change traits and stuff, fails every time a developer sneezes in the game's general direction.
When I run it, I get a "no saves detected" message, and the app doesn't let me tell it where they are.
Thanks in advance.
edit: nvm just launch it and it's all there
UPD: nevermind, figured out myself & fixed it.