If you can make The reverse mod, opposite of this one, because yeah timer, enclave and all going hostile, you can never do anything for yourself, like building, preparing your own mate and yourself, looting, without all your enclave goes hostile or alone survivor just dying.
and its seems i'm not alone to request it, i mean the way the game is designed, for me its game breaking because some mission are not even realistic about timer. for a survivor or an enclave in need because having a siege of something like that i get it its normal. but a mission for trading ? and if take too much time its expire ? WTF ?
in the best ideal world they should have added priority number to each mission, added TYPE of mission, etc.... and also number to each spawned mission, like in the proper order. But i think even for you all insanely great modders who make our life so simple with all those mod, here its really to huge to do that. Would change a lot of UI etc...
So the other way around is to maybe double or triple, according to some mission the timer in question.
yup! I found this looking for one that would slow it down. I finish a mission, accept another and get 3 more while I'm just driving to the place to start the one I accepted. I rush though it, not searching or exploring at all and before I can finish, I get 3 notifications telling me they are mad at me for not helping. Its so fricking annoying! Between that and hordes of zombies spawning on top of me non stop, I'm already about done with this game. I don't need a hustle simulator to use in what little spare time I have from the every day hustle that is modern life. The mechanics are way to clunky to rush too! I always end up talking to someone, getting in the back seat/truck bed, or something else when trying to refuel etc. I just want to slow down a bit.
Mission timers are already annoying enough. Shorter duration between missions is absolutely bad idea. Am i alone in this? I would prefer longer mission timers and increased breaks between missions so i can explore and manage my community without annoying help screams everyfuckkin damn minute!!! I cant do any s#*! in my base because the fuckkin town always need my help constantly. If i use your mod my whole town probably would become hostile in a week because of my inability to reach them in time. :/
I'm glad someone made this mod, I've been looking for one for quite a while because I always felt like missions are too easy (on nightmare mode anyway) and not frequent enough so this is much appreciated
So any chance of making a mod the opposite of this mod? making missions timers longer or just outright give an option to pause missions like turning off the radio or something would be godsend.
12 comments
still works
and its seems i'm not alone to request it, i mean the way the game is designed, for me its game breaking because some mission are not even realistic about timer.
for a survivor or an enclave in need because having a siege of something like that i get it its normal.
but a mission for trading ? and if take too much time its expire ? WTF ?
in the best ideal world they should have added priority number to each mission, added TYPE of mission, etc.... and also number to each spawned mission, like in the proper order. But i think even for you all insanely great modders who make our life so simple with all those mod, here its really to huge to do that. Would change a lot of UI etc...
So the other way around is to maybe double or triple, according to some mission the timer in question.
thanks :)
Can you do a mod that makes all the random missions less frequent instead?
Consider that.