Better rain textures clip through buildings. When I am inside my house, the rain can be seen.
Show compass when item is in inventory is not working as expected. I am not carrying a compass and yet I can still see a compass on the top left. I have also made sure the option Always show compass is disabled.
Top of compass is cut off at the top of the screen. I think it might have something to do with the fact that I have an Ultrawide monitor. 3440×1440
When hitting F7 to save, I get 3 notifications of the game being saved instead of only 1 notification. If I save using the bed or shelter I only get 1 notification.
Other mods I am running:
No more collision (Maybe this is interfering with the rain textures causing them to clip through buildings?) I don't know
Hi there Thanks a lot for this detailed feedback, and bug report, it really helps !
Better rain textures clip through buildings. -> could you test without the "no collision mod" and tell me if it still happens ? i did not change anything with the rain behavior, so that seems strange
Show compass when item is in inventory is not working as expected. -> this definitely looks like a bug, i'll investigate
Top of compass is cut off at the top of the screen. -> oh ok, I have never tested such wide resolutions, not sure how to fix it though
When hitting F7 to save, I get 3 notifications of the game being saved instead of only 1 notification. -> i'm aware of that, it's that the events are handled weirdly in UMM, that's actually why i had to use 2 separate keys for show and hide map, might look into it in the future, it's not problematic at all though, the game is just saved thrice :)
Just use your refined axe. Pickaxe pay out for themself in stones. Your knife didn't use durability if you just use it to skin animals. For the axe just build a plank station. Even at lower levels of harvest you get your axe back at 100% if you break it. At higher levels you lose around 2 sticks, then 1 stick so nothing much to take care of and you can loop this progress. I'm using 2 axes. 1 which i use and if this is at 1-2% i destroy the old plank station, build a new one with the damaged axe and just switch them out by this. Voila infinite tool, the axe also do more dmg (even to yucca).
You might want to try out Sinai's Mod Pack. It has infinite durability (although some tools, like the steel hammer, degrade until you only have one left, then it's indestructible). I kept it after using it for years because I like the cleaner map than the mod manager one.
I've had 0 issues w/ BepInEx AND mod manager mods co-existing at the same time.
Mod need update? [StrandedDeepTweaksMod] Version '0.0.23'. Loading.Stranded Deep Tweaks Mod : config file directory : C:\Users\xxxx\AppData\LocalLow\Beam Team Games\Stranded Wide\Data\Stranded Deep Tweaks Mod : _holding field not foundStranded Deep Tweaks Mod load time (ms) = 19[StrandedDeepTweaksMod] Not loaded.[StrandedDeepTweaksMod] Loading time 0.02 s.[Manager] FINISH. SUCCESSFUL LOADED 9/10 MODS.
Same here, Epic had a small update at januar 23., since then the mod is not working. I hope the modder can find a solution. Because of the update, i lost somehow all my data, so need to start all over...
Just downgrade game to version 1.0.31 and mod works just fine. You find older version from beta menu in Steam, dunno how it works in Epic. Downgrade can also maybe restore save file back , or not. I start new game after that update so can't test it.
Thanks for the great mod Hantacore. I'm using your tweaks mod along with the 'Double Stack Size and Longer Day-Night Cycle' mod by Carlitox25 which is a modified game file by the name 'AssemblyCSharp.dll'.
When not using the 4x stack sizes setting in the tweaks mod, it still forces the stack sizes to standard game default values. Basically nulling the 'Double Stack Size' mod. For example, Instead of stack of 8 sticks (Double stack mod), I can still only stack 4 sticks.
The infinite fuel seems buggy too. Left home island with infinite fuel but on way back from another island after a day, fuel was getting spent. Can't figure out what caused it. Don't have any other mod that has anything to do with fuel.
Unfortunately, it's very hard for me to ensure compatibility with assembly type mods since they alter the files of the game. Why do you still need the other mod for ? Thanks for the feedback on fuel !
Friends in co-op use 2x assembly type mod and if I'm using your 4x, all sorts of bugs show up - item duplication, vanishing items, etc. Which is when I turn off 4x in config as I have the 2x assembly as well. But turning off 4x gives me the default 1x and overrides the 2x in my assembly mod.
Regarding the infinite fuel, seems to still not work for the copter. Having infinite copter fuel would be awesome if possible!
Thanks for the update. It's good to have the on-screen compass back.
The mods that alter gameplay are generally not multiplayer friendly, unless sometimes they work if both parties have the same mods and same versions enabled. I do not ensure multiplayer compatibility, especially not if the other player uses assembly type mods. Sorry ! It's more a question of time than will
Hello. First of all. Thanks so much for this mod. It's a most pick for me now.
So we got a new game patch: Version. 1.0.31.0.25. (20 September 2023) Edit: So I did some more test. And for what I can see it's mostly the skip intro. That I know for sure didn't work. My main isus was the "Toolbelt Fix" mod. Have made post in his mod, and hope that will fix my problems.
Bonjour. Il me semble qu'il y ait un problème de compatibilité quand on utilise "wet and cold" et la nouvelle option de texture de pluie: Quand il pleut, on est plus mouillé 😅 dsl. Edit: Bon en fait, c'est pas seulement l'option de texture. Même en remettant la pluie d'origine, la jauge d'humidité ne se remplie plus.
Bonjour ! Il y a effectivement un sujet avec WnC, mais qui est lié au "rain reset fix" plus qu'à la texture. Une mise à jour de WnC est en cours mais pas encore prête, en attendant tu peux décocher le fix
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Could you try with the latest version ?
(beware SD 1.0.6 will most probably not work, maybe try older versions of the mod)
Bugs I have picked up.
Other mods I am running:
Thanks a lot for this detailed feedback, and bug report, it really helps !
Posted here by mistake instead of the other mod, hot and cold :D please ignore this post! :D
Stones are a finite resource :(
For the axe just build a plank station. Even at lower levels of harvest you get your axe back at 100% if you break it. At higher levels you lose around 2 sticks, then 1 stick so nothing much to take care of and you can loop this progress. I'm using 2 axes. 1 which i use and if this is at 1-2% i destroy the old plank station, build a new one with the damaged axe and just switch them out by this. Voila infinite tool, the axe also do more dmg (even to yucca).
I've had 0 issues w/ BepInEx AND mod manager mods co-existing at the same time.
[StrandedDeepTweaksMod] Version '0.0.23'. Loading.Stranded Deep Tweaks Mod : config file directory : C:\Users\xxxx\AppData\LocalLow\Beam Team Games\Stranded Wide\Data\Stranded Deep Tweaks Mod : _holding field not foundStranded Deep Tweaks Mod load time (ms) = 19[StrandedDeepTweaksMod] Not loaded.[StrandedDeepTweaksMod] Loading time 0.02 s.[Manager] FINISH. SUCCESSFUL LOADED 9/10 MODS.
Stranded Deep Version: 1.0.38.0.29
I hope the modder can find a solution.
Because of the update, i lost somehow all my data, so need to start all over...
You find older version from beta menu in Steam, dunno how it works in Epic.
Downgrade can also maybe restore save file back , or not. I start new game after that update so can't test it.
The fix is almost ready, I'll release it asap
BT changed some structural things that broke the mod, sorry about that
When not using the 4x stack sizes setting in the tweaks mod, it still forces the stack sizes to standard game default values. Basically nulling the 'Double Stack Size' mod. For example, Instead of stack of 8 sticks (Double stack mod), I can still only stack 4 sticks.
The infinite fuel seems buggy too. Left home island with infinite fuel but on way back from another island after a day, fuel was getting spent. Can't figure out what caused it. Don't have any other mod that has anything to do with fuel.
Why do you still need the other mod for ?
Thanks for the feedback on fuel !
Regarding the infinite fuel, seems to still not work for the copter. Having infinite copter fuel would be awesome if possible!
Thanks for the update. It's good to have the on-screen compass back.
Sorry ! It's more a question of time than will
So we got a new game patch: Version. 1.0.31.0.25. (20 September 2023)
Edit: So I did some more test. And for what I can see it's mostly the skip intro.
That I know for sure didn't work. My main isus was the "Toolbelt Fix" mod.
Have made post in his mod, and hope that will fix my problems.
EDIT:
Is there a way to make it so you can have more than 6 different items inside a crate?
Quand il pleut, on est plus mouillé 😅
dsl.
Edit: Bon en fait, c'est pas seulement l'option de texture. Même en remettant la pluie d'origine, la jauge d'humidité ne se remplie plus.
Il y a effectivement un sujet avec WnC, mais qui est lié au "rain reset fix" plus qu'à la texture.
Une mise à jour de WnC est en cours mais pas encore prête, en attendant tu peux décocher le fix