About this mod
Let's you modify the crosshair and all related info texts for a more immersive and enjoyable playtime. More than just a deactivation of the crosshair... Tune to your likings.
- Requirements
- Permissions and credits
- Changelogs
- Donations
SMLHelper is no longer supported. Steam Legacy Branch is no longer supported. Old files can still be found in the "Files/Archive" section.
Introduction:
There are a few crosshair mods out there. But most of the time it is just plain deactivation. I didn't like this, as I wanted to have prompts for interaction, especially, in the cyclops. I also didn't like the size of the crosshair. So I created this mod.
Description:
First up, everything is configurable in the mod options and therefore optional! I added a picture for every setting to give more context.
Additions:
Added the ability to..
- hide the entity name text. Like 'Peeper', when you aim at a peeper.
- hide additional texts, like the 'Deconstruct'-text when using the builder or the 'empty'-text when aiming at a locker.
- hide the input icon, e.g. when opening a locker.
- hide tool controls. Also affects Seamoth and Prawn Suit texts.
- hide tool infos, like the battery status. Also affects Seamoth and Prawn Suit texts.
- change the crosshair scale.
- hide the default crosshair. Other interact icons are not affected.
- hide the scuba mask (as if pressing F6).
- hide the interact icons, e.g. when entering a sub. Depending on the 'Hide Crosshair'-setting, either the default crosshair is shown or nothing if it is hidden.
- show a crosshair when piloting the cyclops. Overrides a hidden crosshair. Has additional options to:
- only show the crosshair when hovering cyclops control elements.
- change the cyclops crosshair icon.
- control the speed button linger time: The cyclops speed buttons required a workaround - the crosshair lingers instead of the on-and-of behavior of the other buttons. This setting determines the linger time in seconds.
Options:
The options for this mod can be changed either in-game within the options/mod or with the help of the BepInEx/config/Rm_HudTweaks/config.json file.
I am currently playing with:
{
"HideNames": true,
"HideText2": false,
"HideInputIcon": true,
"HideToolControlsText": true,
"HideToolInfo": true,
"CrosshairScale": "0.5",
"HideCrosshair": true,
"HideScubaMask": false,
"HideInteractIcons": false,
"CyclopsCrosshair": "OnlyOnHover",
"CyclopsCrosshairIcon": 10,
"CyclopsSpeedLingerTime": "0.6"
}
Installation:
This mod requires BepInEx Pack for Subnautica and Nautilus.
Extract the Rm_HudTweaks archive into your BepInEx/plugins folder:
"Subnautica/BepInEx/plugins/Rm_HudTweaks/Rm_HudTweaks.dll"
Compatibility:
Should be compatible with everything. However, if a mod adds a tool description/ info, it will potentially be shown.
Visit the modding community for help or additional information!
Sourcecode: Github