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PVD MrPurple6411

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98 comments

  1. MrPurple6411
    MrPurple6411
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    If you are able to help out with giving me more time to Mod/Fix bugs and less time to working in retail then please consider donating to the cause at one of the following locations. 
    Paypal: paypal.me/MrPurple6411
    Patreon: patreon.com/MrPurple6411
    Github: github.com/sponsors/MrPurple6411
    Support for mod issues can be found by the wonderful community on our Community Modding Discord @ discord.gg/UpWuWwq

    Nautilus and SMLHelper are incompatible and cause up to and including save corruption when installed together. 
    (Not every time but enough to be worrying)
    So I have made the decision that any mod of mine that uses Nautilus will not load when SMLHelper is installed.

    Also Nautilus is the Replacement for SMLHelper and when Nautilus 1.0.1 releases we will be removing SMLHelper support for 2.0 completely meaning all mod makers need to update their mods to Nautilus.
  2. Pickysaurus
    Pickysaurus
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    The knack to using a controller is that the menus are back to front. So up is down and down is up.
  3. Dougulas302
    Dougulas302
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    for some reason the modification station's icons are really small, would it be possible to make them larger?

    also, would be cool to have the old modification station hud back, or at least partially (maybe divided like the fabricator, with tools on one side and equipment on the other maybe?), idk, i just liked the old version more than now.
    1. belyadimon
      belyadimon
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      + 1
  4. Dootama
    Dootama
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    controller support would be really cool and probably not that hard to execute, I say just have the left stick be moved in the direction of the desired item to select it similarly to a weapon wheel
    1. A1TurboSmasher
      A1TurboSmasher
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      ohhh basically the way mass effect was
    2. MrPurple6411
      MrPurple6411
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      Biggest problem with this is that the original maker of the mod didn't actually make it a true radial system and instead just made the mod calculate the screen position to move each icon to but the ui itself still thinks its 1 line.

      In effect making proper controller support would actually require fully remaking the mod in its entirety and unfortunately I am struggling to even stay off the street right now let alone have time to update and remake mods like this one.
  5. sillysam69
    sillysam69
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    Does this work on legacy or nah?
  6. HoldenCaulfield
    HoldenCaulfield
    • member
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    Sorry to write that, but your mod support cramps. Will it ever be compatible with gamepads/controller? If not... would you give someine the right to modiefy it and release a updated version?
  7. Wossniol
    Wossniol
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    It works on the experimental version and it's cool.
  8. ElRizzo
    ElRizzo
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    Welcome back MrPurple!
  9. dominic123456780
    dominic123456780
    • supporter
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    Why Did Mrpurple hide all his mods????
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 52 kudos
      he has been having some personal issues, so all his mods were hidden. the subnautica modding team have taken up the task to keeping them updated
  10. geraldnieman
    geraldnieman
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    Is there a chance you would code a version for Below Zero?
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 52 kudos
      added a bz version
  11. mmm13081985
    mmm13081985
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    Does it works on Below Zero?
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 52 kudos
      Added a bz version 
  12. Maxzillaplays
    Maxzillaplays
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    This is not bepinex its Qmod
    1. Metal1623
      Metal1623
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      Right now it's actually both, with the subnautica extention in vortex it installs correct in the bepinex plugin folder.

      Got another issue tho. In the Seamoth it installs the mods, but not visual in the slots except the 4 default unless i save and reload the game, leaving the moonbay and return, no visual installed . Trying to figure out what mods that are making this happen, using slotextender, andafter some testing this mod is ruled out. Same behaviour without this mod.