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Nautilus and SMLHelper are incompatible and cause up to and including save corruption when installed together. (Not every time but enough to be worrying) So I have made the decision that any mod of mine that uses Nautilus will not load when SMLHelper is installed.
Also Nautilus is the Replacement for SMLHelper and when Nautilus 1.0.1 releases we will be removing SMLHelper support for 2.0 completely meaning all mod makers need to update their mods to Nautilus.
I hope you come back to fix the scuba manifold as I really love that item, but due to the bug where it adds the value from all the air tanks in your inventory onto your total every time you save and reload the save it makes it unusable. For example:
I have the scuba manifold equipped 45 base oxygen + two 90 oxygen air tanks = 225 oxygen Save, quit and reload results in this happening 225 previous oxygen + two 90 oxygen air tanks = 405 Save, quit and reload results in this happening again 405 previous oxygen + two 90 oxygen air tanks = 585 etc..
I'm not but when I finish a session the next time I load I have double the oxygen, say I play the save on multiple different days this value will slowly increase.
Edit: I just found this mod which I will be using to replace the scuba manifold feature from this mod Oxygen Link
I found another bug with this mod, it breaks the UI for the Modification station causing all the items to be listed in a single line and going off screen. So I can't use this mod at all, I tried using it with Radial tabs as a work around, but that mod doesn't seem to work with controller as pressing tabs causes nothing to be selected so I am unable to select anything without using my mouse.
Edit: This seems to be a limit with the modification stations UI as when I add multiple mods that add things to it's UI It causes all icons to be displayed in a horizontal line instead of a grid, which causes some to go off screen
Bro if I lost or corrupt my save is MY problem not yours why you made the mod dont work if Nautilus and SMLHelper are installed together, bro alot of mods still uses SMLHelper, use your mind please.
Additionally, while I only have two 180s tanks in my inventory, my total oxygen will sometimes show as something like 700ish and I've even seen it up over 1000 while just having the two 180s tanks.
I'm encountering a situation with the Modification Station; when expanded, the expanded diving fin option button is in the same position as the unexpanded suit upgrade button, meaning I am unable to create the Ultra Glide Swim Charge Fins, even with all the components. Is there a way to complete this via console commands, or an alternate way of selecting the option in question? Thanks.
Please consider making it so that all items added by this mod are added under a single crafting tab in the workbench instead of individual tabs since it would really help with lower resolution devices such as the Steam Deck. (unfortunately radial tabs is not an option since that doesn't have controller support, and lugging around a keyboard and mouse would be a pain).
185 comments
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Support for mod issues can be found by the wonderful community on our Community Modding Discord @ discord.gg/UpWuWwq
Nautilus and SMLHelper are incompatible and cause up to and including save corruption when installed together.
(Not every time but enough to be worrying)
So I have made the decision that any mod of mine that uses Nautilus will not load when SMLHelper is installed.
Also Nautilus is the Replacement for SMLHelper and when Nautilus 1.0.1 releases we will be removing SMLHelper support for 2.0 completely meaning all mod makers need to update their mods to Nautilus.
I have the scuba manifold equipped
45 base oxygen + two 90 oxygen air tanks = 225 oxygen
Save, quit and reload results in this happening 225 previous oxygen + two 90 oxygen air tanks = 405
Save, quit and reload results in this happening again 405 previous oxygen + two 90 oxygen air tanks = 585
etc..
Edit: I just found this mod which I will be using to replace the scuba manifold feature from this mod Oxygen Link
Edit: This seems to be a limit with the modification stations UI as when I add multiple mods that add things to it's UI It causes all icons to be displayed in a horizontal line instead of a grid, which causes some to go off screen
Edit 2: I created a mod to solve this issue Modification Station Tabs
[Error : Unity Log] NullReferenceException
Stack trace:
Oxygen.IOxygenSource.get_gameObject () (at <9ec6c1b62c324758b9c2d79021505be6>:0)
OxygenManager.AddOxygenAtSurface (System.Single timeInterval) (at <9ec6c1b62c324758b9c2d79021505be6>:0)
OxygenManager.Update () (at <9ec6c1b62c324758b9c2d79021505be6>:0)
Additionally, while I only have two 180s tanks in my inventory, my total oxygen will sometimes show as something like 700ish and I've even seen it up over 1000 while just having the two 180s tanks.
If that is what that is HOW