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Underseadee and Lee23

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LeeTwentyThree

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  1. LeeTwentyThree
    LeeTwentyThree
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    De-Extinction has been ported to Living Large / 2.0!!! The legacy version is still available for download in the “old files” section.

    If you still have a problem with fish duplicating/spawning in large numbers:

    Follow this process to clear the largest CellsCache files. This will not damage your save file but MAY destroy "mod structures" and will reset spawns in small areas.
    1. Go to your Savegame folder (...Subnautica\SNAppData\SavedGames\slotXXXX).
    2. Open the "CellsCache" folder.
    3. Sort by file size, descending.
    4. Delete the largest `baked-batch-cells` files, especially ones over 900KB in size.
    5. Load the save and the area should be cleared.


    For any other problems, go to the Subnautica modding server.

    Also, there is a $200 bounty for whoever can figure out the duplicate spawning issue.
    1. warangel46
      warangel46
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      lot of other mod need it but i get you this mod mad me jump when i in stalled it add this mod with new wather mod wood make me jump even more
    2. KooKoo92928
      KooKoo92928
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      The update is out woohoo!!!!
    3. TEK2025
      TEK2025
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      Yep
    4. snortshiteatass
      snortshiteatass
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      ik this is months later but wheres the old file section?
    5. LeeTwentyThree
      LeeTwentyThree
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      Right below the main file
    6. ExtinctEnthusiast
      ExtinctEnthusiast
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      I am excited to try this thing again!
    7. 7aichi
      7aichi
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      yeeeeeeeees! thank you!
  2. Wehbstar
    Wehbstar
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    gulper leviathan? naw, that's a Goa'uld
  3. ImFlashtoo
    ImFlashtoo
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    Hey, a request: I was pretty bummed when I couldn't put Jelly Spinners in an aquarium as fun decorative pets, could you update this mod to make it possible to keep the smaller DeExtinction critters (Spinners, Pinchers, etc) in the Aquarium? Obviously they can be dropped in Alien Containment but that's not what I'm after.
    1. LeeTwentyThree
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      That's odd, I just tested and it works for me with all pickupable fish. Try updating your ECC Library and Nautilus maybe? There was an old bug with that, but it was fixed.
  4. Zefheee
    Zefheee
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    removing the Pinchers from the spawn-list due to there ear piercing volume. 
    1. BachTreebane
      BachTreebane
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      How were you able to modify spawns? Been looking for a while now.
  5. Kabanok90
    Kabanok90
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    Started a new game with the latest version, no fire spawning in the drop pod, almost no fish spawting, sulfur not spawning etc. Game not saving or exiting properly. Removed this mod from the plugins folder, then everything works fine. Something's not right.
  6. DT3387
    DT3387
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    Kinda makes the game glitchy and the bottom screen glitch out 
    1. LeeTwentyThree
      LeeTwentyThree
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      Sorry, I'm going to need more info. What do you mean by the bottom screen? Are you playing on a 3DS?
    2. Peni4
      Peni4
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      I think what he means is that there are some cases where there is a big FPS drop. I've noticed a pattern where this happens most often in the club bush area and some parts of the kelp forest. Especially when there are a lot of new creatures spawning, and I think the twisty eels are especially prone to this, especially when there are a lot of them. At least from what I've observed, I think that's the case.
  7. NordenTM2020
    NordenTM2020
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    Is it possible to have one world with this mod and one without it? i dont want to mod my main world but would like to play a challang with this beutiful mod
    1. LeeTwentyThree
      LeeTwentyThree
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      You'd have to disable the mod before loading in, and it should be safe to disable the mod after you used it to remove the creatures.
    2. NordenTM2020
      NordenTM2020
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      What do you mean by ''disable the mod before loading in''? Should i disable the mod ingame or in my files? also do u mean before loading into the game or into the world? Sry for the inconvenience.
  8. StellarVulpine
    StellarVulpine
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    Are gulper babies raised in the ACU supposed to be hostile to the player after being released?  All of mine have become hostile in my current game when they didn't previously do this in an older save.

    Watching 6 of them murder a bloop was pretty great, though
  9. realross23
    realross23
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    fix gulper leviathan.. he is become passive
  10. Evildragonboy5020
    Evildragonboy5020
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    Hey Lee23? are the new gulper textures gonna be implemented into bz?
    1. LeeTwentyThree
      LeeTwentyThree
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      Are they not? Is it bugged? They should be ported over
  11. TaterToots802
    TaterToots802
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    a