Hello! Been using your mod for some time now and it's great! Finally I'm able to read some lore. However, I recently discovered a problem: Boneshark seems to ignore the maxed stealth module (on seamoth, I don't know about crab costume). The mod has been updated to the latest version btw (and I'm too scared to test this issue on Reapers, sorry,,,)
I pushed a new update today that makes the stealth module effective even when you are not around the vehicle. If that was your issue with the bone sharks, it should be fixed now 🙂
This also needs to make vehicles with this installed not be messed with when parked and/or not piloted (beyond the tweak mod settings). In particular I am referring to The Red Plaguesantics, lol. If you know, you know...
Hehehehe no more Silence or garg combo with this one. Though...I dont know why, but for some reason, my cyclops geeks out every once in awhile. like it starts violently shaking and decides to float into the heavens. Ill check if its any other mod, but ill let you know what i find!
I can't see any of the modules in the modification station, I've tried reinstalling and updating everything but I still don't see them, I can spawn them in and install them in vehicles but I cant see them to craft them
Some mods provide "localization files," which can be translated into the language of your choice. A localization file basically takes a name and maps it to a translated string. Like "Description = This is a stealth module" or something like that. I haven't provided localization files for this mod, but because it uses Vehicle Framework, it's primed for localization. If you want, you can send me your translations and I'll include them in the next update.
Is 2.0.2 the most up-to-date version that can be used without VF? Also, is there any plans to include any of the 3.0 new features in a version that does not require VF?
105 comments
It actually works with any Creature that does "Attack" or "Aggressive" or "Grab" actions.
Does the Boneshark attack the seamoth while you're inside it?
Currently the upgrade only works if you're inside the vehicle, but I've been meaning to make it work even when you're not inside it.
This also needs to make vehicles with this installed not be messed with when parked and/or not piloted (beyond the tweak mod settings).
In particular I am referring to The Red Plagues antics, lol. If you know, you know...
Thanks again Mikjaw!
Keep up the great work.
And I see your point. I'll see what I can do about that.
Cheers!
Cheers!
TYSM
No, there's no plan to keep maintaining this without VF.