0 of 0

File information

Last updated

Original upload

Created by

Ewanc

Uploaded by

Ewanc

Virus scan

Safe to use

71 comments

  1. SAS3010
    SAS3010
    • member
    • 0 kudos
    Need update !
    1. bumrocky
      bumrocky
      • member
      • 1 kudos
      This still works. Download the new SubnauticaMap for BepInEx Pack, then open the folder all the way to the biome.json and biomes218.png, and transfer those 2 files into the SubNauticaMap/Maps folder. It doesn't need QMOD to work.
    2. MARVOA
      MARVOA
      • member
      • 0 kudos
      Still not working for me, map still grey once i moved the files over. So i also moved the "NewBiome" folder over too. Still grey when i click on Biome ingame. I must be doing something wrong, any help would be awesome.
      -- UPDATE --
      How I fixed it.
      When moving the 2 files over instead of the map files being used, it used the grayscale ones. This seems to be a problem for allot of people.
      First I made copies of this mods map, then renamed them to "example" to match the map mod files, replacing the grayscale maps. Then when I add this mods map. It reads the grayscale, that is now the map we want. Problem fixed, issue forced, life good.
    3. scienceseptopus
      scienceseptopus
      • member
      • 0 kudos
      Can confirm, this still works
    4. Leifnos
      Leifnos
      • member
      • 0 kudos
      Thank you for the instructions
  2. Halalman07
    Halalman07
    • member
    • 0 kudos
    Is there any way I can make this mod work without Qmod or SML mod helper?
  3. cyberjunaid
    cyberjunaid
    • member
    • 0 kudos
    Map not saving, whenever I reload. The progress I made disappears.
    1. vsaigdw1
      vsaigdw1
      • member
      • 0 kudos
      do you have "autosave" ?
  4. Batai341
    Batai341
    • member
    • 0 kudos
    Apologies if I missed something or didn't understand something already posted. I have installed the SubnauticaMap, New Biome Map, and QMod mods and ensured they are up to date. I can't seem to get color when biome is selected. New Biome Map files are not shortcuts.

    I would be very grateful for helpful guidance.
    1. GlaciusCool
      GlaciusCool
      • member
      • 0 kudos
      Something doesn't like the way that Vortex uses symlinks. So go into the subnautica qmods subnauticamap newbiome folder and:
      1. Right click on the PNG file -> select Go to file location. This will open a new window maybe where the original file is, copy the PNG file (image file).
      2. Go back to the mod folder newbiome and delete the PNG file that is there, then paste the PNG file you copied in step 1.

      It should work now. I just did this myself.
    2. Alpine261
      Alpine261
      • supporter
      • 0 kudos
      Thx for the help
    3. theninjew
      theninjew
      • premium
      • 27 kudos
      Fistly, thanks Glacius I had the same problem with my map always being grey. That was ablsolutely the problem.

      Secondly, I wanted to share a tip. Vortex was always overwriting the .png with a symlink every time I would redeploy my mods, so I found a workaround. If you rename the .png to something else (I did "biomes219"), and go into the .json and change the target to the new filename, then vortex won't overwrite it every deployment. 
    4. YungSchleimkeks
      YungSchleimkeks
      • member
      • 0 kudos
      I don´t unterstand. if i´m already in the folder where the file is, is cannot jump to the file. What do u mean or a´m i dumb?
  5. MrReaper05
    MrReaper05
    • member
    • 0 kudos
    Can anyone tell me if there's a way to show the whole map ,without going around to all the different places.
    1. Alpine261
      Alpine261
      • supporter
      • 0 kudos
      In theory you could turn off fog
    2. Elite937
      Elite937
      • supporter
      • 1 kudos
      hey, you mention turning off the fog, how exactly do you do so? speaking for everyone.
    3. borgthar
      borgthar
      • supporter
      • 0 kudos
      Speak for yourself. 

      Open Map options, click Fog -> off.
  6. Praetoriax
    Praetoriax
    • member
    • 1 kudos
    This mod doesnt seem to work anymore and just removes the basic BIOME map from the map mod without replacing it with the enhanced one it suppose to give. Dont download this mod!
  7. Messajah
    Messajah
    • supporter
    • 8 kudos
    I just realized that the Map mod already has a Biome map. Just press M to see the map, then click the top left button (says "Topographic" by default).

    I therefore don't need this mod (New Biome Map) or any other map mods. If I want to get info about what creatures or resources exist in a certain biome I just check the wiki! Especially since this mod is from 2018 and is a bit outdated about the latest map changes.
  8. BlazerBurner
    BlazerBurner
    • member
    • 0 kudos
    I can't tell if this is just a one off, but I found a time capsule in the grassy plateaus that lead to the mushroom forest that borders the crash zone and mountains.
  9. John523
    John523
    • member
    • 0 kudos
    The Mod is not working anymore. IT shows "Mod - Map could not load". Could you check if there is an update needed`Thanks!

    Build: 65786-26573960-Windows
    1. MirrorofTime
      MirrorofTime
      • member
      • 0 kudos
      This mod depends on the Map-Mod, which has been updated. Install the updated Map-Mod and this Mod works well again.
  10. lastofthelight
    lastofthelight
    • premium
    • 1 kudos
    Just so everyone knows: The mod this mod is based off of, does not currently work with the Epic games version.
    1. inkwhiz888
      inkwhiz888
      • member
      • 5 kudos
      I am playing the Epic games version, using vortex to install mods and map 1.3.6 works fine for me (never had a problem with it) but this appears to be showing the black and white and example.png instead.
    2. GlaciusCool
      GlaciusCool
      • member
      • 0 kudos
      You have to install the PNG file manually, Vortex uses symlinks which don't work properly for image files.