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devopsdinosaur

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devopsdinosaur

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8 comments

  1. LiLaTLuv
    LiLaTLuv
    • supporter
    • 7 kudos
    Hey!

    Thank you so much for updating and I completely understand that you are super busy, but I would like to tell you that I have one little bug when using this great mod: my scythe quit working. Like altogether stop being able to harvest crops or cut down weeds with it while this mod is active. The easy fix is to disable this mod in the configuration menu when I want to use the scythe (which is what I do), but I just thought you should know! Thanks again!
    1. junepill
      junepill
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      • 0 kudos
      Set the sword speed to 3
  2. crijia
    crijia
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    • 0 kudos
    will this be updated to be compatible for patch 1.4? TAT
    1. devopsdinosaur
      devopsdinosaur
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      • 128 kudos
      Updated for 1.4.
  3. NathAKABluhbear
    NathAKABluhbear
    • member
    • 3 kudos
    I'm not sure if it's possible to isolate the scythe, but I have everything set to 3, and it makes the scythe very finnicky. It doesn't get to complete its animations most of the time. (by which I mean, it doesn't actually harvest anything, most of the time)
    1. devopsdinosaur
      devopsdinosaur
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      • 128 kudos
      I think I'll have to look into the animations themselves.  The animation is launched in a separate thread, meaning there is likely a glitch when the attack speed causes the main thread to try to start a new animation before the other completes.  I'll take a look and add some logic to adjust animation timing.

      dd
  4. Wyvern846
    Wyvern846
    • supporter
    • 2 kudos
    Max Speed for swords is 3. Anything higher will break both swords and scythes. Even at 3 it seems to skip damage instances.

    Edit: Seems magic also has SOME issues as a setting of 5 did not allow me to use Vacuumulus. 
    1. kosten07
      kosten07
      • member
      • 0 kudos
      Mod doesn't work for me.  When swinging the scythe the animation gets stuck at the end and I can't swing it because its frozen.