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devopsdinosaur

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devopsdinosaur

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About this mod

Set base speed multiplier for all crafting stations using a configurable setting. Each type of table can now be individually enabled/disabled to use the craft speed multiplier or a custom one for just that table.

Permissions and credits
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Please join me on Discord if you have mod issues or ideas:

devopsdinosaur's Discord Server


If you don't use Discord please PM or email.  If you have mod issues then you
can submit them directly through GitHub here:

devopsdinosaur/sunhaven-mods bugs/ideas

I cannot guarantee I will see Posts/Bugs on all of my mods, so Discord/GitHub
are much better ways to reach me.

Thanks!
dd
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Public Service Announcement:

It's been hard to find the time to create new mods and support the ones I've made.  If you like my mods, please consider a small tip (any amount) on Ko-fi to help me convince my wife that this modding stuff is worth my time =)  Just scan the QR code below with your phone or click it to get started.  Thanks a ton!



Description:

v0.0.7 - Added Industrial Cooking Stove (thanks Emmasduckling for the info).
v0.0.6 - Updated to work with game version 1.4.  Also added a few missing tables.
v0.0.5 - Added the Beehive Box to the table options (thanks to AsherLightfoot for the idea).
v0.0.4 - Each table speed multiplier can now be individually set, if desired.  Also alphabetized the table names in config to make it easier to find stuff.
v0.0.3 - Each type of table can now be individually enabled/disabled to use the craft speed multiplier (i.e. users can just increase the speed of the ungodly slow seed maker if desired)
v0.0.2 - "Enable" config option will now correctly enable/disable the mod.

Set base speed multiplier for all crafting stations using a configurable setting.  Each type of table can now be individually enabled/disabled to use the craft speed multiplier or a custom one for just that table.

All table types are enabled to use the craft speed multiplier by default.  Several users have requested the option to use this mod only on the Seed Maker or another set of table types.  To do this:
  • If you haven't already done so, start and stop the game once to make these options appear in the config file.
  • Set all of the '<table name> Enabled' options in the config file to false, where <table name> tables you wish to keep at the default game speed.
  • Start the game.
See Config Options section below for info on how to set individual table crafting speeds.

** NOTE **  Like I've mentioned in many posts, I do not actually play this game.  As such, I only tested this mod by cheating myself some tables based on a cursory scan through the game ids/code.  So it's likely I missed one or two.  If you don't see a table you're looking for in your config file, or better yet, if you are sure you have all the tables, take a look at your BepInEx/LogOutput.log file and let me know if you see any "warning" log messages that say something like "unknown crafting table name <table_name>".  I will add that table and update the mod ASAP.  Thanks!
Disclaimer: I generally test these mods as much as I can before releasing, but I won't always catch all the problems.  Please let me know if you hit issues, notice something just isn't working as expected, or just think something could be improved.  See my contact info below.  Thanks for the help!

Config Options:
Enabled - Set to false to disable this mod.
Craft Speed Multiplier - Speed multiplier for item crafting (float, 1 = game default (1.2 for humans) [note: this stomps the human 20% passive; should not affect anything else])
<Table Name> Enabled - If true then the '<table_name>' table will use the craft speed multiplier; if false then it will use the game default speed.
<Table Name> Speed Multiplier - "If this value is non-zero and '<table name> Enabled' is true then this will be the craft speed multiplier used for the '<table name>' table (overriding the global one).  If this value is 0 then the global multiplier will be used (if table is enabled).

In-game Controls
None

Conflicts:
None that I'm aware of; let me know if so.  I have not tested anything in multiplayer.

Installation:
1. Install BepInEx
2. Download and extract this mod.
3. Copy the extracted file(s) to your <sunhaven-install>/BepInEx/plugins directory.
4. Run the game.  Enjoy!

Source Code and Issues:
All my Sun Haven mods are on GitHub here: https://github.com/devopsdinosaur/sunhaven-mods  I try to keep them as specific and simple as possible.  Any issues or requests, just PM me here, on github, or email devopsdinosaur __a_t__ gmail.com.