Restocker speed seems to work well! Pausing restockers works. The stats thing seems to work fine (except for weird floating point things like saying that you earned $58.0939561 or some weird decimal value).
The other features don't seem to work or don't properly tho.
Looks like this is spamming a lot of errors in the log like this:
[Error :MelonLoader] [KinderMarket] System.NullReferenceException: Object reference not set to an instance of an object at KinderMarket.KinderMarket.OnUpdate () [0x0000c] in <2d0f64b086894c64be43bcedd9ac934d>:0 at MelonLoader.MelonEvent+<>c.<Invoke>b__1_0 (MelonLoader.LemonAction x) [0x00000] in <25dbf314fe56482eac5c1b90ce520669>:0 at MelonLoader.MelonEventBase`1[T].Invoke (System.Action`1[T] delegateInvoker) [0x00024] in <25dbf314fe56482eac5c1b90ce520669>:0
It's normal. First, place the dll file in the mods folder, then launch the game, and after that, close the game. The configuration file will then appear in the UserData folder.
tbh my userdata folder does not resemble yours do you use MelonLoader or BeplinEX? not sure i can offer anymore advice sorry but hopefully the Modder will be able to help you further and you get it working it really is the perfect mod for Stocker im glad someone made it
i believe MelonLodaer on its own no longer updates, it is now comes with the BeplnEX mod and therefore updates within that, so possible your MelonLoader doesnt have the required update for the mod to work correctly,,but im not an expert lol i will leave it for the modder to advise you further and good luck in getting it to work
Sorry, the problem regarding the configuration file not being created with MelonLoader is resolved. It was a mistake on my part, a rookie mistake. You can now install the new version 1.1.0 which will work correctly, and a new feature has been added, allowing you to rename your store directly in the configuration file. Good Game !
Hello! Will there be any issues if I have other mods installed? And it would be great, if you could do the version of this mod with only "pause restockers", "restocker speed management" and "rename your store" functions. I have other functions of your mod in other mods, so I am scared that there could be some issues if I'll install your mod. All the best!
I tried to edit the "Market Title"="MyNewName" and StatsUI to "false".
Despite that, the shop name in-game is still "supermarket" and I still see the stats. I also know the mod works since it works intentionally when I press "C", "O" and "P" set as default.
I've downloaded the newest file (1.1.0). Already have a cfg file from another mod in the folder which works fine, but KinderMarket.cfg doesn't seem to respond to my changes.
Do you have any suggestions on what might be the problem?
I've managed to get it working, so no need for you to help me and use your time on this issue :)
The solution was to just delete and re-download and install the mod again.
I think the problem might have been a corrupt file or something. The nexusmods servers have been really slow all day, so there might have been an issue on the first time I downloaded it.
To change the name of your store, access the configuration file, then in the [UI] category. Replace “SUPERMARKET” with the name of your choice, for example “SHOP”. I hope this works. If you encounter any other problems, please let me know. Have a good evening and good game !
38 comments
The other features don't seem to work or don't properly tho.
Looks like this is spamming a lot of errors in the log like this:
[Error :MelonLoader] [KinderMarket] System.NullReferenceException: Object reference not set to an instance of an object
at KinderMarket.KinderMarket.OnUpdate () [0x0000c] in <2d0f64b086894c64be43bcedd9ac934d>:0
at MelonLoader.MelonEvent+<>c.<Invoke>b__1_0 (MelonLoader.LemonAction x) [0x00000] in <25dbf314fe56482eac5c1b90ce520669>:0
at MelonLoader.MelonEventBase`1[T].Invoke (System.Action`1[T] delegateInvoker) [0x00024] in <25dbf314fe56482eac5c1b90ce520669>:0
then appear in the UserData folder.
If so do they create a configuration file?
◈ Step 1: Open the “Mods” folder and place the “KinderMarket.dll” file there.
◈ Step 2: Launch the game as if you wanted to continue your game at the supermarket, then close it.
◈ Step 3: Open the “UserData” folder, and normally you should find a “KinderMarket.cfg” file there.
If that still doesn't work, uninstall MelonLoader and use Tobey's BepInEx instead.
Good Game !
And it would be great, if you could do the version of this mod with only "pause restockers", "restocker speed management" and "rename your store" functions. I have other functions of your mod in other mods, so I am scared that there could be some issues if I'll install your mod.
All the best!
Hello, I've problems with the cfg.
I tried to edit the "Market Title"="MyNewName" and StatsUI to "false".
Despite that, the shop name in-game is still "supermarket" and I still see the stats.
I also know the mod works since it works intentionally when I press "C", "O" and "P" set as default.
I've downloaded the newest file (1.1.0).
Already have a cfg file from another mod in the folder which works fine, but KinderMarket.cfg doesn't seem to respond to my changes.
Do you have any suggestions on what might be the problem?
The solution was to just delete and re-download and install the mod again.
I think the problem might have been a corrupt file or something. The nexusmods servers have been really slow all day, so there might have been an issue on the first time I downloaded it.
[Restocker]
# Float to Speed Restocker (Default: 2, Recommanded: 2.5)
RestockerSpeed = "2.5"
# Enable/Disable Paused Restocker
RestockerKey = "P"
[Computer]
# Open Computer
ComputerKey = "W"
[Box]
# Throw Away The Box
ThrowAwayBox = "O"
[UI]
# Enable/Disable Statistics
StatsUI = false
I don't have "supermarket" in ui
I SAW THERE WAS ANOTHER VERSION! SO I DOWNLOADED IT. PROBLEM SOLVED!