I hardly tweak the settings and I'm still getting people buying entire shelves
Are the settings default ACTUALLY the default? Wording in the settings are also kinda confusing xD
My Buy Item Chance is 10 (9 over default which I assume this only increases the chance for a person to come and actually buy something instead of walk out) My Chance to Continue is 55 (5 over default which it appears to be the setting that makes a guest pick up more than 1 item or so) My Per Item Chance Reduction is 4 (1 below default, which also apparently affects how many items a guest will pick up?)
Barely tweaked yet I'm still getting people grabbing entire shelves about 80% of the time... am I missing something?
I haven't looked at the game source in a while. Odds are the decision code has changed a fair amount. I will check it out and upload a fixed mod version ASAP. -- dd
so uhh, i made 100 million in one day when i cranked the settings up, i think i made the costumers take life ending loans and making the entire city broke, yikes 10/10 mod, i can go retire now
Hi there. I may be missing it, but is there a way to have this mod only affect a certain percentage of customers? I don't want to cheese my game and make everyone buy a ton, but I would like the occasional "whale" customer at a rate of, say, 3-5%. It would keep checkout from becoming too monotonous without a disregard for any game difficulty.
Hi! This mod is promising but it doesn't seem to work properly or the values given are not the vanilla values, which means that I can't set it up correctly so that my customers buy different items with a maximum of 5 or 6 items. If someone can give me or help me find the exact values to get ro
ughly the result I want that would be really cool!!However, thank you for this mod and your work!
EDIT: For those who want settings for more RP gameplay: Chance to buy items in multiplayer = 1.0 Chance to continue making purchases = 50 Chance to drop per item = 25 or 30
Thanks for the heads up. I'm not seeing the issue or errors in the logs. Can you send me a list of your mods and your logs please? Best place to do that is on GitHub here. Thanks! -- dd
43 comments
Are the settings default ACTUALLY the default? Wording in the settings are also kinda confusing xD
My Buy Item Chance is 10 (9 over default which I assume this only increases the chance for a person to come and actually buy something instead of walk out)
My Chance to Continue is 55 (5 over default which it appears to be the setting that makes a guest pick up more than 1 item or so)
My Per Item Chance Reduction is 4 (1 below default, which also apparently affects how many items a guest will pick up?)
Barely tweaked yet I'm still getting people grabbing entire shelves about 80% of the time... am I missing something?
Atm Settings:
Per Item Grab Chance Reduction = 8
Chance to Continue Shopping = 20
Buy Item Chance Multiplier = 2
10/10 mod, i can go retire now
EDIT:
For those who want settings for more RP gameplay:
Chance to buy items in multiplayer = 1.0
Chance to continue making purchases = 50
Chance to drop per item = 25 or 30