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AToxicNinja

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AToxicNinja

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31 comments

  1. 4klesk
    4klesk
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    There is a Lightswitch!??! 

    no wonder its so dark <.<
    1. DrDoge233
      DrDoge233
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      LMAO
  2. Doyoo
    Doyoo
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    Can you add an option to auto turn off lights at 9pm? Sometimes I leave the light on and it just sucks my money away
    1. AToxicNinja
      AToxicNinja
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      I dont think it costs anything to leave it on after 9. Like it stops counting as time on
    2. AToxicNinja
      AToxicNinja
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      I just rechecked the code..... I think you are right. I will add this feature. I am guilty of the same.
    3. Th3DarkC1aw
      Th3DarkC1aw
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      any updates on this feature?
    4. EmweDK
      EmweDK
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      bump
    5. Th3DarkC1aw
      Th3DarkC1aw
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      bump
    6. WadeTheWay
      WadeTheWay
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      I went afk at the end of day, came back and I had to pay $1,000 for my electric bill for just one day lol.
    7. AToxicNinja
      AToxicNinja
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      I tried to implement this and then everything just stopped working. No clue why. will have to re-write the code again and try a different way
  3. rokusasu420
    rokusasu420
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    does this still work, or is there something special i have to do to turn on the mod?, i see it in my mod screen on f1 but the lights dont turn on automatically
    1. drudger57
      drudger57
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      The most recent version, 1.1.0, works for me. Though, I did have issues with it not working as intended when I set it for a non 00 time, ie 16:30.
  4. DieKaeseNudel
    DieKaeseNudel
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    and i copy the bepIn... just in the game folder or who exactly? and where i need to copy the light mod? oon the same place?
    1. AToxicNinja
      AToxicNinja
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      you just drag the bepinex folder from the downloaded zip to your game's install directory and that is it
    2. rakican
      rakican
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      C:\Program Files (x86)\Steam\steamapps\common\TCG Card Shop Simulator\BepInEx\plugins

      You can place the dll files directly, but we recommend that you create a subfolder and place the dll files in it to make it easier to remove unnecessary mods and check for conflicting mods.
    3. AToxicNinja
      AToxicNinja
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      Well yea sub folders help, but I was just saying that I package the mod in a way you just have to drag and drop into the main folder and don't have to navigate to that plugins folder yourself to place the dll
  5. rakican
    rakican
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    Simple and very valuable QoL-MOD.
  6. KulePotato
    KulePotato
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    will this disable achievements?
    1. Antyrael86
      Antyrael86
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      No it does not.
      Achievements work fine with this.
    2. AToxicNinja
      AToxicNinja
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      no normal unity mods disable achievements :)
  7. therealnexius
    therealnexius
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    Any updates on making this configurable? Thanks for your hard work!
    1. AToxicNinja
      AToxicNinja
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      I just uploaded the new version! Enjoy
    2. therealnexius
      therealnexius
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      My man! Thank you so much!
  8. ReaperLeech
    ReaperLeech
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    Is there somehow a way that i could change it that the light goes on at 5pm?
    1. AToxicNinja
      AToxicNinja
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      I will update it today or tomorrow to be configurable
    2. ReaperLeech
      ReaperLeech
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      Cool, thanks a lot <3
    3. AToxicNinja
      AToxicNinja
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      Updated to include configuration
    4. ReaperLeech
      ReaperLeech
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      Thanks a lot <3
  9. weirdingway
    weirdingway
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    Can you add BepInEx 6 support? A lot of mods here require that.
    1. AToxicNinja
      AToxicNinja
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      Bepin6 is still beta and the bepinex versions that are used for this game are bepinex 5. Bepin6 even says currently no backward compatibility and every mod I know of for this game are made in bepinex 5. I don't currently have any plans to change to bepinex 6 but if bepinex6 officially says bep5 support is present then I probably will
  10. Ridley8819
    Ridley8819
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    I wasn't even aware there was a Light Switch and wondered when we will be able to buy lights xD
    Thank you!