does this still work, or is there something special i have to do to turn on the mod?, i see it in my mod screen on f1 but the lights dont turn on automatically
You can place the dll files directly, but we recommend that you create a subfolder and place the dll files in it to make it easier to remove unnecessary mods and check for conflicting mods.
Well yea sub folders help, but I was just saying that I package the mod in a way you just have to drag and drop into the main folder and don't have to navigate to that plugins folder yourself to place the dll
Bepin6 is still beta and the bepinex versions that are used for this game are bepinex 5. Bepin6 even says currently no backward compatibility and every mod I know of for this game are made in bepinex 5. I don't currently have any plans to change to bepinex 6 but if bepinex6 officially says bep5 support is present then I probably will
31 comments
no wonder its so dark <.<
You can place the dll files directly, but we recommend that you create a subfolder and place the dll files in it to make it easier to remove unnecessary mods and check for conflicting mods.
Achievements work fine with this.
Thank you!