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Moose

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maskedmoose97

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About this mod

Tired of having a big card shop for sweaty men, but not enough sweaty men to fill the big card shop? With this tool, empty seats are a thing of the past.

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Hello Shop Owners! ๐ŸŒŸ

It's time for another exciting update to your friendly neighborhood card shop mod! Weโ€™ve heard your feedback (sometimes loud, sometimes really, really loud!) and have brought several improvements and fixes to make managing your shop smoother and more fun. Here's what's new in this version:

๐Ÿ“ˆ Slider Overhaul and Balancing
  • Population Slider Improvements:
    • The maximum population cap has been increased to 300! No more limits on how popular your card shop can get. Go ahead, crank it up, and watch the customers pour in!
    • The default population slider now goes as low as 5, giving you a nice balance between a bustling store and enough elbow room to breathe.
  • Spawn Frequency Slider Magic:
    • The spawn frequency slider now really works! ๐ŸŽ‰ Set it low if you prefer the chill, boutique shop vibe, or dial it all the way up to 10 for a constant stream of card enthusiasts โ€” it's totally up to you!


๐Ÿšช Closing Time Enforcement (No After-Hours Surprise Guests)
  • Lights Out Means Lights Out:
    • The shop now firmly respects its closing time at 9 PM. No more surprise visitors sneaking in after hours!
    • Customer entry and spawning are fully synchronized with the clock, making sure all spawning stops as soon as closing time hits. Enjoy your well-deserved rest without any late-night interruptions!


๐Ÿ”„ Steady Traffic System Update
  • Steady Traffic, Steady Rules:
    • The steady traffic feature now ensures new customers will replace those that leave the store, keeping your card shop consistently lively! The system respects all existing shop rules โ€” including closing time โ€” to make sure the replacement customers donโ€™t show up at inappropriate times.
    • This means during working hours, if someone decides to leave, you wonโ€™t have an empty chair for long โ€” customers will flow in to keep things bustling (up to your population slider limit)!


๐Ÿ•ฐ๏ธ Centralized Shop Open Check
  • Unified Logic for Shop Hours:
    • Added a centralized time check method across all customer entry and spawning routines. This keeps customer behavior synchronized, ensuring that no one spawns or enters after the shop has officially closed.
    • Whether itโ€™s steady traffic, replacing customers, or regular spawns, we made sure that everyone respects the shop hours.


๐Ÿž Quality of Life Fixes and Improvements
  • No More "Phantom CustomerManager" Issues:
    • Fixed the dreaded CustomerManager instance availability issue! ๐Ÿšซ๐Ÿ‘ป
    • Now, there will be no more endless waiting for CustomerManager to get initialized โ€” customers will arrive on time, as planned, and without error spam in the logs.
  • Friendly Log Updates:
    • Added more informative logs so you can see when customers spawn or leave. Keep track of the shopโ€™s traffic flow like a true manager with clear and consistent information. Transparency, we love it! โœจ

๐Ÿ”ง Minor Tweaks & Improvements
  • Population Cap Removed:
    • Weโ€™ve lifted the population cap, making your card shopโ€™s popularity the only limiting factor! Want to go beyond the mundane limits? Now you can!
  • Spawn Logic Refinements:
    • Refined spawn logic to balance frequency and ensure smooth performance, even at higher population levels. You can run a crowded shop without breaking a sweat! ๐Ÿ’ช

We hope this update makes your TCG Card Shop management more engaging and your customers happier! Thanks to everyone for your feedback (yes, every bit of it)! ๐Ÿ˜… Letโ€™s keep making this mod better, one update at a time.
Enjoy running your bustling card shop, and happy trading! ๐ŸŽด๐Ÿ›๏ธ
โ€” The TCG Card Shop NPC Population Mod Team